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Posts Made By:
Xanaguy
Forum:
Plugins
10-09-2020, 04:45
Replies:
70
[L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]
Views:
57,907
Posted By
Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.6) [10-May-2020]
Just noticed the main reason why it wasn't having the intended effect I had desired in the Welcome To Hell campaign. The in-map entities have their targetnames (for the team 4 survivors) blank. Will...
Forum:
Plugins
10-01-2019, 00:50
Replies:
70
[L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]
Views:
57,907
Posted By
Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.4.2) [03-Jul-2019]
Something doesn't seem right. I specified that the plugin be disabled for certain gamemodes on a certain map, but the survivors still seem to spawn on map change, which results in duplicate...
Forum:
Plugins
06-09-2019, 04:16
Replies:
70
[L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]
Views:
57,907
Posted By
Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.4) [03-Jun-2019]
Do you think there's a possibility for a holdout survivor to be able to follow the main group?
Forum:
Plugins
05-04-2017, 20:51
Replies:
70
[L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]
Views:
57,907
Posted By
Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.2.1) [04-Dec-2016]
Ah. I see. Though it's at its best, I do want to add my input for suggestions. Is there any way the holdout bots can be L4D2 survivors? Or could you give all of the bots miniguns?
Forum:
Plugins
04-27-2017, 13:05
Replies:
70
[L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]
Views:
57,907
Posted By
Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.2.1) [04-Dec-2016]
Ah. Figures. Welp, time to wait.
Forum:
Plugins
04-26-2017, 23:24
Replies:
70
[L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]
Views:
57,907
Posted By
Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.2.1) [04-Dec-2016]
As much as I hate to necrobump under ANY circumstance, I want to submit my feedback: This is a great workaround for ABM since spawning more bots with it puts them on the same team.
The only...
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