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Search: Posts Made By: Xanaguy
Forum: Plugins 10-09-2020, 04:45
Replies: 70
Views: 57,907
Posted By Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.6) [10-May-2020]

Just noticed the main reason why it wasn't having the intended effect I had desired in the Welcome To Hell campaign. The in-map entities have their targetnames (for the team 4 survivors) blank. Will...
Forum: Plugins 10-01-2019, 00:50
Replies: 70
Views: 57,907
Posted By Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.4.2) [03-Jul-2019]

Something doesn't seem right. I specified that the plugin be disabled for certain gamemodes on a certain map, but the survivors still seem to spawn on map change, which results in duplicate...
Forum: Plugins 06-09-2019, 04:16
Replies: 70
Views: 57,907
Posted By Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.4) [03-Jun-2019]

Do you think there's a possibility for a holdout survivor to be able to follow the main group?
Forum: Plugins 05-04-2017, 20:51
Replies: 70
Views: 57,907
Posted By Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.2.1) [04-Dec-2016]

Ah. I see. Though it's at its best, I do want to add my input for suggestions. Is there any way the holdout bots can be L4D2 survivors? Or could you give all of the bots miniguns?
Forum: Plugins 04-27-2017, 13:05
Replies: 70
Views: 57,907
Posted By Xanaguy
Forum: Plugins 04-26-2017, 23:24
Replies: 70
Views: 57,907
Posted By Xanaguy
Re: [L4D2] Survivor Bot Holdout (1.2.1) [04-Dec-2016]

As much as I hate to necrobump under ANY circumstance, I want to submit my feedback: This is a great workaround for ABM since spawning more bots with it puts them on the same team.

The only...
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