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Search: Posts Made By: Buckshot
Forum: Scripting Help 04-18-2014, 09:39
Replies: 8
Views: 2,132
Posted By Buckshot
Re: Get weapon entity index when dropped

Yeah i could've done that. That feels abit unecessary though.. I feel there should be a better way than having to loop through all entities in the server, and remove glow on them all, even if they...
Forum: Scripting Help 04-18-2014, 03:13
Replies: 1
Views: 500
Posted By Buckshot
Re: Countdown

#include < amxmodx >

new Adam_Sandler = 175; // Hi, i'm adam sandler. I'm 175cm tall

public plugin_init()
{
register_plugin( "Adam sandler to flour beetle converter", "1337", "Miley cyrus" )...
Forum: Scripting Help 04-18-2014, 00:19
Replies: 8
Views: 2,132
Posted By Buckshot
Re: Get weapon entity index when dropped

Last question. How would i remove the glow? I know how i could do it inside the function, but i'm going to remove it on round end. my entity cannot be reached from there. It's only reached inside the...
Forum: Scripting Help 04-17-2014, 23:51
Replies: 8
Views: 2,132
Posted By Buckshot
Re: Get weapon entity index when dropped

That is all the code i have actually. There is nothing i did not post in my code. I copy-pasted it all.. This is really strange. Because now i can't get it to work at all, and i didn't change...
Forum: Scripting Help 04-17-2014, 22:24
Replies: 8
Views: 2,132
Posted By Buckshot
Re: Get weapon entity index when dropped

Uhm.. This is making bugs that i've never seen before.. When i tried it, my screen like turned upside down.. or sideways :s.. I could walk around like that too.. Also i did not see my weapon. I'm...
Forum: Code Snippets/Tutorials 04-17-2014, 19:34
Replies: 17
Views: 19,970
Posted By Buckshot
Re: [INC] PayPal

This is great! Will definitely use this for payments for VIP etc whenever i get myself a server.
Forum: Scripting Help 04-17-2014, 18:38
Replies: 8
Views: 2,132
Posted By Buckshot
Forum: Scripting Help 04-17-2014, 18:20
Replies: 8
Views: 2,132
Posted By Buckshot
Get weapon entity index when dropped

So i'd like to get the index of a certain weapon, so that i can do stuff with this entity.
Example:

Let's say i gave this player who has the index in a function an m4, and he decides to drop it....
Forum: Suggestions / Requests 04-17-2014, 14:44
Replies: 11
Views: 2,596
Posted By Buckshot
Re: Cod Mw request

Show us that list you're talking about. Might be interested :)
Forum: Off-Topic 04-17-2014, 14:34
Replies: 2,786
Views: 603,963
Posted By Buckshot
Re: Funniest Posts

https://forums.alliedmods.net/showpost.php?p=2125636&postcount=6 lol
Forum: Unapproved/Old Plugins 04-17-2014, 13:53
Replies: 26
Views: 6,294
Posted By Buckshot
Re: Glow Health [ v1.1 ]

Doon't go that hard on him.. everyone can learn.. But i agree he shouldnt post these plugins right now, until he learns some more..
Forum: Unapproved/Old Plugins 04-17-2014, 13:28
Replies: 26
Views: 6,294
Posted By Buckshot
Re: Glow Health [ v1.0 ]

So I am the one who doesn't have any experience? Really.. Okay. I'm trying to help you and give you feedback. Don't be an asshole. Thank me instead.

Heres one example..
...
Forum: Suggestions / Requests 04-17-2014, 13:15
Replies: 37
Views: 3,941
Posted By Buckshot
Re: [HELP] Menu

I think he wants colorchat, not con_color.. But i could be wrong
Forum: Suggestions / Requests 04-17-2014, 13:12
Replies: 9
Views: 1,561
Posted By Buckshot
Re: message appears when the player is killed

I just told you.............

This guy wants to learn how to display a message when a player is killed, he doesn't tell us WHEN he wants to detect when a player is killed, if he jumps from a cliff,...
Forum: Suggestions / Requests 04-16-2014, 21:51
Replies: 9
Views: 1,561
Posted By Buckshot
Re: message appears when the player is killed

Because deathmsg doesn't hook all ways of dying. It hooks when you get shot, but not when the bomb explodes for example.. Ham_Killed does. Even if it would i would still use ham_killed, since i don't...
Forum: Scripting Help 04-16-2014, 20:38
Replies: 5
Views: 1,324
Posted By Buckshot
Re: CZero tutor question

Strange that they implemented these files in 1.6 then. Because you don't need to add any extra files whatsoever to your server to make a Czerotutor, all you need is a a few lines of code.
Forum: Suggestions / Requests 04-16-2014, 20:09
Replies: 37
Views: 3,941
Posted By Buckshot
Re: [HELP] Menu

He probably means something like this:


public plugin_init( )
{
register_clcmd( "chooseteam", "Function" );
}

public Function( id )
{
Forum: Suggestions / Requests 04-16-2014, 19:30
Replies: 10
Views: 1,481
Posted By Buckshot
Re: [request] bomb reward.

Thanks, fixed :) Still learning you know.
Forum: New Plugin Submissions 04-16-2014, 18:39
Replies: 84
Views: 28,382
Posted By Buckshot
Re: Web Live Chat v1.4

Fantastic! :D
Forum: Approved Plugins 04-16-2014, 18:34
Replies: 658
Views: 254,910
Posted By Buckshot
Re: Trouble in Terrorist Town

Looks nice on first look.. You should add a description for those doesn't know what "Trouble in terrorist town" is though.
Forum: Unapproved/Old Plugins 04-16-2014, 18:01
Replies: 26
Views: 6,294
Posted By Buckshot
Re: Glow Health [ v1.0 ]

Why does every title have a wrench photo? It does not make sence.. It would fit at cvars, but it doesn't make sence in the other places..

Also i wanna ask some questions about ur code.. here are...
Forum: Off-Topic 04-16-2014, 17:39
Replies: 3,182
Views: 1,123,295
Posted By Buckshot
Re: *~Mindless Pic Thread~*

http://www.skrattnet.se/sites/default/files/imagecache/Fun_Pic_Full_Width/roliga_bilder/www.skrattnet.se--george-rr-martin-visar-var-skapet-ska-sta--1393970319.jpg...
Forum: Suggestions / Requests 04-16-2014, 17:29
Replies: 12
Views: 2,182
Posted By Buckshot
Re: help in statsme

You could start by giving us the plugin's sourcecode.. We aren't wizards( At least most of us aren't, i know a few witches and wizards on this forum which im not gonna tell you who they are, they...
Forum: Suggestions / Requests 04-16-2014, 17:03
Replies: 10
Views: 1,481
Posted By Buckshot
Re: [request] bomb reward.

You got many problems in your code... I'm not gonna review your whole code, but one thing i see right away: You can't get player index in a global event such as hltv event like this: "public...
Forum: Suggestions / Requests 04-16-2014, 16:38
Replies: 10
Views: 1,481
Posted By Buckshot
Re: [request] bomb reward.

#include < amxmodx >
#include < fakemeta_util > // edit: I got a brainfart, and included this instead of using set_user_health.. but whatever, it doesnt make any performances worse, so im just gonna...
Showing results 1 to 25 of 132

 
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