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Search: Posts Made By: danhavoc
Forum: Source Servers (SRCDS) 06-17-2020, 16:16
Replies: 3
Views: 2,980
Posted By danhavoc
Re: Please help - workshop maps not showing and map vote not working

I found a sorta workaround by uploading the maps directly to the maps folder on the server and referencing them locally, but that had the side-effect of breaking my server's ability to let players...
Forum: Source Servers (SRCDS) 06-17-2020, 16:14
Replies: 3
Views: 2,980
Posted By danhavoc
Re: Please help - workshop maps not showing and map vote not working

I'm using customvotes (https://forums.alliedmods.net/showthread.php?t=72216?t=72216)

Looks like the last update to the post was in 2009; is there a newer alternative I should be using instead?
Forum: Plugins 06-17-2020, 16:11
Replies: 163
Views: 72,363
Posted By danhavoc
Re: [TF2] Bumper Cars 0x0D (Last updated 11/1/2015 | 3:30AM CDT)

Yes. I have to re-set cv_bumpercar_blockplayerdmg in the console every time the server starts or I change the map. Then it works as desired until the next change.

Is there a way around this??...
Forum: Unapproved Plugins 06-17-2020, 15:54
Replies: 849
Views: 526,261
Posted By danhavoc
Re: Custom Votes v0.5.6 (1/07)

I'm not understanding something.
!votemenu -> change map to -> is returning an error

[SM] No admins found to approve the vote. Cancelled the vote.

two problems:

1) I am an admin set via,...
Forum: Plugins 06-17-2020, 05:24
Replies: 163
Views: 72,363
Posted By danhavoc
Re: [TF2] Bumper Cars 0x0D (Last updated 11/1/2015 | 3:30AM CDT)

I keep setting cv_bumpercar_blockplayerdmg to zero and even tried setting it in the server cfg, but every time a new map starts, bumper cars go back to making players immune to non-bumper car damage
Forum: Source Servers (SRCDS) 06-17-2020, 03:08
Replies: 3
Views: 2,980
Posted By danhavoc
Please help - workshop maps not showing and map vote not working

So I've decided to set up a server. I'm using nodecraft.

I've installed several maps by typing 'my_workshop_map_sync [number]' into the console via the nodecraft control panel.

I edited...
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