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Forum: TF2Items 11-01-2010, 18:00
Replies: 1,524
Views: 1,256,619
Posted By ddrx
Re: TF2Items - Items with custom attributes.

for those who might not have a list of the attributes are here i haven't finished the list yet but ill be updating it as i keep finishing some

Attribute List

1.damage penalty
2.damage bonus...
Forum: TF2Items 11-01-2010, 15:46
Replies: 1,524
Views: 1,256,619
Posted By ddrx
Re: TF2Items - Items with custom attributes.

i fixed the issue as i was saying my sourcemod is working off the steam_1 and the plugin has to read admins from sourcemod but the two different steam ids wouldnt matchup because this plugin's...
Forum: TF2Items 11-01-2010, 15:01
Replies: 1,524
Views: 1,256,619
Posted By ddrx
Re: TF2Items - Items with custom attributes.

well this is the weird part because i had done the status and it did show steam_0:0 but i had tried that and it still didn't give me the changed stats
Forum: TF2Items 11-01-2010, 14:38
Replies: 1,524
Views: 1,256,619
Posted By ddrx
Re: TF2Items - Items with custom attributes.

well then why would my sourcemod admin work with that steam id? because one thats where i have my steamid from and i got that from the "status" command from console...
Forum: TF2Items 10-31-2010, 17:22
Replies: 1,524
Views: 1,256,619
Posted By ddrx
Re: TF2Items - Items with custom attributes.

nope that's my steamid i know it is because i have my sourcemod running with me as an admin on it
Forum: TF2Items 10-31-2010, 15:33
Replies: 1,524
Views: 1,256,619
Posted By ddrx
Re: TF2Items - Items with custom attributes.

well i have the headtaker and when i use this and join my server i dont get the stats of these is just stays the same stats of the default weapon thats the issue
Forum: TF2Items 10-31-2010, 09:12
Replies: 1,524
Views: 1,256,619
Posted By ddrx
Re: TF2Items - Items with custom attributes.

could any one help me out with this? i made this for the weapon and it seems no errors showed in the server startup but when i go ingame i dont have the weapon. is there a way your supposed to spawn...
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