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Search: Posts Made By: SylverRat
Forum: Approved Plugins 11-17-2006, 12:40
Replies: 95
Views: 143,372
Posted By SylverRat
Re: Descriptive 'Fire in the hole!' (+colors)

new version... (i guess i have too much time these days...)
one prob:
if u throw flash, playername will be gray. if HE, name will be red. if smoke, team color... (as VEN mentioned above...)
can't...
Forum: Approved Plugins 11-17-2006, 02:55
Replies: 95
Views: 143,372
Posted By SylverRat
Re: Descriptive 'Fire in the hole!' (+colors)

For me, this works fine...
no errors, warnings...
here is the full plugin, try this. if still errors, dunno...
(using mm-p 1.19p28, amxx 1.76b, cscz steam & non-steam)

note: description and...
Forum: Approved Plugins 11-16-2006, 06:57
Replies: 95
Views: 143,372
Posted By SylverRat
Re: Descriptive 'Fire in the hole!' (+colors)

for czero:

old:#define RADIOTEXT_MSGARG_NUMBER 5
enum radiotext_msgarg {
RADIOTEXT_MSGARG_PRINTDEST = 1,
RADIOTEXT_MSGARG_CALLERID,
RADIOTEXT_MSGARG_TEXTTYPE,
...
Forum: Scripting Help 10-26-2006, 07:20
Replies: 20
Views: 4,107
Posted By SylverRat
Re: Function is crashing the server

what about this approach for kniferound?

register_event("CurWeapon", "event_holdwpn", "be", "1=1")
public event_holdwpn(id) {
if (!g_knifeRound || !is_user_alive(id))
return...
Forum: Scripting Help 10-24-2006, 04:43
Replies: 20
Views: 4,107
Posted By SylverRat
Re: Function is crashing the server

hi!

just playin' around a bit with the code, but this works fine for me...
(win+listen & win+dedicated)

#include <amxmodx>
#include <amxmisc>
#include <fun>

public plugin_init() {
Forum: Approved Plugins 10-22-2006, 07:24
Replies: 934
Views: 843,584
Posted By SylverRat
Re: AMX Match Deluxe (Current Version: 7.01)

hi!
nice plugin, Infra (+karma for you!)!

but i found a bug:
when playing 2 map matches, the standings (at the bottom) doesnt reset on the 2nd map... can you fix this? (and add the kniferound...
Forum: Approved Plugins 08-06-2006, 16:40
Replies: 37
Views: 72,269
Posted By SylverRat
Re: Enemy Down! ( Radio )

gj, nice plugin!
i've just modified it for my cz server a bit (just the output...)
my version:
//http://forums.alliedmods.net/showthread.php?t=15436
//mod by SylverRat
// (c) 2005 v3x :D...
Forum: Approved Plugins 07-16-2006, 03:32
Replies: 9
Views: 40,973
Posted By SylverRat
Re: Bomb Explosion Features

tnx, i'll try it now, and put it on my server.
as i said, good plugin, makes player to hunt, not just plant'n'camp... :-)
Forum: Approved Plugins 07-06-2006, 11:19
Replies: 9
Views: 40,973
Posted By SylverRat
Re: Bomb Explosion Features

hi! nice plugin!
but can u somehow modify it so, that the CT defusing the bomb doesn't get the 3 frags?
or can sy plz hlp me how to modify this script?

tnx!

UPDATE: errr... i think i've...
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