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Search: Posts Made By: keygens
Forum: Extensions 07-02-2022, 11:29
Replies: 132
Views: 96,805
Posted By keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]

Sorry, my question is not too corrected. Gamedata for linux will be added? I see only for windows.
Forum: Extensions 07-02-2022, 09:05
Replies: 132
Views: 96,805
Posted By keygens
Forum: Extensions 07-01-2022, 04:02
Replies: 132
Views: 96,805
Posted By keygens
Re: [CS:GO/L4D2] DoS Protect [UPDATED 26.10.12]

Nice, many thanks. But any plans for linux?
Forum: Scripting 07-05-2018, 13:09
Replies: 5
Views: 1,129
Posted By keygens
Re: [CS GO] KeyValues - how to add skins to menu ???

Take a look:
https://github.com/zadroot/CSGO_SkinsChooser/blob/master/scripting/csgo_skins.sp
Forum: Unapproved Plugins 06-30-2018, 14:38
Replies: 3
Views: 1,294
Posted By keygens
Forum: Source Servers (SRCDS) 06-12-2018, 18:01
Replies: 0
Views: 601
Posted By keygens
[CSGO] Crash of the servers all time

Hello. About 2 weeks, i see alot of crashes on my server. Error only one (thanks accelerator) - linux-gate.so + 0xc89. Maybe someone fix that already? Trying to fix it myself (cleaning, reconfiguring...
Forum: General 12-29-2017, 09:43
Replies: 395
Views: 252,849
Posted By keygens
Re: Lysis: An experimental .smx decompiler

Yes, this is TAS, found smx on chinese site long time ago.
Forum: Coding MM:S Plugins & SM Extensions 12-19-2017, 11:29
Replies: 4
Views: 2,818
Posted By keygens
Re: [SOLVED]Detour ShouldHitEntity

Something like this:

const int g_iPassEntOffs = 4;
const int g_iCollisionOffs = 8;
Forum: Extensions 08-17-2017, 06:42
Replies: 202
Views: 174,491
Posted By keygens
Re: [CS:GO] PTaH - V1.0.6

Switch and get next weapon, when ammo is out. Really good combination, for autoswitching and etc.
Forum: Extensions 08-14-2017, 20:03
Replies: 202
Views: 174,491
Posted By keygens
Re: [CS:GO] PTaH - V1.0.6

Can you add two natives by two functions: GetNextBestWeapon and SwitchToNextBestWeapon? Will be great!
Forum: General 07-26-2017, 13:57
Replies: 395
Views: 252,849
Posted By keygens
Re: Lysis: An experimental .smx decompiler

if (-1 < g_FrameRec[client] < GetArraySize(g_Frame[client]) + -1)
{
g_FrameRec[client]++;
}


What that mean? Something like g_FrameRec[client] =! 1 or what?
Forum: General 11-04-2016, 11:23
Replies: 395
Views: 252,849
Posted By keygens
Re: Lysis: An experimental .smx decompiler

What that mean?


MissingTAG:1
MissingTAG:2
MissingTAG:3


I know only MissingTAG:0 => '\0', but what is other missing tags?
Forum: Coding MM:S Plugins & SM Extensions 10-30-2016, 16:16
Replies: 1
Views: 766
Posted By keygens
Re: Get weapon index

In other words, i can't correctly detour this function. Can someone help me with that with example code? How to declare CBaseCombatWeapon?
Forum: Coding MM:S Plugins & SM Extensions 10-29-2016, 08:52
Replies: 1
Views: 766
Posted By keygens
Get weapon index

Hello. Trying to declare CBaseCombatWeapon::ReloadOrSwitchWeapons(CBaseCombatWeapon *this), but forward return nothing.I mean does not work at all. IDA show g_pEntityList for this function, and i...
Forum: Coding MM:S Plugins & SM Extensions 09-24-2016, 22:03
Replies: 4
Views: 2,818
Posted By keygens
Forum: Coding MM:S Plugins & SM Extensions 09-19-2016, 19:43
Replies: 4
Views: 2,818
Posted By keygens
[SOLVED]Detour ShouldHitEntity

Hello. I want detour CTraceFilterSimple::ShouldHitEntity, so i found part of code in collisionhook extension thread, made by God-Tony. I want to know 1 thing - how next code is look like?I need to...
Forum: Coding MM:S Plugins & SM Extensions 09-18-2016, 18:40
Replies: 4
Views: 1,342
Posted By keygens
Forum: Coding MM:S Plugins & SM Extensions 09-18-2016, 18:17
Replies: 4
Views: 1,342
Posted By keygens
Re: How to declare BounceTouch?

Can you show an example of way number two? Code:

DETOUR_DECL_MEMBER0(BounceTouch, CBaseEntity *)
{

cell_t result = Pl_Continue;
g_pGrenadeBounceTouch->Execute(&result);

...
Forum: Coding MM:S Plugins & SM Extensions 09-18-2016, 18:08
Replies: 4
Views: 1,342
Posted By keygens
How to declare function?

Hey guys. Learning step by step extensions "as is", and trying to write something by self.
In IDA i found function and i want make forward for it.
But i'm stuck with "CBaseEntity". How to declare...
Forum: General 06-21-2016, 09:28
Replies: 395
Views: 252,849
Posted By keygens
Re: Lysis: An experimental .smx decompiler

How much it is?



1078530012



As i know, need to convert integer to float? Correct 3.141593?
Forum: Plugins 04-26-2016, 21:10
Replies: 1,317
Views: 412,282
Posted By keygens
Re: [CS:S/CS:GO] shavit's simple bhop timer (1.4b 21/September/2015)

Maybe you will add in near future TAS for style? I guess, will be good for your timer.
Forum: Scripting 03-31-2016, 04:02
Replies: 2
Views: 2,210
Posted By keygens
Re: [CSS/CSGO]Bhop timer

I know about this one. Old version, and totally bugged.
Forum: Scripting 03-30-2016, 18:58
Replies: 2
Views: 2,210
Posted By keygens
[CSS/CSGO]Bhop timer

Hey guys. I just want to ask, someone have latest version SM-Opentimer by mehis? His repo on github with this timer has been deleted. Maybe someone have it, thanks.
Forum: Scripting 03-04-2016, 16:16
Replies: 6
Views: 1,216
Posted By keygens
Re: [CS:GO] Jelly collisions on ShouldCollide

Get collisionhook extension (source code) from this forum. Need to rewrite it, and add collisiongroup function to forward of collisionhook for manipulate it with players. Better if will be added...
Forum: Scripting 03-04-2016, 13:58
Replies: 6
Views: 1,216
Posted By keygens
Re: [CS:GO] Jelly collisions on ShouldCollide

Also trying to solve this problem so long time. Only sendproxy extension can solve this problem. Use it for m_CollisionGroup. But you will have too much lags with it - eat so much more resource. What...
Showing results 1 to 25 of 123

 
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