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Search: Posts Made By: pcquad
Forum: Zombie:Reloaded 06-12-2014, 19:55
Replies: 253
Views: 156,824
Posted By pcquad
Re: [CS:GO] Weapons, Sound and Damage (Molotov) Fixes

Heyho I got some major issues concerning this fix. I properly followed the instructions as said in the first post. Although as soon as I join the server , the server crashes.

I disabled every...
Forum: Plugins 05-14-2014, 10:05
Replies: 130
Views: 82,164
Posted By pcquad
Re: [TF2] PortalMod (beta) v0.63 04/14/2014

Testing now under: ff2.mycodeboard.com:27015
Forum: VSH / Freak Fortress 08-17-2013, 10:26
Replies: 18
Views: 5,884
Posted By pcquad
Re: [Boss Idea] The Rock (Not what you think)

http://images2.fanpop.com/images/photos/7700000/DJ-Photo-Shoots-dwayne-the-rock-johnson-7738823-1063-1500.jpg
Forum: General 08-05-2013, 02:18
Replies: 5
Views: 1,172
Posted By pcquad
Re: latest snapshots not working

1.5.0-hg3874 is not working though :p Im still using 1.6.0-hg3959 , because this is the last known snapshot that i can consider working. And Im experiencing serious issues with that version.

...
Forum: General 08-03-2013, 13:25
Replies: 5
Views: 1,172
Posted By pcquad
latest snapshots not working

Hi,

Sm version >1.6.3959 and version >=1.5.3865 are not working.
Im using metamod 1.9.3 and no other plugins

the server crashes as soon as sourcemod starts to load .
The logs don't say...
Forum: General 08-03-2013, 10:57
Replies: 2
Views: 660
Posted By pcquad
Re: 1.6 downgrade 1.5 failed

I did.

I must add , that the SM version 1.4.8 seems to work flawlessly. But 1.5 and 1.6 arent working anymore O.o
Forum: General 08-03-2013, 10:10
Replies: 2
Views: 660
Posted By pcquad
1.6 downgrade 1.5 failed

Hi,
I used to use sourcemod 1.6 but I got the advise that some errors that occur may come from the unstable 1.6 sm version . so i put 1.5 on my server again , unfortunately it doesnt work. I get...
Forum: Source Servers (SRCDS) 08-03-2013, 09:28
Replies: 2
Views: 1,004
Posted By pcquad
Re: random "hangs"

Okay thanks im trying it out right now.

Hope this works :D

edit://
I get following error with sourcemod 1.5


Network: IP 46.38.232.113, mode MP, dedicated Yes, ports 27015 SV / 27005 CL...
Forum: Source Servers (SRCDS) 08-02-2013, 08:59
Replies: 2
Views: 1,004
Posted By pcquad
random "hangs"

Hello,
since about 2 month im having the issue that my TF2 (vsh) Server crashes (mostly during mapchanges).
This crash manifests in kicking all players , and if someone tries to reconnect he...
Forum: VSH / Freak Fortress 08-01-2013, 14:03
Replies: 3
VSH steamcmd
Views: 1,168
Posted By pcquad
Re: steamcmd

Thanks! :)
Forum: VSH / Freak Fortress 08-01-2013, 08:30
Replies: 11
Views: 14,283
Posted By pcquad
Forum: VSH / Freak Fortress 07-31-2013, 18:52
Replies: 3
VSH steamcmd
Views: 1,168
Posted By pcquad
steamcmd

Hi,
a simple question : Where (in which folder) do I have to put the models and sound files to?
since the steamcmd update I just have the usual materials folder and this new "custom" folder , but...
Forum: VSH / Freak Fortress 07-31-2013, 04:13
Replies: 4,384
Views: 1,834,646
Posted By pcquad
Forum: Plugins 05-13-2013, 15:01
Replies: 121
Views: 74,668
Posted By pcquad
Re: [TF2] Huntsman Hell (v1.6, 2013-05-06)

Well , my huntsmen hell server has an average amount of 20 players a day, mostly when im on its 6v6 or 7v7.
The problem is players leave too fast, one can only play it for like half an hour and it...
Forum: Scripting 05-09-2013, 20:12
Replies: 10
Views: 2,538
Posted By pcquad
Re: remove healthkits problem

I got it to work btw, thanks @Bimbo1
And I suppose that they wont respawn due the Respawned event i hooked, they should be deleted everytime the event is called
Forum: Plugins 05-09-2013, 09:01
Replies: 121
Views: 74,668
Posted By pcquad
Re: [TF2] Huntsman Hell (v1.6, 2013-05-06)

Here are some things I did to optimize the gameplay:

- plugin to remove all healthkits (other wise at a time only 2 players are trying to kill each other , what could take several minutes , and if...
Forum: Scripting 05-09-2013, 06:55
Replies: 10
Views: 2,538
Posted By pcquad
Re: remove healthkits problem

tested

okay strangely the healthkits weren't removed
Forum: Scripting 05-09-2013, 06:27
Replies: 10
Views: 2,538
Posted By pcquad
Forum: Scripting 05-09-2013, 05:57
Replies: 10
Views: 2,538
Posted By pcquad
remove healthkits problem

Hi, i have a script that should remove all healthkits , but when i load it, as soon as a player joins the server crashes


#include <sourcemod>
#include <sdktools>
#include <sdkhooks>

...
Forum: Plugins 05-09-2013, 05:55
Replies: 121
Views: 74,668
Posted By pcquad
Re: [TF2] Huntsman Hell (v1.6, 2013-05-06)

can you guys recommend me some maps?
i have now several arena maps and 2-3 VSH_maps
Forum: Scripting 05-02-2013, 15:31
Replies: 2
Views: 652
Posted By pcquad
Read Web file

Hi,
I have a question about reading files that are hostet on the internet, like I have a textile
on my domain and want a sourcemod plugin read it.
How is that possible?

Thanks in advance
Forum: Source Servers (SRCDS) 04-05-2013, 12:39
Replies: 8
Views: 1,789
Posted By pcquad
Re: fastdl apache lag

as good as the idea sounds , my maps arent represented there :p
Forum: Source Servers (SRCDS) 04-05-2013, 09:17
Replies: 8
Views: 1,789
Posted By pcquad
Re: fastdl apache lag

i dont want to use external services but apart of that have you got any experiences from it?



alright doing now



<IfModule mpm_prefork_module>
StartServers 4
Forum: Source Servers (SRCDS) 04-05-2013, 08:02
Replies: 8
Views: 1,789
Posted By pcquad
Re: fastdl apache lag

hm id have to invest about 9€ more for a seperate server is there another way to handle it?
Forum: Source Servers (SRCDS) 04-04-2013, 19:42
Replies: 8
Views: 1,789
Posted By pcquad
fastdl apache lag

Hiho,
maybe you remember my last thread where i discovered that sometimes the latency and the ping ofe very player on every of my servers jumps up to 1000

i found out that those lags appear on...
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