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Search: Posts Made By: BloodMan
Forum: Approved Plugins 10-26-2010, 12:11
Replies: 78
Views: 57,411
Posted By BloodMan
Re: Headshot Modes

make so only terrorist team or counter-terrorist team would have the effect. usefull in zombie mod
Forum: Approved Plugins 08-21-2010, 04:24
Replies: 118
Views: 58,751
Posted By BloodMan
Re: HotVision

Yeah that would be cool, counter-terrorists could glow blue and terrorists red for example.
Forum: Approved Plugins 08-21-2010, 04:20
Replies: 1,538
Views: 915,215
Posted By BloodMan
Re: Zombie Swarm 3.0 Beta 7e

Thanks for the new update, gonna test it right now.

So can you add the effect I requested earlier? When you leap on a survivor/human he gets stuned or pain shocked, or hes screen starts to shake...
Forum: Approved Plugins 08-19-2010, 03:47
Replies: 118
Views: 58,751
Posted By BloodMan
Re: HotVision

NumB (https://forums.alliedmods.net/member.php?u=25348) <3

Awesome plugin!
Forum: Off-Topic 08-07-2010, 15:40
Replies: 12
Views: 2,600
Posted By BloodMan
Re: Zeitgeist

Chuck norris is my God.
Forum: Suggestions / Requests 07-27-2010, 02:06
Replies: 10
Views: 2,569
Posted By BloodMan
Re: I need this plugin.

why he's black? -_-
Forum: Approved Plugins 07-26-2010, 13:57
Replies: 4,118
Views: 3,035,455
Posted By BloodMan
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

This is some hard work man. This might take way to long for only one person, he would need a lot of stuff.
Forum: Approved Plugins 07-26-2010, 11:04
Replies: 4,118
Views: 3,035,455
Posted By BloodMan
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Create a zombie mod by 28 days latter, 28 weeks latter movies. Everything would be realistic, maybe you should use real mod?
Zombies would run very fast, they would look like real people, not some...
Forum: Approved Plugins 07-25-2010, 12:05
Replies: 4,118
Views: 3,035,455
Posted By BloodMan
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Sometimes I don't get grenades... And how to make so that when you choose stealth the stealth would be less visible, cuz you just look transparent
Forum: Approved Plugins 07-25-2010, 06:14
Replies: 4,118
Views: 3,035,455
Posted By BloodMan
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Thanks, gonna test it right now.
Forum: Approved Plugins 07-25-2010, 04:47
Replies: 4,118
Views: 3,035,455
Posted By BloodMan
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

can someone remake this to biohazard? http://forums.alliedmods.net/showthread.php?t=133055&highlight=Human+classes

I tried doing it on my own, but I failed. People died after they choosed.
Forum: Approved Plugins 07-15-2010, 11:05
Replies: 1,538
Views: 915,215
Posted By BloodMan
Re: Zombie Swarm 3.0 Beta 7d

And you don't have to be a dick and tell this kind of stuff, which we already know about.
Forum: Trash 07-06-2010, 15:55
Replies: 17
Views: 14,488
Posted By BloodMan
Re: VIP script v0.3

Banalokas pluginas, principas toks pat kaip ir dunno.

This plugin is pretty smilar to dunno's vip plugin.
Forum: Approved Plugins 07-04-2010, 11:43
Replies: 1,538
Views: 915,215
Posted By BloodMan
Re: Zombie Swarm 3.0 Beta 7d

Cool, there should be stun, or speed slowdown when you jump on someone, or maybe pain shock??
Forum: Approved Plugins 07-02-2010, 12:52
Replies: 1,538
Views: 915,215
Posted By BloodMan
Re: Zombie Swarm 3.0 Beta 7d

Good job! Are you going to add leap sound?
Forum: Unapproved/Old Plugins 07-01-2010, 15:00
Replies: 26
Views: 34,141
Posted By BloodMan
Re: DeathRun ViP

You choosed sprogstancia He Grenade!= you choosed explosive he grenade
Forum: Approved Plugins 06-27-2010, 05:38
Replies: 1,538
Views: 915,215
Posted By BloodMan
Re: Zombie Swarm 3.0 Beta 7c

You should make that when you press R (reload) it makes a sound, maybe hunter leap sound.
Forum: Scripting Help 06-27-2010, 02:44
Replies: 16
Views: 3,691
Posted By BloodMan
Re: Need help with cs_get_user_team

this is the entire code.
Forum: Approved Plugins 06-26-2010, 10:55
Replies: 4,118
Views: 3,035,455
Posted By BloodMan
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

make it on the newest version 2.00 3b
Forum: Scripting Help 06-26-2010, 10:40
Replies: 16
Views: 3,691
Posted By BloodMan
Re: Need help with cs_get_user_team

Theres something fishy with this plugin, even CT's can use it. And it seems that everyone can use it... I would like it to be admins only. They should have ADMIN_LEVEL_H.

#include <amxmodx>...
Forum: Scripting Help 06-26-2010, 05:29
Replies: 16
Views: 3,691
Posted By BloodMan
Forum: Scripting Help 06-26-2010, 05:01
Replies: 5
Views: 1,880
Posted By BloodMan
Re: Destroy Menu

menu_destroy(menu);
return PLUGIN_HANDLED;
}
Forum: Scripting Help 06-26-2010, 04:28
Replies: 16
Views: 3,691
Posted By BloodMan
Need help with cs_get_user_team

Theres something fishy with this plugin, even CT's can use it. And it seems that everyone can use it... I would like it to be admins only. They should have ADMIN_LEVEL_H.

#include <amxmodx>...
Forum: Suggestions / Requests 06-25-2010, 16:53
Replies: 0
Views: 887
Posted By BloodMan
Simple menu on spawn

Hi all, I would really appreciate if someone could help me with this.

I need a menu which would terrorist team see on respawn, or spawn. That menu would have two different options, one of them...
Forum: Approved Plugins 06-25-2010, 07:33
Replies: 1,141
Views: 991,853
Posted By BloodMan
Re: Base Builder Zombie Mod

:D
Well there is a problem, I dunno if its because of the mod, or something else, but sometimes when map changes, server freezes & kicks everyone, then everyone has to rejoin.

Another problem,...
Showing results 1 to 25 of 194

 
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