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Search: Posts Made By: Tonblader
Forum: Plugin/Gameplay Ideas and Requests 10-16-2021, 22:38
Replies: 7
Views: 428
Posted By Tonblader
Re: (L4D2) Stripper- Remove invisible wall

You may only need to search through the "targetname" of each entity in the dumps files (Stripper command: stripper_dump) and change its properties.
Use what is mentioned by user "Tank Rush...
Forum: Plugin/Gameplay Ideas and Requests 10-16-2021, 14:24
Replies: 7
Views: 428
Posted By Tonblader
Re: (L4D2) Stripper- Remove invisible wall

You can use [L4D2 & CS:GO] VScript File Replacer (https://forums.alliedmods.net/showthread.php?t=318024) to remove the invisible walls created by vscript configuration.

Steps:
1. install VScript...
Forum: Plugins 10-15-2021, 18:56
Replies: 65
Views: 12,828
Posted By Tonblader
Re: [L4D1 & L4D2] SM Respawn Improved

The SM Respawn plugin does not depend on using the Left 4 DHooks Direct (https://forums.alliedmods.net/showthread.php?t=321696) as a requirement, however the Left 4 DHooks Direct can add custom...
Forum: Plugin/Gameplay Ideas and Requests 10-15-2021, 18:53
Replies: 13
Views: 677
Posted By Tonblader
Re: L4D2 - bind adrenaline effect

better upload the source or attach the source because as far as I know, the sourcemod can penalize you for uploading only the .smx
Forum: Plugins 10-14-2021, 15:12
Replies: 65
Views: 12,828
Posted By Tonblader
Re: [L4D1 & L4D2] SM Respawn Improved

A better solution would be to ask in this post than to add a target type where you select only the dead survivors.

[L4D & L4D2] Left 4 DHooks Direct...
Forum: Plugin/Gameplay Ideas and Requests 10-10-2021, 12:23
Replies: 8
Views: 347
Posted By Tonblader
Re: [l4d2] - error creating acid

Maybe can see this:
[L4D2] Spitter Projectile Creator (https://forums.alliedmods.net/showthread.php?t=316763)
Forum: Plugins 09-23-2021, 22:50
Replies: 78
Views: 37,781
Posted By Tonblader
Re: [ANY] Dev Cmds (1.25) [13-Sep-2021]

Can add a command to remove bile jar entities and effect (zombies search vomite site), pipe bombs entities and effects and molotov entities and effect? Maybe 2 command separated one for entities and...
Forum: Plugins 09-23-2021, 12:45
Replies: 6
Views: 740
Posted By Tonblader
Re: [L4D1/L4D2]noteam_nudging

Thanks, I was looking for something like that for a long time.
Forum: Plugins 09-16-2021, 15:53
Replies: 49
Views: 28,311
Posted By Tonblader
Re: [L4D2] Healing Gnome (1.16) [15-Sep-2021]

Get Plugin button its broken
Forum: Plugin/Gameplay Ideas and Requests 09-14-2021, 16:25
Replies: 5
Views: 515
Posted By Tonblader
Re: Is it possible to replace an entity with Stripper:Source with MULTIPLE entities?

Not a bad idea that some objects can drop weapons or items.
Forum: Plugin/Gameplay Ideas and Requests 09-14-2021, 11:17
Replies: 6
Views: 326
Posted By Tonblader
Re: Command to Show CVARs List like sm plugins?

You can see a list of cvars/cmds of a specific plugin in 'sm plugins list'.

Example:
sm plugins list
1
2
3
4
5
Forum: Plugins 09-13-2021, 09:26
Replies: 122
Views: 59,363
Posted By Tonblader
Re: [l4d2] Save Weapon (Co-op)

Thanks it's nice to know this, by the way, is it compatible with the [ANY] Cheats (https://forums.alliedmods.net/showthread.php?t=195037) plugin?
I use that plugin to be able to enable the...
Forum: Plugins 09-12-2021, 21:20
Replies: 122
Views: 59,363
Posted By Tonblader
Re: [l4d2] Save Weapon (Co-op)

This version also has a cvar to prevent them from spawning with the SMG weapon?
Forum: Plugin/Gameplay Ideas and Requests 09-11-2021, 12:27
Replies: 1
Views: 350
Posted By Tonblader
Re: Can someone help me, how do you put the 8 characters of the L4D-L4D2 without erro

Read This:
https://forums.alliedmods.net/showpost.php?p=2756041&postcount=220

Read Answers:
https://forums.alliedmods.net/showthread.php?t=322826
Forum: Plugins 09-10-2021, 17:45
Replies: 267
Views: 69,728
Posted By Tonblader
Re: [Any][MySQL] tVip (2.3 | 04-04-21) - The simplest to use Vip Manager

In Left 4 Dead 2
If I put these commands they give me these answers respectively:

] sm_addvip "STEAM_1:1:13698540" 1 "Tonblader" 0
Added 1:13698540 as VIP for 1 Month
] sm_addvip...
Forum: Plugins 08-31-2021, 20:53
Replies: 55
Views: 13,154
Posted By Tonblader
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.17) [26-Aug-2021]

When i touch the falling door, in console spam this message (c10m5):

prop_door_rotating_checkpoint in solid list (not solid)
...
Forum: Plugins 08-27-2021, 05:14
Replies: 149
Views: 121,609
Posted By Tonblader
Re: [L4D2] Weather Control (1.11) [30-Sep-2020]

I was thinking, is it possible that this plugin auto-adjusts to your time zone and results in the environment depending on your time zone? that the changes occur between each map change.
the truth...
Forum: Plugins 08-23-2021, 06:13
Replies: 55
Views: 13,154
Posted By Tonblader
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.13) [21-Aug-2021]

Thanks for the support.
In the beginning, the plugin only focused on giving a better handling of the door against annoying people, but lately you added cvars that have nothing to do with this,...
Forum: Plugins 08-18-2021, 17:34
Replies: 55
Views: 13,154
Posted By Tonblader
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.11) [05-Jul-2021]

The door skin changed and looks good.
Although it has the problem of the classic metallic sound and also if you choose:
l4d_safe_spam_skin 1 or 2
The direction in which the door falls on certain...
Forum: Plugin/Gameplay Ideas and Requests 08-12-2021, 21:42
Replies: 0
Views: 501
Posted By Tonblader
[L4D2][Req]Plugin to detect startround , or other moments in game.

There is a plugin out there that states when starting a round, restarting, ending, etc. can send commands in specific maps and gamemode ?
Forum: Plugins 08-12-2021, 17:56
Replies: 55
Views: 13,154
Posted By Tonblader
Re: [L4D & L4D2] Saferoom Door Spam Protection (1.11) [05-Jul-2021]

Is it possible that you add a cvar that defines the model of the door?
l4d_safe_spam_model(or skin) - 0 default , 1 classic , 2 last stand
Forum: Plugins 08-12-2021, 07:52
Replies: 246
Views: 132,157
Posted By Tonblader
Re: [L4D2] All 8 Survivors For Windows [20/9/2018]

The Nav Mesh (https://developer.valvesoftware.com/wiki/L4D_Level_Design/Nav_Meshes) represents the "walkable areas" of a map. This allows the Survivor Bots and Infected to "know" how to move around...
Forum: Plugins 08-10-2021, 22:55
Replies: 246
Views: 132,157
Posted By Tonblader
Re: [L4D2] All 8 Survivors For Windows [20/9/2018]

Read This:
https://forums.alliedmods.net/showpost.php?p=2724940&postcount=162

Maybe some of that can help.
Forum: Plugin/Gameplay Ideas and Requests 08-10-2021, 02:16
Replies: 30
Views: 3,219
Posted By Tonblader
Re: L4D2 how do I remove chainsaw or object on all maps

What exactly are you looking for? be more specific
Forum: Plugins 08-10-2021, 01:42
Replies: 60
Views: 29,890
Posted By Tonblader
Re: [L4D2] ScavengeBotsDS

bdp_bunker05a (https://steamcommunity.com/sharedfiles/filedetails/?id=2500672428)
Showing results 1 to 25 of 338

 
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