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Search: Posts Made By: unforcer
Forum: Suggestions / Requests 02-26-2011, 10:30
Replies: 4
Views: 1,627
Posted By unforcer
Re: last 10 seconds of the round countdown

You want except hud and sounds equally with the countdown hud ?
If yes, I can't help you, because I want it too and will glad if somebody make it
Forum: Suggestions / Requests 02-26-2011, 08:18
Replies: 4
Views: 1,299
Posted By unforcer
Re: [REQ] Edit deathrunmanager plugin

I think the weapon maxclip will be able about that you want
Forum: Suggestions / Requests 02-26-2011, 03:44
Replies: 11
Views: 3,422
Posted By unforcer
Re: timeleft countdown

Yeah, I tried with ur last code and finally it was working
Thanks!!!
Forum: Suggestions / Requests 02-24-2011, 15:28
Replies: 4
Views: 1,627
Posted By unforcer
Re: last 10 seconds of the round countdown

maybe this
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>

#define PLUGIN "Round End Explode"
#define VERSION "1.0"
#define AUTHOR "bugsy"

new g_SyncHud;
Forum: Suggestions / Requests 02-24-2011, 15:20
Replies: 11
Views: 3,422
Posted By unforcer
Re: timeleft countdown

not again :S
I saw and something strange - out of truth
If you cant success the plugin, I offer you make it as the way of the first code with rgb colors, of course: )
I see your last code, but it...
Forum: Suggestions / Requests 02-24-2011, 14:49
Replies: 11
Views: 3,422
Posted By unforcer
Re: timeleft countdown

yeahhh, it works great! But, always there one "but", and it's a:
can you remake that, so if the map extented, as soon as coming 2 minutes to show again the hud countdown timer ?
Otherwise Perfect...
Forum: Suggestions / Requests 02-24-2011, 13:00
Replies: 11
Views: 3,422
Posted By unforcer
Re: timeleft countdown

#include <amxmodx>
#include <amxmisc>

new g_msgsync;

public plugin_init()
{
register_plugin( "Map Time Left" , "0.1" , "bugsy" );
set_task(30.0,"set_timer",_,_,_,"d")
}
Forum: Suggestions / Requests 02-24-2011, 12:10
Replies: 11
Views: 3,422
Posted By unforcer
Re: timeleft countdown

It works, already. Thank u very much
I want and one other simple request - may be, and not for me :D
Would you possibillity to change timeleft and nextmap with 2 differents colors
I mean Timeleft...
Forum: Suggestions / Requests 02-20-2011, 10:09
Replies: 11
Views: 3,422
Posted By unforcer
Re: timeleft countdown

I tried this #include <amxmodx>
#include <amxmisc>

public plugin_init()
{
register_plugin( "Map Time Left" , "0.1" , "bugsy" );
set_task( ( get_cvar_float("mp_timelimit") * 60.0 ) -...
Forum: Suggestions / Requests 02-20-2011, 08:25
Replies: 11
Views: 3,422
Posted By unforcer
timeleft countdown

hello to all, I need a plugin that shows with a hud message the last 2 minutes by timeleft with counting
Example: when the timeleft up 2:00 to show hud message up n right with counting down
Forum: Suggestions / Requests 02-19-2011, 16:15
Replies: 50
Views: 34,083
Posted By unforcer
Re: Change Message for "The Bomb Has Been Planted!"

@Connor, what we can do in case, that the hud messages are mixed
Ex: If I plant the bomb, the plugin will print "the bomb has been...." & at this moment I kill the last person from other team, the...
Forum: Suggestions / Requests 02-19-2011, 14:30
Replies: 21
Views: 4,399
Posted By unforcer
Re: [REQUEST] Select Model ( Skin )

mmm I have not tried the plugin above - for CT and T. I tried the code of Xalus at the first side and it works great, but I want, as you too, one simple and workly plugin, as I descriped at preview...
Forum: Suggestions / Requests 02-19-2011, 14:03
Replies: 21
Views: 4,399
Posted By unforcer
Re: [REQUEST] Select Model ( Skin )

I want it too, but If it's possible to be more simple code with easier and faster way to change (if it is possible only).
Let it be that, so If player (CT) type in chat /skins - to view CT skins...
Forum: Suggestions / Requests 02-15-2011, 14:48
Replies: 50
Views: 34,083
Posted By unforcer
Re: Change Message for "The Bomb Has Been Planted!"

Since you started with these commands/events, I prefer to add and few more, and there are game commencing, autoteambalance, bomb defused/target bombed and so on...
Forum: Suggestions / Requests 02-15-2011, 10:51
Replies: 50
Views: 34,083
Posted By unforcer
Re: Change Message for "The Bomb Has Been Planted!"

i wanna ask you something, and it is - does the plugin hide ordinary chat messages? And, if it doesn't, can you do like this
Forum: Trash 02-13-2011, 15:25
Replies: 20
Views: 11,772
Posted By unforcer
Re: HNS Win Messages • 1.1

What?
We can not be sure, is your code safely. Buona notte
Forum: Trash 02-13-2011, 15:17
Replies: 20
Views: 11,772
Posted By unforcer
Re: HNS Win Messages • 1.1

or maybe TRASH!
as soon as u don't wanna upload ur sma, let someone administrator delete this thread!
Forum: Suggestions / Requests 02-05-2011, 18:20
Replies: 0
Views: 745
Posted By unforcer
Forum: Suggestions / Requests 02-03-2011, 12:30
Replies: 3
Views: 1,257
Posted By unforcer
Re: FIX runtime errors of the spawn effects

Thank you, @Xpaw! It works great
Forum: Suggestions / Requests 02-03-2011, 08:59
Replies: 3
Views: 1,257
Posted By unforcer
FIX runtime errors of the spawn effects

Please fix the runtime errors of the spawn effects plugin
It works, but it makes me nervous when I saw in console fuc*ing errors, which flood my console...
// Happy New (2011) Year
// Plugun by...
Forum: Zombie Plague Mod 01-09-2011, 06:31
Replies: 12
Views: 21,952
Posted By unforcer
Re: [ZP] Addon: Plague Round Remix

Cant it work with zp 4.3 with new modes only v1.5?
Forum: Approved Plugins 01-09-2011, 06:21
Replies: 399
Views: 254,071
Posted By unforcer
Re: Crysis Nanosuit Advanced v12.3

I want to ask you, how can I combine this one with zp 4.3 without any problems and bugs ?
nanosuit_disinfect_regive 1 // regive the nanosuit to the player who was disinfected! ZP and BH now! - Can I...
Forum: Zombie Plague Mod 01-08-2011, 16:16
Replies: 12
Views: 21,952
Posted By unforcer
Re: [ZP] Addon: Plague Round Remix

Plugin use an unknown function "zp_make_user_sniper". Check your modules.ini
Any ideas ?
And what is it (for new modes only), because I use zp 4.3 standart ?
Forum: Zombie Plague Mod 01-08-2011, 15:37
Replies: 134
Subplugin Submission [ZP] Addon: A. Human Class[v1.5a]
Views: 57,075
Posted By unforcer
Re: [ZP] Addon: A. Human Class[v1.5a]

Error: Undefined symbol "zp_set_victim_knockback" on line 478
1 Error
I can not compile it ...
Forum: Unapproved/Old Plugins 01-04-2011, 10:33
Replies: 23
Views: 5,898
Posted By unforcer
Re: Spawn Effects

Please fix the plugin, at least, because I use it, but these errors makes me nervous
Showing results 1 to 25 of 208

 
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