Raised This Month: $23 Target: $400
 5% 

Showing results 1 to 25 of 96
Search took 0.06 seconds.
Search: Posts Made By: Hoto Cocoa
Forum: Plugins 06-28-2020, 10:28
Replies: 85
Views: 19,362
Posted By Hoto Cocoa
Re: Bonus round.

Most of the servers keep their plugins private.
Forum: Source Servers (SRCDS) 05-12-2020, 15:28
Replies: 4
Views: 429
Posted By Hoto Cocoa
Forum: Source Servers (SRCDS) 05-10-2020, 05:26
Replies: 4
Views: 429
Posted By Hoto Cocoa
Server crashs at round start randomly

It's been a long time and maybe you will see a lot of crash dump uploaded in Throttle which is the same server.dll + 0x2eede5 crash.
from sourcemod error log I cant see any critical error that will...
Forum: Plugins 05-07-2020, 02:30
Replies: 1,690
Views: 1,049,051
Posted By Hoto Cocoa
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

You will need to use TF2ItemsInfo to get the item data from the game.
Forum: VSH / Freak Fortress 05-05-2020, 08:38
Replies: 8
Views: 954
Posted By Hoto Cocoa
Re: Help solve the problem with "Sarysapub3" and errors in log

I believed that there's a fix for sandman in the post of FF2.
https://forums.alliedmods.net/showpost.php?p=2632132&postcount=2983
Forum: VSH / Freak Fortress 04-16-2020, 05:09
Replies: 4
Views: 792
Posted By Hoto Cocoa
Re: Changing GMOD player models into models for freaks?

There's a post pinned in this forum that you can check. https://forums.alliedmods.net/showthread.php?t=314495
Forum: VSH / Freak Fortress 04-14-2020, 22:06
Replies: 4
Views: 792
Posted By Hoto Cocoa
Re: Changing GMOD player models into models for freaks?

You have to rerig the model into tf2 style. I believe that there's some tutorials in forum.
Forum: VSH / Freak Fortress 04-06-2020, 20:45
Replies: 5
Views: 737
Posted By Hoto Cocoa
Re: Don't let red stop running

Reason: just a boss idea
Forum: VSH / Freak Fortress 04-05-2020, 23:17
Replies: 5
Views: 737
Posted By Hoto Cocoa
Re: Don't let red stop running

I mean to keep red running without stopping to rest. maybe make a fake command +forward is a good idea.

Edit: doen't work well.
Forum: VSH / Freak Fortress 04-05-2020, 11:18
Replies: 5
Views: 737
Posted By Hoto Cocoa
Don't let red stop running

I don't know if there is an ability that if red stop running they will start bleeding.
or something else to stop red from stopping running?
Forum: Plugins 03-30-2020, 21:13
Replies: 499
Views: 103,432
Posted By Hoto Cocoa
Re: [TF2] TF2Ware v2- Wario Ware Microgaming!! 2.7.6 REVAMPED!

https://forums.alliedmods.net/showpost.php?p=2674426&postcount=492
Forum: Plugins 03-29-2020, 05:57
Replies: 499
Views: 103,432
Posted By Hoto Cocoa
Forum: VSH / Freak Fortress 02-26-2020, 07:53
Replies: 0
Views: 787
Posted By Hoto Cocoa
[Subplugin] Another Respawn Ticket

With the help from junhe and WhiteFalcon. Here's a new respawn ticket plugin which will not make the boss max health too high to defeat and a smart way to reward your donators. When a player use a...
Forum: VSH / Freak Fortress 02-17-2020, 08:52
Replies: 62
Views: 33,502
Posted By Hoto Cocoa
Re: [Subplugin] Phat Rages v0.9.4 (2012/11/29)

ff2_phatrages supports ams with m7's version. However in my server player can active the ability even if they don't have enough rage or in cooldown. Player just presses E and destory everything.
...
Forum: VSH / Freak Fortress 02-15-2020, 04:26
Replies: 193
Views: 86,612
Posted By Hoto Cocoa
Re: M7's Bosses

in my chainsaw_billy.cfg
"ability1"
{
"name" "dynamic_weighdown"

// slot is ignored
"arg1" "0" // 1 = disabled by default (can only be re-enabled in code)
"arg2" "0" // number of...
Forum: VSH / Freak Fortress 02-15-2020, 03:48
Replies: 193
Views: 86,612
Posted By Hoto Cocoa
Re: M7's Bosses

Well but there's no such ability in his config.
Forum: VSH / Freak Fortress 02-08-2020, 09:19
Replies: 11
Views: 1,206
Posted By Hoto Cocoa
Re: Restore boss plugin trouble

It would be good if we can restore like
TargetHealthSet = BossMaxHealth * BossLivesLeft + BossNowHealth +Playerdamage

I have read a heal boss subplugin in M7's subplugin and it looks like this:...
Forum: VSH / Freak Fortress 02-08-2020, 09:07
Replies: 11
Views: 1,206
Posted By Hoto Cocoa
Re: Restore boss plugin trouble

Well I guess restore boss's health is still a problem in FF2.
Forum: VSH / Freak Fortress 02-08-2020, 09:06
Replies: 11
Views: 1,206
Posted By Hoto Cocoa
Re: Restore boss plugin trouble

Tried. Boss will still lose all the health with extra lives and become negative health.
Forum: VSH / Freak Fortress 02-07-2020, 22:55
Replies: 11
Views: 1,206
Posted By Hoto Cocoa
Re: Restore boss plugin trouble

Reason: wait wat
Ummmmm
Forum: VSH / Freak Fortress 02-07-2020, 03:23
Replies: 11
Views: 1,206
Posted By Hoto Cocoa
Re: Restore boss plugin trouble

I am f*ck. Still cannot get the result I want.
Selfhealth = Selfhealth + playerdamage
Selflive = Selflive - 1.0
Selfhealth = Selfhealth + playerdamage + Selfmaxhealth * Selflive
Selfmaxhealth...
Forum: VSH / Freak Fortress 02-07-2020, 01:56
Replies: 193
Views: 86,612
Posted By Hoto Cocoa
Re: M7's Bosses

I have
[freaks\halloween_2014.ff2] Couldn't load SDK functions (GetSmoothedVelocity). SDK call failed.
on Undyne and Mettaton. Server crashed after rage. Running in SM 1.10
Forum: VSH / Freak Fortress 02-06-2020, 12:21
Replies: 9
Views: 4,154
Posted By Hoto Cocoa
Forum: VSH / Freak Fortress 02-05-2020, 02:56
Replies: 11
Views: 1,206
Posted By Hoto Cocoa
Re: Restore boss plugin trouble

Can I have some example code? I am really bad at it.
Forum: VSH / Freak Fortress 02-05-2020, 00:07
Replies: 11
Views: 1,206
Posted By Hoto Cocoa
Re: Restore boss plugin trouble

Allright, but if there's a life loss ability wouldn't it broke those abilities?
I tried to get boss's max lives using FF2_GetBossMaxLives but it need boss's index. So I use...
Showing results 1 to 25 of 96

 
Forum Jump

All times are GMT -4. The time now is 19:45.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode