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Showing results 1 to 25 of 113
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Posts Made By:
Haxray
Forum:
VSH / Freak Fortress
10-27-2015, 12:26
Replies:
85
FF2
MeeMFromHH's Bosses [MAJOR EDIT UNDONE]
Views:
31,521
Posted By
Haxray
Re: MeeMFromHH's Bosses
A simple search and test would of informed you as to why this is the case. I'm starting to believe you are too lazy to even look up how to fix anything. It would of at least told you that gmod models...
Forum:
VSH / Freak Fortress
09-12-2015, 16:27
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,408
Posted By
Haxray
Re: Freak Fortress 2 1.10.6 Released
It sounds like they might not be able to download it, or its not downloading properly for them. Otherwise, no clue. The fact you can hear it yourself means the paths are fine, so it has to be a...
Forum:
VSH / Freak Fortress
09-09-2015, 10:27
Replies:
664
VSH
Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Views:
212,577
Posted By
Haxray
Re: Versus Saxton Hale 1.53 - Gunmettle! (Last updated 7/19/2015 | 4:46PM CDT)
Shouldn't a debate about ff2 take place on the ff2 thread... even if waka started it?
Also, allowing anyone to make stuff leads to low quality content, yes, but also leads to higher quality...
Forum:
VSH / Freak Fortress
09-02-2015, 10:09
Replies:
320
FF2
Koishi's Bosses [BeepMan Updated!]
Views:
139,201
Posted By
Haxray
Re: SHADoW's Bosses [UPDATE: Mecha-Engineer, Mister Jane Doe, Spyper & Spy-Bot]
Koishi can't do anything to fix a bug like that. It's the map's fault for being dumb enough to have a pre-built sentry on a vsh map. Literally no map should have that ever.
Forum:
VSH / Freak Fortress
08-28-2015, 20:49
Replies:
57
FF2
[Abilities] Dynamic Defaults v1.3.2 (many new adds!)
Views:
38,872
Posted By
Haxray
Re: [Abilities] Dynamic Defaults v1.3.0 (many new adds!)
Just Curious, I know its called "dynamic Melee management", but would it possibly work with non-melee starting weapons? I doubt it, but I want to check just incase it does
Forum:
VSH / Freak Fortress
08-17-2015, 22:07
Replies:
3
FF2
Jmars Bosses For Freak Fortress 2 [New Boss Nightmare spy]
Views:
3,861
Posted By
Haxray
Re: Jmars Bosses For Freak Fortress 2
your image links seem to be broken... any chance you could fix them? Also a bit of details about what each hale is/does would be nice.
Forum:
VSH / Freak Fortress
08-02-2015, 16:06
Replies:
20
FF2
(request) SCP-106 type plugin
Views:
3,506
Posted By
Haxray
Re: (request) SCP-106 type plugin
Just having a built in teleport to fix the movetype-noclip bugs would be great... disc-ff2 has that for haunter like a few people mentioned, but even then, its not exactly public... and far from...
Forum:
VSH / Freak Fortress
08-02-2015, 10:12
Replies:
20
FF2
(request) SCP-106 type plugin
Views:
3,506
Posted By
Haxray
Re: (request) SCP-106 type plugin
I doubt anyone will make this anytime soon. Would be pretty cool(could use it for something special I had in mind), but would either be too complicated for most to make it, or too simple for anyone...
Forum:
VSH / Freak Fortress
08-02-2015, 10:09
Replies:
11
Fast Questions
Views:
1,791
Posted By
Haxray
Re: Fast Questions
Its from Transit of Venus's fnaf quad, I believe max
Forum:
VSH / Freak Fortress
07-30-2015, 11:38
Replies:
35
FF2
(please delete)
Views:
22,308
Posted By
Haxray
Re: Neon_Inferno's Bosses V2 (New Bosses: Freddy Fuckboy and Springtrap)
Neon. He didn't want you to 'give credit'. He wanted you to ask him if you can even use the springtrap model at all. Theres a reason he didn't release the fnaf models public.
Forum:
VSH / Freak Fortress
07-22-2015, 23:00
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,408
Posted By
Haxray
Re: Freak Fortress 2 1.10.5 Released
Mean, contact me via PM and ill tell you. Its not that hard
Forum:
VSH / Freak Fortress
07-22-2015, 14:03
Replies:
211
FF2
p0008874's Bosses [Update hale:Wankers]
Views:
43,285
Posted By
Haxray
Re: p0008874's Bosses (all way update)
Maybe I am, but im trying to give feedback so he can make a boss that you DON'T have to change. If your downloading a boss with the intent to just completely change it anyway, you might as well just...
Forum:
VSH / Freak Fortress
07-22-2015, 14:00
Replies:
7
FF2
Boss:Bombnomicon
Views:
3,713
Posted By
Haxray
Re: Boss:Bombnomicon
Uh... bomb HAS no melee. And his rage doesn't give any errors for me. What the hell is wrong with your ff2 server?
Forum:
VSH / Freak Fortress
07-22-2015, 12:51
Replies:
211
FF2
p0008874's Bosses [Update hale:Wankers]
Views:
43,285
Posted By
Haxray
Re: p0008874's Bosses (all way update)
I thought I would never have to do this again(I stopped after m7 since it logged me out mid-way through writing it and I forgot half the things I said, causing it to be horrible), but... time for...
Forum:
VSH / Freak Fortress
07-22-2015, 11:27
Replies:
7
FF2
Boss:Bombnomicon
Views:
3,713
Posted By
Haxray
Re: Boss:Bombnomicon
Its just sitting there because anyone with a bit of common sense can easily put it into add-ons on their own, and simply adding those folders makes the upload take 20 minutes longer...(internet sucks...
Forum:
VSH / Freak Fortress
07-21-2015, 12:07
Replies:
211
FF2
p0008874's Bosses [Update hale:Wankers]
Views:
43,285
Posted By
Haxray
Re: p0008874's Bosses (all way update)
P0, I highly doubt you got permission for cirno(from touhou fortress). Gundam I can't be sure of, but I doubt you're the one who made it.
Forum:
VSH / Freak Fortress
07-20-2015, 17:12
Replies:
12
FF2
Demo Link (from Legend of Zelda)
Views:
4,966
Posted By
Haxray
Re: Demo Link (from Legend of Zelda)
Well I apologize then. I just never knew where you could download this model, and assumed it was some kinda private model that a few servers shared or copied from each other. I saw that happen a lot...
Forum:
VSH / Freak Fortress
07-20-2015, 15:13
Replies:
7
FF2
Boss:Bombnomicon
Views:
3,713
Posted By
Haxray
Boss:Bombnomicon
Due to how much of a disaster my last thread ended up as, I have decided to completely abandon it. I won't ask for it to be deleted, but no updates will be released on that thread anymore. Instead,...
Forum:
VSH / Freak Fortress
07-19-2015, 10:49
Replies:
12
FF2
Demo Link (from Legend of Zelda)
Views:
4,966
Posted By
Haxray
Re: Demo Link (from Legend of Zelda)
You're not one to talk p0 about 'big deal', but I would like to see an image. Also... if this is what im thinking of, im not sure you're allowed to use the model. Pretty sure Dark Link or Demolink...
Forum:
VSH / Freak Fortress
07-08-2015, 09:51
Replies:
23
FF2
p0008874's Bosses V2
Views:
8,688
Posted By
Haxray
Re: p0008874's Boss
The model is very much for public download. Friggram had a google drive he linked to of all models you're allowed to use. This panzer was one of them, so P008 didn't steal anything. Next time, look...
Forum:
VSH / Freak Fortress
07-07-2015, 13:15
Replies:
81
FF2
Halloween Bosses (2013)
Views:
39,975
Posted By
Haxray
Re: Halloween Bosses (2013)
Ghost rider also seems to be broken. Right now he is unable to throw his flaming skulls at all from what I seen(and tried). Seems weird that this would break of all things. Also, regenerating ammo...
Forum:
VSH / Freak Fortress
07-01-2015, 23:06
Replies:
3,020
FF2
Freak Fortress 2 1.10.14 Released
Views:
943,408
Posted By
Haxray
Re: Freak Fortress 2 1.10.5 Released
I feel like ff2 will be broken for a long time, and not about rebalancing.
More in regards to the fact of the massive amount of cs:go skins for tf2. If valve doesnt handle these right(and i doubt...
Forum:
VSH / Freak Fortress
06-19-2015, 14:05
Replies:
14
VSH
Boss/VSH question.
Views:
2,517
Posted By
Haxray
Re: Boss/VSH question.
If you're asking stuff like this, you better be willing to pay as well.
Forum:
VSH / Freak Fortress
06-09-2015, 11:52
Replies:
213
VSH
Introducing VSH Advanced
Views:
36,402
Posted By
Haxray
Re: Introducing VSH Advanced
Not even a proper sourcepawn related coder(Mainly done things for gmod's lua), and I can agree with everything powerlord said.
Plus, it is easier for people who don't know much about sp to be...
Forum:
VSH / Freak Fortress
06-05-2015, 20:00
Replies:
37
FF2
How to make your boss stand out!
Views:
8,711
Posted By
Haxray
Re: How to make a good boss.
Nah, not really a little ego as I can admit I made some bad hales... and incidents with a few others.
However, your arguments are good enough. Changing title to be "how to make your hale stand...
Showing results 1 to 25 of 113
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