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Search: Posts Made By: DJEarthQuake
Forum: Scripting Help 02-20-2020, 23:54
Replies: 4
Views: 181
Posted By DJEarthQuake
Re: Map recursive copy

This worth a read, I think for your project.
https://bitbucket.org/Svedrin/maptransfer/wiki/Home
Forum: Source Servers (SRCDS) 02-20-2020, 16:57
Replies: 7
Views: 221
Posted By DJEarthQuake
Re: Linux is blocking port

Try the DMZ or equivalent.








That's how it is supposed to work. If there is no process using the port although it is allowed on the firewall it will be CLOSED.
Forum: Scripting Help 02-19-2020, 12:29
Replies: 5
Views: 760
Posted By DJEarthQuake
Re: Reproducing Source engine realistic fire effects on model

The old saying where there is smoke there must be fire.

That video only has the smoke. It takes blending of many particles or a Source grade animated sprite to take the work off the engine and...
Forum: Scripting Help 02-19-2020, 00:54
Replies: 5
Views: 760
Posted By DJEarthQuake
Forum: Scripting Help 02-18-2020, 18:12
Replies: 12
Views: 419
Posted By DJEarthQuake
Re: Frag Anti-Cheat V1.0 By me :) Java + amxmodx +FTP

https://www.virustotal.com/gui/file/f8d8c4e04a93dad92e929605dde22d970a76dadb8ed0f38ad347a87831af4455/detection

Trojan.MSIL.Stealer.l!c
Kaspersky

Trojan-Spy.MSIL.Stealer.aor
...
Forum: Suggestions / Requests 02-18-2020, 16:35
Replies: 15
Views: 348
Posted By DJEarthQuake
Re: Help, help me

We are getting into the realm of no steam no support.
https://forums.alliedmods.net/showthread.php?t=143137
Forum: Suggestions / Requests 02-18-2020, 16:01
Replies: 21
Views: 343
Posted By DJEarthQuake
Re: To help new plug-in

Single player game you mean?


mpg123 -w output.wav input.mp3

native emit_sound(index, channel, const sample[], Float:vol, Float:att, flags, pitch);
Forum: Scripting Help 02-18-2020, 06:54
Replies: 12
Views: 419
Posted By DJEarthQuake
Re: Frag Anti-Cheat V1.0 By me :) Java + amxmodx +FTP

Nice story. The code is all I care to see. No more side bars. Thank you.
Forum: Suggestions / Requests 02-17-2020, 15:49
Replies: 21
Views: 343
Posted By DJEarthQuake
Re: To help new plug-in

MP3 is generic cache.


Example.

new const SOUND_SANI[] = "sound/misc/sani.mp3"
precache_generic(SOUND_SANI);
Forum: Scripting Help 02-17-2020, 13:39
Replies: 12
Views: 419
Posted By DJEarthQuake
Re: Frag Anti-Cheat V1.0 By me :) Java + amxmodx +FTP

Generic/Trojan.Spy.4d4.

This threat can steal your personal and financial information, and give a malicious hacker access and control of your PC. It can also lower your Internet browser security...
Forum: Scripting Help 02-15-2020, 16:29
Replies: 22
Views: 603
Posted By DJEarthQuake
Re: Bad Camper 1.4.239

Test the one I made with the additonal cvars on the thread (https://forums.alliedmods.net/showthread.php?p=156560) if you like. It hasn't given me any trouble.
Forum: Scripting Help 02-15-2020, 12:28
Replies: 22
Views: 603
Posted By DJEarthQuake
Re: Bad Camper 1.4.239

Drop the ! sign as it means NOT and would do the converse of what it is doing now. If that does not do it start with a clean file then edit only that 1 line. Check last post of original thread. I've...
Forum: Scripting Help 02-14-2020, 09:47
Replies: 22
Views: 603
Posted By DJEarthQuake
Re: Bad Camper 1.4.239

This worked for me.

// ignore the meter if the player can legally camp or the player's meter is being ignored
if (allowTeamCamp[teamID] || (g_playerFlags[id] & METER_IGNORE) ||...
Forum: Scripting Help 02-13-2020, 07:58
Replies: 22
Views: 603
Posted By DJEarthQuake
Re: Bad Camper 1.4.239

At this point use the original advice if first filter is failing.
Forum: Scripting Help 02-12-2020, 18:43
Replies: 22
Views: 603
Posted By DJEarthQuake
Re: Bad Camper 1.4.239

Adding a C means do not include bots. (https://www.amxmodx.org/api/amxmodx/get_players)

I hope that helps. There are 4 lines that get players. 2 of them include bots. I would start with excluding...
Forum: Translation Request 02-12-2020, 11:09
Replies: 6
Views: 443
Posted By DJEarthQuake
Re: Clientemp. Client's temp broadcasts on join.

Thank you very much Napoleon_be for translating this to Dutch.
Forum: HL1 Servers (HLDS) 02-07-2020, 10:48
Replies: 3
Views: 254
Posted By DJEarthQuake
Re: ***all player join same team please help ***

How vindictive. Look it up yourself.
Forum: Off-Topic 02-07-2020, 09:41
Replies: 4
Views: 626
Posted By DJEarthQuake
Re: Meanwhile, outisde AlliedModders, during coronavirus outbreak

That guy was a real piece of work! Spanish Flu. This bit shows how it was cross between Black Plague and Ebola during one of the 4 waves. (https://youtu.be/DZD95Lp7ikU?t=135)
Forum: HL1 Servers (HLDS) 02-07-2020, 07:30
Replies: 12
Views: 553
Posted By DJEarthQuake
Re: aaatrigger bug?!

Do not ask questions, ask for support, or ask how to use non-steam servers. (https://forums.alliedmods.net/showpost.php?p=1349703&postcount=1)
Forum: HL1 Servers (HLDS) 02-07-2020, 07:25
Replies: 3
Views: 254
Posted By DJEarthQuake
Re: ***all player join same team please help ***

Who is to tell it is exclusively controllable by your config file? Best bet ask the mod maker for support.
Forum: HL1 Servers (HLDS) 02-07-2020, 07:17
Replies: 3
Views: 402
Posted By DJEarthQuake
Re: CSDM Server crash.

What version of the mod is being used?
Forum: Scripting Help 02-06-2020, 17:42
Replies: 8
Views: 288
Posted By DJEarthQuake
Re: Furien Wallhang

Say what?

Both sides glued themself and spawned on the walls.
Forum: Approved Plugins 02-06-2020, 10:38
Replies: 130
Views: 167,687
Posted By DJEarthQuake
Re: Game Name Changer V.1.1

Some distros it takes lot more to glue it in contrary to popular opinion.
Forum: GunGame 02-06-2020, 09:01
Replies: 2
Views: 211
Posted By DJEarthQuake
Re: Custom Hitmarkers for every weapon.

Cstrike GG makes it look it's best.
Forum: GunGame 02-05-2020, 16:46
Replies: 2
Views: 211
Posted By DJEarthQuake
Hitmarx. Custom Hitmarkers for every weapon.

This works on all mods but more time was put into Counter-Strike than the others.

The main cvar is hitmarx.
amx_rcon hitmarx 1-8

1 Snipers-only (w/ legacy HL support)
2 All (w/ legacy HL...
Showing results 1 to 25 of 500

 
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