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Posts Made By:
Amatowarrior
Forum:
Scripting
08-01-2013, 18:18
Replies:
4
[FF2 Script Help] Forcing a client's boss
Views:
1,179
Posted By
Amatowarrior
Re: [FF2 Script Help] Forcing a client's boss
I still can't seem to get it working, I tried using
strcopy(Incoming[param1], sizeof(Incoming[]), "Boss_name_here");
But with no success, though I do get a successful ReplyToCommand with...
Forum:
Scripting
08-01-2013, 02:08
Replies:
4
[FF2 Script Help] Forcing a client's boss
Views:
1,179
Posted By
Amatowarrior
Re: [FF2 Script Help] Forcing a client's boss
Thanks for the reply Powerlord
As a noob to sourcemod, I have no idea how to go around doing that
public Action:FF2_OnSpecialSelected( index, &SpecialNum, String:SpecialName[])
{
new...
Forum:
Scripting
07-31-2013, 22:40
Replies:
4
[FF2 Script Help] Forcing a client's boss
Views:
1,179
Posted By
Amatowarrior
[FF2 Script Help] Forcing a client's boss
Yet again, another FF2 development thread. This time i'm working on a plugin similar to the ff2_boss (http://forums.alliedmods.net/showthread.php?p=1691208#post1691208) plugin.
My goal is to build...
Forum:
Scripting
07-27-2013, 14:48
Replies:
15
Make m_bGlowEnabled only Client-Visual?
Views:
5,830
Posted By
Amatowarrior
Re: Make m_bGlowEnabled only Client-Visual?
If it's not too much to ask I'll see what i'm dealing with and try and fix it up a bit. Though L4D2 and TF2 are completely different games, though Ill try it out and bring back what I get if and when...
Forum:
Scripting
07-25-2013, 15:06
Replies:
15
Make m_bGlowEnabled only Client-Visual?
Views:
5,830
Posted By
Amatowarrior
Re: Make m_bGlowEnabled only Client-Visual?
Sounds like a lot more work that would need to be done in the case that there is an alternative, I guess just no one knows what it is >_<
Forum:
Scripting
07-24-2013, 15:05
Replies:
15
Make m_bGlowEnabled only Client-Visual?
Views:
5,830
Posted By
Amatowarrior
Re: Make m_bGlowEnabled only Client-Visual?
Someone already requested that, and for the same reason too (glow). It was the last post I saw
Forum:
Scripting
07-24-2013, 13:57
Replies:
15
Make m_bGlowEnabled only Client-Visual?
Views:
5,830
Posted By
Amatowarrior
Re: Make m_bGlowEnabled only Client-Visual?
Damn, guess I got my hopes up too soon then. Is there anything else? I do know it's possible but I have no idea how.
Forum:
Scripting
07-24-2013, 01:14
Replies:
15
Make m_bGlowEnabled only Client-Visual?
Views:
5,830
Posted By
Amatowarrior
Make m_bGlowEnabled only Client-Visual?
Hey guys, I've been working on a mod for tf2 and I'm trying to make it so that the red team glows (like m_bGlowEnabled). That's great, I got it working, but the thing is that the people on red team...
Forum:
Scripting
07-21-2013, 22:32
Replies:
0
Solved! [Please Archive]
Views:
490
Posted By
Amatowarrior
Solved! [Please Archive]
I solved this by myself with a little tweaking, please delete archive the thread.
Forum:
VSH / Freak Fortress
06-17-2013, 17:03
Replies:
7
FF2
Problem with Boss Cycle
Views:
1,516
Posted By
Amatowarrior
Re: Problem with Boss Cycle
Damn, well thanks Powerlord. I'll keep the chance system off for now and hopefully in the future an update will be released to fix it up..or i'll find an alternative. Thanks for the info guys
Forum:
VSH / Freak Fortress
06-17-2013, 16:24
Replies:
7
FF2
Problem with Boss Cycle
Views:
1,516
Posted By
Amatowarrior
Re: Problem with Boss Cycle
I do have bosses with those names, yes. They're different versions of the bosses only accessible by a select amount of people, hence the reason their chances are set to 0. How would I set the chances...
Forum:
VSH / Freak Fortress
06-17-2013, 15:47
Replies:
7
FF2
Problem with Boss Cycle
Views:
1,516
Posted By
Amatowarrior
Problem with Boss Cycle
I need some help guys.. I've been working on my FF2 server and I have a bunch of bosses setup. Though when I play, it only chooses from the first 8 bosses. I've tried switching the order and that's...
Forum:
Unapproved Plugins
05-29-2013, 16:55
Replies:
600
[TF2] backpack.tf Price Check
Views:
307,892
Posted By
Amatowarrior
Re: [TF2] backpack.tf Price Check
Huh, weird. I generated a third new API key and it finally started to work, guessing my key just wasn't working for some reason.
Forum:
Unapproved Plugins
05-29-2013, 16:38
Replies:
600
[TF2] backpack.tf Price Check
Views:
307,892
Posted By
Amatowarrior
Re: [TF2] backpack.tf Price Check
[backpack-tf.smx] backpack.tf API failed: We are being rate-limited by backpack.tf
I only have this loaded onto one server, not multiple. It spams my console aswell
Forum:
Unapproved Plugins
05-27-2013, 20:04
Replies:
600
[TF2] backpack.tf Price Check
Views:
307,892
Posted By
Amatowarrior
Re: [TF2] backpack.tf Price Check
I'm having the same problem.
My price list isn't loaded when I start the server, but when I type !updateprices it says that it's updating but it never has a popup or updates. It used to work a...
Forum:
Plugins
09-25-2012, 22:42
Replies:
1,381
[Source 2013] Custom Chat Colors
Views:
804,756
Posted By
Amatowarrior
Re: [Source 2009] Custom Chat Colors
Would it be possible for this plugin to be compatible with MySQL in a later release for global management over multiple servers? (Maybe similar to the AdSQL plugin)
Forum:
Scripting
05-31-2012, 15:15
Replies:
9
[SOLVED] Executing script when a SteamID connects
Views:
1,868
Posted By
Amatowarrior
Re: [Noob Question] Executing script when a SteamID connects
Alright, I got the download to work. But the plugin still isn't responding whenever I join. It won't show the Text or play the music.
Forum:
Scripting
05-29-2012, 18:17
Replies:
9
[SOLVED] Executing script when a SteamID connects
Views:
1,868
Posted By
Amatowarrior
Re: [Noob Question] Executing script when a SteamID connects
So should I add the sound to a FastDL server? Or could I just fix it in the code somehow?
Forum:
Scripting
05-29-2012, 17:47
Replies:
9
[SOLVED] Executing script when a SteamID connects
Views:
1,868
Posted By
Amatowarrior
Re: [Noob Question] Executing script when a SteamID connects
Alright, thanks for the help ;) But I seem to be having problems.
The plugin is loaded (It's on the sm plugins list) but no one is downloading any files and nothing is working when I join
...
Forum:
Scripting
05-28-2012, 16:38
Replies:
9
[SOLVED] Executing script when a SteamID connects
Views:
1,868
Posted By
Amatowarrior
[SOLVED] Executing script when a SteamID connects
This thread has been solved!
Just so we can get this out of the way...I am new to coding in SourcePawn, I've edited codes but not made them from scratch. Now, back to my case.
I am currently...
Showing results 1 to 20 of 20
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