Raised This Month: $70 Target: $400
 17% 

Showing results 1 to 25 of 500
Search took 0.03 seconds.
Search: Posts Made By: Natsheh
Forum: Off-Topic 10-19-2020, 06:14
Replies: 1
Views: 521
Posted By Natsheh
Re: [SOLVED][VHE] Making russian roulette 4 contestants.

solved. if you want the answer ill be happy to share, pm for the answer.
Forum: Scripting Help 10-19-2020, 04:46
Replies: 2
Views: 78
Posted By Natsheh
Re: End round

yup, since its scripting help, i will only provide guide lines there's a plugin called terminate round search for it.
Forum: New Plugin Submissions 10-14-2020, 06:30
Replies: 11
Views: 475
Posted By Natsheh
Re: [CS] Scoreboard Defusekits Manager

Yeah i already told you I fixed it.
Forum: New Plugin Submissions 10-13-2020, 17:28
Replies: 11
Views: 475
Posted By Natsheh
Re: [CS] Scoreboard Defusekits Manager

What do you mean with that?

If you mean the fix that's why I released v1.1
Forum: Scripting Help 10-13-2020, 15:01
Replies: 10
Views: 410
Posted By Natsheh
Re: Which method is more efficient?

random_coord_within_region(Float:x, Float:y, radius=5.0, Float:random_coord[2])
{
random_coord[0] = random_float(-radius, radius) + x;
random_coord[1] = random_float(-radius, radius) + y;
}...
Forum: New Plugin Submissions 10-13-2020, 14:41
Replies: 11
Views: 475
Posted By Natsheh
Forum: New Plugin Submissions 10-13-2020, 12:30
Replies: 11
Views: 475
Posted By Natsheh
Re: [CS] Scoreboard Defusekits Manager

I don't know and i don't care if its already exists in reHLDS/reGameDLL, I always like to stick to the original game source. and this a fix which will be helpful for the one who running the regular...
Forum: New Plugin Submissions 10-12-2020, 16:17
Replies: 11
Views: 475
Posted By Natsheh
[CS] Scoreboard Defusekits Manager

Description:- Well basically its a small plugin which will add a cvar/fix to showing the defuse kits in the scoreboard.


Cvar:- mp_scoreboard_showdkits (default value: 2)

following values...
Forum: Scripting Help 10-10-2020, 20:05
Replies: 3
Views: 204
Posted By Natsheh
Re: [HELP] Colored menus new colors by 1.9 version

I think red and yellow and white are enough colors to be used in a menu.
Forum: Off-Topic 10-03-2020, 00:12
Replies: 1
Views: 521
Posted By Natsheh
[SOLVED][VHE] Making russian roulette 4 contestants.

I am facing a problem with the multisoure and a button entity since I want to set that button entity master the multisoure, how do I know which state the multisoure is on spawn and how do I know if...
Forum: Scripting Help 09-28-2020, 09:30
Replies: 10
Views: 585
Posted By Natsheh
Re: what is wrong with my code ?

Such a problem have atons of solutions meaning that if the User searched for a solution he will definitely find one, instead of making a useless thread.
Forum: Scripting Help 09-19-2020, 11:35
Replies: 4
Views: 272
Posted By Natsheh
Re: Map Weapon Touch Pickup

RegisterHam(Ham_Use, "game_player_equip", "fw_use_pequip")

public fw_use_pequip(ent , caller)
{

}
Forum: Suggestions / Requests 09-16-2020, 08:33
Replies: 2
Views: 179
Posted By Natsheh
Re: [REQ] Random Respawn Round?

This is quiet fun to code but in what mod you will be using this?
Forum: Scripting Help 09-14-2020, 09:04
Replies: 3
Views: 331
Posted By Natsheh
Re: Help How To Give Weapon Ammo

Weapon clip ammo is stored in the weapon entity ,backpack ammo is stored within the player entity.
Forum: Scripting Help 09-12-2020, 21:41
Replies: 2
Views: 268
Posted By Natsheh
Re: Limit parachute speed

No.

Altho you can disable right & left while parachuting.
Forum: Scripting Help 09-12-2020, 08:00
Replies: 6
Views: 575
Posted By Natsheh
Re: id goes to 0

The code is garbage I'd recommend to start over.
Forum: New Plugin Submissions 09-06-2020, 21:10
Replies: 28
Views: 2,116
Posted By Natsheh
Re: Money System [Donate | Give | Take]

He never mentioned client_print_color
Forum: Scripting Help 09-06-2020, 21:04
Replies: 2
Views: 179
Posted By Natsheh
Re: need coder

Maybe you can describe what you desire, it might be already exists.
Forum: Scripting Help 08-30-2020, 17:37
Replies: 5
Views: 270
Posted By Natsheh
Re: VIP get_user_attacker

Indent your code probably.
Forum: Scripting Help 08-22-2020, 12:05
Replies: 6
Views: 378
Posted By Natsheh
Re: who hears the sound

Not sure what you mean, but variable iAttacker should be a valid player index ( 1 <= iAttacker <= 32)

And again post the full code or at least the function so we can process what's going on...
Forum: Scripting Help 08-22-2020, 09:52
Replies: 6
Views: 378
Posted By Natsheh
Re: who hears the sound

use
client_cmd(iAttacker, "spk ^"%s^"", FRAG_SOUNDS[1])


instead of emit_sound
Forum: Scripting Help 08-22-2020, 09:01
Replies: 3
Views: 374
Posted By Natsheh
Re: Make player down the map

not sure if i understand correctly but you shall be using a special maps for that mod?
Forum: Scripting Help 08-21-2020, 09:22
Replies: 4
Views: 394
Posted By Natsheh
Re: Check the player's played time

public ClientCommand_PlayedTime( id )
{
new szPlayer[32], temp;
read_argv(2, szPlayer, 31);

if((temp=cmd_target(id, szPlayer)) > 0)
{
id = temp;
}
Forum: Scripting Help 08-21-2020, 05:06
Replies: 3
Views: 374
Posted By Natsheh
Re: Make player down the map

Not sure if you explained probably.

Are you trying to do as a mod called prop Hunt?
Forum: Scripting Help 08-19-2020, 06:14
Replies: 9
Views: 354
Posted By Natsheh
Re: player name

Show full code or at least the function
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 08:37.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode