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Posts Made By:
joao7yt
Forum:
Snippets and Tutorials
08-31-2018, 14:48
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
So, figured out why for me it was bugging.
I was using the "EventHookMode_Pre" mode on the hook:
HookEvent("player_connect_full", Event_OnConnectFull, EventHookMode_Pre);
Seems like with the...
Forum:
Snippets and Tutorials
08-31-2018, 09:33
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
With.
Can you provide the exact code?
Forum:
Snippets and Tutorials
08-31-2018, 02:07
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
So, I tested with player_connect_full and seems like I can go to spec but then i can't join ct again...
Forum:
Snippets and Tutorials
08-31-2018, 00:29
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Hmm, I dont think it's necessary since the userid of the said client won't change in 1 frame of the RequestFrame.
Forum:
Snippets and Tutorials
06-01-2018, 16:21
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Oh, right... So, it’s been a long time since I posted it, but if I’m not mistaken, when I was messing with it back then, I tried Plugin_Stop and it cause some issue, I don’t remember if it crashed...
Forum:
Snippets and Tutorials
06-01-2018, 15:58
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
That’s exactly what I said on the original post -.-
Forum:
Snippets and Tutorials
04-05-2018, 16:23
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Nice, I updated the post.
Forum:
Snippets and Tutorials
03-25-2018, 02:13
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Didn’t try it yet. Do you know if that works?
Forum:
Snippets and Tutorials
03-22-2018, 14:14
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
I don’t really know... maybe
Forum:
Snippets and Tutorials
03-08-2018, 12:04
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
If the countdown doesn’t exists, it should work. i’m not on my computer, as you didn’t mentioned that the countdown doesn’t even appear, I just speculated that that wouldn’t work
Forum:
Snippets and Tutorials
03-08-2018, 11:44
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
There’s a 5 seconds countdown before you are assigned to a team. If you do a ChangeClientTeam before that countdown ends, it will bug the buy menu and etc... and no, it’s not possible to just create...
Forum:
Snippets and Tutorials
03-08-2018, 06:38
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
This can work for auto sorting the players evenly, but can’t be used if you need to put a specific player, like using his steamid, in a specific team.
Forum:
Snippets and Tutorials
11-13-2017, 09:38
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
You can suppress the team menu from showing when the player connects using sv_disable_show_team_select_menu 1. but that will disable it and people won't be able to press M. idk if you can force it...
Forum:
Snippets and Tutorials
09-06-2017, 18:39
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
No, the continue screen always show, there's no way to hide/close it. That being said and you agreeding with me that you can't change the client's team with that screen being showed because it will...
Forum:
Snippets and Tutorials
09-06-2017, 18:30
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Ok
Which spawn is that? the client full connected? or the client being spawned in a team?
Which vgui? The vgui which shows the "Continue" screen? because I think there's no vgui for that screen....
Forum:
Snippets and Tutorials
09-06-2017, 18:14
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
I don't see why set team vgui to false... what i'm saying is that the team menu gets unusable if you set the client's team with this...
Forum:
Snippets and Tutorials
09-06-2017, 17:56
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Oh, wait, the spawn you are saying is when the player connects? If so, I was doing it before, but as I said, if you change the client's with the "Continue" screen opened, it will bug the client, he...
Forum:
Snippets and Tutorials
09-06-2017, 17:12
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Then 2 of the 3 problems I mentioned with your method remains: it requires the player to actually select a team, clicking it in the menu (which I think unnecessary since my method bypasses it), and...
Forum:
Snippets and Tutorials
09-06-2017, 04:37
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Well, then you need the player to select a team, which is not "fancy". My way it's exactly like valve does on their servers. And also if a player joins spec, you don't have player spawn to hook. And...
Forum:
Snippets and Tutorials
09-05-2017, 19:05
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Guys, I might have found a bug related to it: if you change the client's team inside that hook, it could rarely throw a fatal error and crash the srcds.exe. I did a few tests and it might have gone...
Forum:
Snippets and Tutorials
08-24-2017, 09:04
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
I didn't get it. Is changing the client's team changing the UserMessenge? If so, why when returning Continue cause the Error but returning Handled doesn't?
Forum:
Snippets and Tutorials
08-22-2017, 16:09
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Note: for some reason "return Plugin_Handled;" is necessary after doing a "ChangeClientTeam", otherwise the server crashes. I'm saying it because I tried doing "PbSetBool(msg, "show", false);" (which...
Forum:
Snippets and Tutorials
08-22-2017, 07:59
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
You are right, fixed
Forum:
Snippets and Tutorials
08-22-2017, 05:52
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
Re: [CS:GO] Final and fancy solution for putting a player in a team on connect
Yw, hope everyone with plugins that put players into a team on join see this, this will make everyone's life easier.
Forum:
Snippets and Tutorials
08-20-2017, 22:00
Replies:
51
[CS:GO] Final and fancy solution for putting a player in a team on connect
Views:
19,350
Posted By
joao7yt
[CS:GO] Final and fancy solution for putting a player in a team on connect
As the Panorama doesn't have a Continue Screen (https://steamuserimages-a.akamaihd.net/ugc/495772254553975217/500724A5786D76249102E335114EB2E02FD3B8B8/), it's now possible to use the...
Showing results 1 to 25 of 25
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