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Posts Made By:
winterghost
Forum:
Store
05-09-2013, 07:18
Replies:
1
Feature Request
Reserved slot
Views:
871
Posted By
winterghost
Re: Reserved slot
Use the sourcebans 1.5 plugin, and the commanditems plugin for store.
SB 1.5 has a command for adding admins, which can be done with command items.
Forum:
Trash
05-08-2013, 06:47
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
97,366
Posted By
winterghost
Re: [ANY] Traffic to Cash Advertisements
Not quite. The probable problem with the current plugin is that the MOTD is not reloaded before the redirect finishes and the ad loads. Someone said above that re-sending the MOTD command causes the...
Forum:
Trash
05-07-2013, 19:20
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
97,366
Posted By
winterghost
Re: [ANY] Traffic to Cash Advertisements
Recode the plugin to load 127.0.0.1 every second, and then load the p2p URL once every 30sec or so. See what that does?
Forum:
Trash
05-07-2013, 14:08
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
97,366
Posted By
winterghost
Re: [ANY] Traffic to Cash Advertisements
Tested it in a web browser, not via sourcemod. Using auto refresh plus in Chrome set to reload the page every second, it works fine. No ads are seen, but the redirect goes through.
It takes about...
Forum:
Trash
05-07-2013, 08:10
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
97,366
Posted By
winterghost
Re: [ANY] Traffic to Cash Advertisements
Well I did some trialling and reloading the page every second means no ads are shown at all, so if someone could redo the plugin to do the following, it should work!
Send MOTD containing p2p link...
Forum:
Trash
05-07-2013, 03:54
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
97,366
Posted By
winterghost
Re: [ANY] Traffic to Cash Advertisements
What happens when the MOTD command is sent again - does it use the existing window or spawn another?
Forum:
Trash
05-06-2013, 09:33
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
97,366
Posted By
winterghost
Re: [ANY] Traffic to Cash Advertisements
Can you get the plugin to close the MOTD a second after it's opened?
Forum:
Store
05-03-2013, 04:48
Replies:
34
Release
[CS:S] Pets
Views:
25,916
Posted By
winterghost
Re: [CS:S] Pets
forgot about that. is there no attachment point on the models though that could have stuff put on?
Forum:
Store
05-02-2013, 17:03
Replies:
34
Release
[CS:S] Pets
Views:
25,916
Posted By
winterghost
Re: [CS:S] Pets
for tf2, could you not use something like equipment/hat and just add a huge offset?
Forum:
Trash
05-02-2013, 17:00
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
97,366
Posted By
winterghost
Re: [ANY] Traffic to Cash Advertisements
I had a crack at it, but probably failed ^^ It appears the ad system works OK with only a second between views (been testing it).
just changed the code here:
if ( g_AltNext[ client ] )
...
Forum:
Trash
05-02-2013, 13:30
Replies:
386
[ANY] Traffic to Cash Advertisements
Views:
97,366
Posted By
winterghost
Re: [ANY] Traffic to Cash Advertisements
you tried changing the timer down slightly, lyric? alter it to 0.9 secs instead of 1, and see what happens. the object is to get the clickthrough from PTP, but not the resulting page. play with the...
Forum:
Store
05-01-2013, 08:49
Replies:
5
Game Crashs when i join my server
Views:
1,484
Posted By
winterghost
Re: Game Crashs when i join my server
That seems to occur (for me at least) when the fast download is not set up properly.
Can you post the output from these console commands:
sm plugins list
sm exts list
meta version
sm version...
Forum:
Store
04-30-2013, 20:43
Replies:
49
Store 1.2
Views:
20,087
Posted By
winterghost
Re: Store 1.2
My bad, thanks for that!
Forum:
Store
04-30-2013, 15:15
Replies:
49
Store 1.2
Views:
20,087
Posted By
winterghost
Re: Store 1.2
+1
Forum:
SM_Hosties
04-28-2013, 07:42
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,245,510
Posted By
winterghost
Re: [CS:S/CS:GO] SM_Hosties (v2.1.0)
by using the search function on here. try looking for 'ct ban'.
Forum:
General
04-26-2013, 04:39
Replies:
1
Question on running more than one plugin command on a target at once
Views:
393
Posted By
winterghost
Re: Question on running more than one plugin command on a target at once
just use ';'. for example, "sm_timebomb @aim; sm_slap @aim 99; sm_slay @aim; sm_ban @aim 0 noob"
Forum:
Store
04-25-2013, 04:02
Replies:
92
Release
CommandItems (1.0.1)
Views:
50,018
Posted By
winterghost
Re: CommandItems (1.0.1)
I believe that would require you to write a plugin yourself, for this doesn't do that. For no Console prefix to appear, I believe a plugin must use SM's chat hooks? And, for colors to appear, you...
Forum:
Store
04-24-2013, 20:25
Replies:
10
A SQL code to run to add additional options in 'attrs' field.
Views:
3,038
Posted By
winterghost
Re: A SQL code to run to add additional options in 'attrs' field.
Yeah I checked it in SQL fiddle. Soon as I try to place alongub's SQL code in, this error appears:
Schema Creation Failed: Data truncation: Truncated incorrect DOUBLE value: ', "lifetime": 0.5,...
Forum:
Store
04-24-2013, 19:47
Replies:
92
Release
CommandItems (1.0.1)
Views:
50,018
Posted By
winterghost
Re: CommandItems (1.0.1)
a simple google would turn up the bit you need to edit. swap sm_hsay to say.
"command": "sm_gravity @all 0.5; say \"{clientName}\" turned down the Gravity!",
Forum:
Store
04-24-2013, 18:18
Replies:
92
Release
CommandItems (1.0.1)
Views:
50,018
Posted By
winterghost
Re: CommandItems (1.0.1)
Can you not write multiple commands in one line, something like this:
"command": "sm_gravity @all 0.5; sm_hsay \"{clientName}\" turned down the Gravity!",
Forum:
Store
04-24-2013, 18:13
Replies:
10
A SQL code to run to add additional options in 'attrs' field.
Views:
3,038
Posted By
winterghost
Re: A SQL code to run to add additional options in 'attrs' field.
Did you back up your db prior to running the code?
If not, you're probably gonna have to re-install the JSON for the type or re-do them manually (which would have the bonus of negating the need...
Forum:
Store
04-24-2013, 18:10
Replies:
49
Store 1.2
Views:
20,087
Posted By
winterghost
Re: Store 1.2
Might surprise you but I'd worked out that disabling modules made items disappear. Let me rephrase my request into two parts:
Flexibility to store differing credit amounts in the same database for...
Forum:
Store
04-24-2013, 18:05
Replies:
11
WebStore - a web client for the Store plugin
Views:
4,555
Posted By
winterghost
Re: WebStore - a web client for the Store plugin
Firstly, would it not make sense to build it as part of the existing web backend, so that there is a unified solution rather than a hodgepodge of different web panels for different tasks. Simpler is...
Forum:
Store
04-24-2013, 17:25
Replies:
49
Store 1.2
Views:
20,087
Posted By
winterghost
Re: Store 1.2
One of the feature requests in https://forums.alliedmods.net/showthread.php?t=209969 is a damn good one - Multiple server support. It will save having to run multiple databases for multiple servers,...
Forum:
Store
04-23-2013, 16:38
Replies:
15
Can anyone help me
Views:
2,327
Posted By
winterghost
Re: Can anyone help me
No ta, rather not.
I'm sure you are capable of copypasting what was asked, and including what Arrow asked for as well. If not, what on earth are you doing running gameservers?
Showing results 1 to 25 of 72
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