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Search: Posts Made By: iGANGNAM
Forum: Source Servers (SRCDS) 10-26-2018, 13:08
Replies: 5
Views: 332
Posted By iGANGNAM
Re: ./srcds_run: line 344: 19451 Segmentation fault (core dumped) $HL_CMD

look to your plugins who use SdkTools or maybe your gamedata out of date?
Forum: Source Servers (SRCDS) 10-22-2018, 14:34
Replies: 5
Views: 332
Posted By iGANGNAM
Re: ./srcds_run: line 344: 19451 Segmentation fault (core dumped) $HL_CMD

https://en.wikipedia.org/wiki/Segmentation_fault

do you have any plugins installed? if you do try removing plugins one by one to disabled folder to find culprit, it might be also extension like...
Forum: Source Servers (SRCDS) 08-16-2018, 16:57
Replies: 3
Views: 161
Posted By iGANGNAM
Re: ttt rank system 2.0

well there is Karma system for that, just increase max value to 9999 or smth and you should be fine
Forum: Plugins 07-03-2018, 07:17
Replies: 682
Views: 140,830
Posted By iGANGNAM
Re: [CS:GO] TTT - Trouble in Terrorist Town

if using mapconfigs plugin use map prefixes like ttt_.cfg
Forum: Plugins 07-02-2018, 18:03
Replies: 682
Views: 140,830
Posted By iGANGNAM
Re: [CS:GO] TTT - Trouble in Terrorist Town

you don't need to load plugins, they will load automatically each map (they are not in disabled (folder) and in disabled it crashes server anyway if loaded manually), you just need to make sure that...
Forum: Plugins 07-01-2018, 14:03
Replies: 682
Views: 140,830
Posted By iGANGNAM
Re: [CS:GO] TTT - Trouble in Terrorist Town

Use Ultimate map chooser and load mods each map differently, unload TTT mod when it's not ttt gamemode ofc cvars for TTT needed too, so use umc_mapcycle.txt like this


"Trouble in Terrorist...
Forum: Source Servers (SRCDS) 06-28-2018, 12:33
Replies: 3
Views: 178
Posted By iGANGNAM
Re: Need help [CS:GO server BA_JAIL] crash after loading

it wouldnt be wise to take other map nav file, better to make empty file and rename it to map.nav
Forum: Plugins 06-27-2018, 14:13
Replies: 1,158
Views: 460,846
Posted By iGANGNAM
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)

Wrong thread to discuss about UMC, but I'm using grouped maps and executing configs for each group (multimod fun server), it works fine for me, not sure whats so broken for you.
Forum: Metamod:Source Plugins 06-18-2018, 09:37
Replies: 1,691
Views: 688,739
Posted By iGANGNAM
Re: Stripper:Source (Updated 2011-04-15)

whats wrong with stripper_dump command?
Forum: Scripting 06-12-2018, 16:13
Replies: 12
Views: 644
Posted By iGANGNAM
Re: Natives and Methodmaps

I have question again... Here is my methodmap

methodmap ZombieClass {
// Constructor
public native ZombieClass(char[] name, char[] desc, char[] model, int health, float damage, float...
Forum: Scripting 06-07-2018, 11:56
Replies: 12
Views: 644
Posted By iGANGNAM
Re: Natives and Methodmaps

well this as constructor works fine thanks

public int Native_ZMPlayer_Constructor(Handle plugin, int numParams)
{
int client = view_as<int>(GetNativeCell(1));
if ( IsValidClient( client ) ) {...
Forum: Scripting 06-07-2018, 09:50
Replies: 12
Views: 644
Posted By iGANGNAM
Re: Natives and Methodmaps

but it's constructor native... what I should return? A value (client id) or what?
Forum: Scripting 06-07-2018, 08:26
Replies: 12
Views: 644
Posted By iGANGNAM
Re: Natives and Methodmaps

I trying to make Native methodmap for client and I get these warnings:

....
include file...

methodmap ZMPlayer {
// Constructor
public native ZMPlayer(int client);
// Methods
// XP...
Forum: Scripting 06-05-2018, 08:07
Replies: 3
Views: 217
Posted By iGANGNAM
Re: [HELP] How to start Source Mod

For second I can recommend
https://code.visualstudio.com/
https://marketplace.visualstudio.com/items?itemName=dreae.sourcepawn-vscode

Open "scripting" folder as folder in Visual Studio Code.
Forum: Scripting 06-05-2018, 04:11
Replies: 12
Views: 644
Posted By iGANGNAM
Re: Natives and Methodmaps

Well with methodmaps code looks alot cleaner thats what I like about it. Thanks for example it's clear to me, really thanks alot! :)

also a question is it possible to extend my methodmap by...
Forum: Scripting 06-04-2018, 17:28
Replies: 12
Views: 644
Posted By iGANGNAM
Natives and Methodmaps

I know there is plenty tuts and stuff, but want to ask straight question.

How I can make methodmap with natives? So I could use methodmap in other plugin...


Let's say I'm interested in some...
Forum: Zombie:Reloaded 06-03-2018, 05:04
Replies: 3
Views: 468
Posted By iGANGNAM
[CS:GO] Zombie "Barricades" doesn't feel like in CS:S

Hey, what settings I might be missing? I can't use "E" like on CS:S (there was possibility to "mini rotate" prop before sv_turbophysics?) and props went to places more nicely (phys_pushscale?).
Forum: Snippets and Tutorials 05-29-2018, 08:01
Replies: 7
Views: 2,420
Posted By iGANGNAM
Re: List of custom SourceMod includes

Well this is time saving thing, I will bookmark wiki page, thanks for making this list.
Forum: Plugins 05-26-2018, 18:12
Replies: 5
Views: 794
Posted By iGANGNAM
Re: [CSGO] Entity - Requested Color Support

Why don't use https://forums.alliedmods.net/showthread.php?t=286913 which most people use to handle chat?
Forum: Plugin/Gameplay Ideas and Requests 05-26-2018, 17:54
Replies: 3
Views: 383
Posted By iGANGNAM
Re: Small icons in chat like twitch

it can show icons above the head, look for something like this:
https://github.com/Franc1sco/Franug-Speaker-Icon/blob/master/addons/sourcemod/scripting/speaker_icon_w.sp#L84
you will just need to...
Forum: Snippets and Tutorials 05-25-2018, 09:22
Replies: 2
Views: 684
Posted By iGANGNAM
Re: [CSGO] CCSGameRulesProxy

haha so you just can change like
Member: m_bIsValveDS (offset 649) (type integer) (bits 1) (Unsigned)
this to true? :D
or this m_bIsQueuedMatchmaking
Forum: Plugins 05-21-2018, 13:50
Replies: 6
Views: 1,511
Posted By iGANGNAM
Re: [CS:GO] Murder

Ah sorry, didn't read post you made in #6
hoping that you can release your sets soon
as Mitchell said, KeyValues thing would be alot easier to share with people.
Forum: Plugins 05-13-2018, 12:18
Replies: 6
Views: 1,511
Posted By iGANGNAM
Re: [CS:GO] Murder

what kind of maps for this? same as ttt?
Forum: Source Servers (SRCDS) 05-08-2018, 06:28
Replies: 17
Views: 1,480
Posted By iGANGNAM
Re: List CSGO Gamemodes you know

Hey thanks for sharing your list. I haven't seen that chicken wars thing before.
Also don't forget about zipcore's prophunt, which is really superior to any other prophunt that people can share with...
Forum: Plugins 05-05-2018, 10:32
Replies: 4,920
Views: 1,274,309
Posted By iGANGNAM
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)

ever tried to make sm_umc_endvote_type "1" ?
Showing results 1 to 25 of 500

 
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