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Posts Made By:
pcquad
Forum:
Zombie:Reloaded
06-12-2014, 19:55
Replies:
253
Sticky:
[CS:GO] Weapons, Sound and Damage (Molotov) Fixes
Views:
156,776
Posted By
pcquad
Re: [CS:GO] Weapons, Sound and Damage (Molotov) Fixes
Heyho I got some major issues concerning this fix. I properly followed the instructions as said in the first post. Although as soon as I join the server , the server crashes.
I disabled every...
Forum:
Plugins
05-14-2014, 10:05
Replies:
130
[TF2] PortalMod Gun + Cube v1.0 11/11/2015
Views:
82,156
Posted By
pcquad
Re: [TF2] PortalMod (beta) v0.63 04/14/2014
Testing now under: ff2.mycodeboard.com:27015
Forum:
VSH / Freak Fortress
08-17-2013, 10:26
Replies:
18
FF2
[Boss Idea] The Rock (Not what you think)
Views:
5,883
Posted By
pcquad
Re: [Boss Idea] The Rock (Not what you think)
http://images2.fanpop.com/images/photos/7700000/DJ-Photo-Shoots-dwayne-the-rock-johnson-7738823-1063-1500.jpg
Forum:
General
08-05-2013, 02:18
Replies:
5
latest snapshots not working
Views:
1,172
Posted By
pcquad
Re: latest snapshots not working
1.5.0-hg3874 is not working though :p Im still using 1.6.0-hg3959 , because this is the last known snapshot that i can consider working. And Im experiencing serious issues with that version.
...
Forum:
General
08-03-2013, 13:25
Replies:
5
latest snapshots not working
Views:
1,172
Posted By
pcquad
latest snapshots not working
Hi,
Sm version >1.6.3959 and version >=1.5.3865 are not working.
Im using metamod 1.9.3 and no other plugins
the server crashes as soon as sourcemod starts to load .
The logs don't say...
Forum:
General
08-03-2013, 10:57
Replies:
2
1.6 downgrade 1.5 failed
Views:
660
Posted By
pcquad
Re: 1.6 downgrade 1.5 failed
I did.
I must add , that the SM version 1.4.8 seems to work flawlessly. But 1.5 and 1.6 arent working anymore O.o
Forum:
General
08-03-2013, 10:10
Replies:
2
1.6 downgrade 1.5 failed
Views:
660
Posted By
pcquad
1.6 downgrade 1.5 failed
Hi,
I used to use sourcemod 1.6 but I got the advise that some errors that occur may come from the unstable 1.6 sm version . so i put 1.5 on my server again , unfortunately it doesnt work. I get...
Forum:
Source Servers (SRCDS)
08-03-2013, 09:28
Replies:
2
random "hangs"
Views:
1,004
Posted By
pcquad
Re: random "hangs"
Okay thanks im trying it out right now.
Hope this works :D
edit://
I get following error with sourcemod 1.5
Network: IP 46.38.232.113, mode MP, dedicated Yes, ports 27015 SV / 27005 CL...
Forum:
Source Servers (SRCDS)
08-02-2013, 08:59
Replies:
2
random "hangs"
Views:
1,004
Posted By
pcquad
random "hangs"
Hello,
since about 2 month im having the issue that my TF2 (vsh) Server crashes (mostly during mapchanges).
This crash manifests in kicking all players , and if someone tries to reconnect he...
Forum:
VSH / Freak Fortress
08-01-2013, 14:03
Replies:
3
VSH
steamcmd
Views:
1,168
Posted By
pcquad
Re: steamcmd
Thanks! :)
Forum:
VSH / Freak Fortress
08-01-2013, 08:30
Replies:
11
VSH
VSH Improvements/Additions
Views:
14,283
Posted By
pcquad
Re: VSH Improvements/Additions
I approve this
Forum:
VSH / Freak Fortress
07-31-2013, 18:52
Replies:
3
VSH
steamcmd
Views:
1,168
Posted By
pcquad
steamcmd
Hi,
a simple question : Where (in which folder) do I have to put the models and sound files to?
since the steamcmd update I just have the usual materials folder and this new "custom" folder , but...
Forum:
VSH / Freak Fortress
07-31-2013, 04:13
Replies:
4,384
Sticky:
VSH
VSH, old thread (v1.42) - Information/etc.
Views:
1,834,502
Posted By
pcquad
Re: VS Saxton Hale Mode, main thread (current v1.42)
vsh 1.38 link down
Forum:
Plugins
05-13-2013, 15:01
Replies:
121
[TF2] Huntsman Hell (v1.7.2, 2014-04-04)
Views:
74,655
Posted By
pcquad
Re: [TF2] Huntsman Hell (v1.6, 2013-05-06)
Well , my huntsmen hell server has an average amount of 20 players a day, mostly when im on its 6v6 or 7v7.
The problem is players leave too fast, one can only play it for like half an hour and it...
Forum:
Scripting
05-09-2013, 20:12
Replies:
10
remove healthkits problem
Views:
2,538
Posted By
pcquad
Re: remove healthkits problem
I got it to work btw, thanks @Bimbo1
And I suppose that they wont respawn due the Respawned event i hooked, they should be deleted everytime the event is called
Forum:
Plugins
05-09-2013, 09:01
Replies:
121
[TF2] Huntsman Hell (v1.7.2, 2014-04-04)
Views:
74,655
Posted By
pcquad
Re: [TF2] Huntsman Hell (v1.6, 2013-05-06)
Here are some things I did to optimize the gameplay:
- plugin to remove all healthkits (other wise at a time only 2 players are trying to kill each other , what could take several minutes , and if...
Forum:
Scripting
05-09-2013, 06:55
Replies:
10
remove healthkits problem
Views:
2,538
Posted By
pcquad
Re: remove healthkits problem
tested
okay strangely the healthkits weren't removed
Forum:
Scripting
05-09-2013, 06:27
Replies:
10
remove healthkits problem
Views:
2,538
Posted By
pcquad
Re: remove healthkits problem
okay testing now
Forum:
Scripting
05-09-2013, 05:57
Replies:
10
remove healthkits problem
Views:
2,538
Posted By
pcquad
remove healthkits problem
Hi, i have a script that should remove all healthkits , but when i load it, as soon as a player joins the server crashes
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
...
Forum:
Plugins
05-09-2013, 05:55
Replies:
121
[TF2] Huntsman Hell (v1.7.2, 2014-04-04)
Views:
74,655
Posted By
pcquad
Re: [TF2] Huntsman Hell (v1.6, 2013-05-06)
can you guys recommend me some maps?
i have now several arena maps and 2-3 VSH_maps
Forum:
Scripting
05-02-2013, 15:31
Replies:
2
Read Web file
Views:
652
Posted By
pcquad
Read Web file
Hi,
I have a question about reading files that are hostet on the internet, like I have a textile
on my domain and want a sourcemod plugin read it.
How is that possible?
Thanks in advance
Forum:
Source Servers (SRCDS)
04-05-2013, 12:39
Replies:
8
fastdl apache lag
Views:
1,789
Posted By
pcquad
Re: fastdl apache lag
as good as the idea sounds , my maps arent represented there :p
Forum:
Source Servers (SRCDS)
04-05-2013, 09:17
Replies:
8
fastdl apache lag
Views:
1,789
Posted By
pcquad
Re: fastdl apache lag
i dont want to use external services but apart of that have you got any experiences from it?
alright doing now
<IfModule mpm_prefork_module>
StartServers 4
Forum:
Source Servers (SRCDS)
04-05-2013, 08:02
Replies:
8
fastdl apache lag
Views:
1,789
Posted By
pcquad
Re: fastdl apache lag
hm id have to invest about 9€ more for a seperate server is there another way to handle it?
Forum:
Source Servers (SRCDS)
04-04-2013, 19:42
Replies:
8
fastdl apache lag
Views:
1,789
Posted By
pcquad
fastdl apache lag
Hiho,
maybe you remember my last thread where i discovered that sometimes the latency and the ping ofe very player on every of my servers jumps up to 1000
i found out that those lags appear on...
Showing results 1 to 25 of 90
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