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Search: Posts Made By: CrazyHackGUT
Forum: Scripting Yesterday, 16:08
Replies: 1
Views: 76
Posted By CrazyHackGUT
Re: http request to URL from server

Install any custom extension with HTTP client. For example, REST in Pawn or SteamWorks.
Forum: Scripting 05-19-2019, 11:49
Replies: 4
Views: 437
Posted By CrazyHackGUT
Re: [csgo] m_flProgressBarStartTime

Looks like hardcoded. I can't say with 100% guarantee. I work only with TF2, not CSGO. But read all threads.
Forum: Plugins 05-19-2019, 03:28
Replies: 5
Views: 413
Posted By CrazyHackGUT
Re: [Discord] Server crash (Accelerator)

In core.cfg we have ability change address to Accelerator web, where all crashes will be placed. For this, Accelerator uses config key MinidumpUrl.


/**
* This file is used to set various...
Forum: Plugin/Gameplay Ideas and Requests 05-18-2019, 16:02
Replies: 3
Views: 246
Posted By CrazyHackGUT
Re: [REQ] Check user steam and csgo level

User can block this "feature" with privacy options, and your server will always receive level "0".
Forum: Scripting 05-18-2019, 16:01
Replies: 4
Views: 437
Posted By CrazyHackGUT
Re: [csgo] m_flProgressBarStartTime

komashchenko already pointed this "feature" on another forum for RU users.
Now, for creating progress bar, you need use SDKCall() and function CCSPlayer::SetProgressBarTime(). Example you can found...
Forum: Plugin/Gameplay Ideas and Requests 05-18-2019, 13:19
Replies: 7
Views: 241
Posted By CrazyHackGUT
Re: how can i edit smx?

No.
You should request source code from author.
You always should request source code from all plugins, if you buy/order private.
Forum: Plugin/Gameplay Ideas and Requests 05-18-2019, 07:42
Replies: 7
Views: 241
Posted By CrazyHackGUT
Re: how can i edit smx?

SPEdit also doesn't show original sp. No one decompiler can't reproduce original SP.

You should request source code from author.
Forum: Scripting 05-17-2019, 11:10
Replies: 4
Views: 334
Posted By CrazyHackGUT
Re: Disabling default hud(health, money etc)

The answer depends on the game, where you need disable standard HUD.
Forum: Scripting 05-17-2019, 05:15
Replies: 7
Views: 363
Posted By CrazyHackGUT
Re: [L4D2] Kick all clients except who issued the command

For what purposes you get user id?
You can use default command sm_kick with argument @!me. This kicks everyone, who you can target, without you. More details here...
Forum: Scripting 05-14-2019, 05:21
Replies: 2
Views: 438
Posted By CrazyHackGUT
Re: OnClientDisconnect_Post - OnClientDisconnect

OnClientDisconnect() - client only initiated disconnecting process.
OnClientDisconnect_Post() - client disconnected fully.
Forum: SourceBans 05-14-2019, 02:18
Replies: 2
Views: 321
Posted By CrazyHackGUT
Re: Server Not refreshing sb_admins.cfg

Admin rehashing enabled in SB Settings, on tab "Features"?
Forum: Scripting 05-12-2019, 03:33
Replies: 8
Views: 565
Posted By CrazyHackGUT
Re: FileToKeyValues always return false

Show your file. Maybe syntax error, and you don't see this.
Forum: Scripting 05-10-2019, 06:05
Replies: 8
Views: 553
Posted By CrazyHackGUT
Forum: Scripting 05-09-2019, 08:06
Replies: 2
Views: 595
Posted By CrazyHackGUT
Re: OpenFile(sPath, "w")

If you open file with default Windows Notepad - this is ok. On Windows, file lines ends on 2 bytes: carriage return (\r) and line feed (\n). SourceMod appends only line feed. Windows Notepad can't...
Forum: Scripting 05-07-2019, 09:21
Replies: 5
Views: 706
Posted By CrazyHackGUT
Re: How to get admin immunity?

en: Use helper method for detecting, can your admin target another or not.
ru: Используйте вспомогательный метод для определения, может Ваш админ таргетить другого или нет.
...
Forum: Plugin/Gameplay Ideas and Requests 05-05-2019, 07:19
Replies: 1
Views: 282
Posted By CrazyHackGUT
Re: Hello, Do you guys know how i change counter.strike:source to another name ?

https://forums.alliedmods.net/showthread.php?t=252712
Forum: Extensions 10-21-2018, 12:07
Replies: 69
Views: 17,414
Posted By CrazyHackGUT
Re: SourceTV Manager

Anyone can run extension on CSS v90?
https://github.com/peace-maker/sourcetvmanager/issues/7
Forum: Extensions 08-28-2018, 14:10
Replies: 56
Views: 17,612
Posted By CrazyHackGUT
Re: REST in Pawn - Communicate with JSON REST APIs

Well, i'm pleased to that you are back to working out on extension. This is really nice extension.
I'm also glad that part of the functionality was taken from my fork.

Good job!
Forum: News 07-08-2018, 07:46
Replies: 33
Views: 18,044
Posted By CrazyHackGUT
Re: SourceMod 1.9 Now Stable!

Looks like a mistake.
Forum: General 02-23-2018, 15:22
Replies: 2
Views: 456
Posted By CrazyHackGUT
Sleep, Exit

in AMX i've found "functions" with names "exit" and "sleep".
Example of usage:
#include <amxmodx>

#pragma semicolon 1

new PLUGIN[] = "Crash Test";
new AUTHOR[] = "CrazyHackGUT aka...
Forum: Extensions 02-12-2018, 13:36
Replies: 44
Views: 6,309
Posted By CrazyHackGUT
Re: [EXTENSION] Late Downloads

Nope. Source don't supports zip archives.
Forum: Plugins 02-10-2018, 13:12
Replies: 0
Views: 1,000
Posted By CrazyHackGUT
[ANY] Admin Actions Punisher

This plugin punish your especially active administrators. You can setting actions count, command for punish and time. You can set the maximum number of actions, the command for punishment and the...
Forum: Scripting 02-10-2018, 02:04
Replies: 5
Views: 573
Posted By CrazyHackGUT
Re: Invalid file handle 0

This code should work properly on Windows, Linux and MacOS.
public bool StoreElo(int client, int value) {
int ClientSteamID = GetSteamAccountID(client, true);
char id[64];
char...
Forum: Extensions 02-09-2018, 15:46
Replies: 56
Views: 17,612
Posted By CrazyHackGUT
Re: REST in Pawn - Communicate with JSON REST APIs

So, i forked this extension 31 oct. 2017, and made small changes.

Fixed segfault
Added timeout connection and waiting response, "Follow location" settings in HTTPClient methodmap.
...
Forum: Source Servers (SRCDS) 12-18-2017, 13:32
Replies: 40
Views: 5,052
Posted By CrazyHackGUT
Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver

As I understand, the crash comes from the functions like Regenerate, Respawn or ForceWeaponChange.
VSH, FF2 uses TF2_RespawnPlayer() (https://sm.alliedmods.net/new-api/tf2/TF2_RespawnPlayer) for...
Showing results 1 to 25 of 30

 
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