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Search: Posts Made By: Sreaper
Forum: General 05-09-2019, 00:47
Replies: 7
Views: 425
Posted By Sreaper
Re: BHOP no glitch

Use a different bhop plugin?
Forum: Source Servers (SRCDS) 05-09-2019, 00:42
Replies: 2
Views: 487
Posted By Sreaper
Re: Hide IP from clients typing 'status' in console

They can just see the server IP before they even join your server.
Forum: Plugins 05-07-2019, 22:05
Replies: 2
Views: 846
Posted By Sreaper
Forum: Plugins 04-19-2019, 00:11
Replies: 2
Views: 846
Posted By Sreaper
[ANY] Fly

Description:

It's similar to noclip except you can collide with things. This is a small edit of Sourcemod's funcommands plugin so credits to the Sourcemod team.

Commands:
sm_fly...
Forum: Plugin/Gameplay Ideas and Requests 04-17-2019, 15:49
Replies: 14
Views: 1,004
Posted By Sreaper
Re: Chat logger with Discord support

https://forums.alliedmods.net/showthread.php?p=2617899 ?

There are many discord plugins if you search.
https://www.sourcemod.net/plugins.php
Forum: General 04-17-2019, 03:40
Replies: 4
Views: 434
Posted By Sreaper
Re: bring, goto

It should already work by default.

If not you can always check out Mitchell's plugin. https://forums.alliedmods.net/showthread.php?p=2105028
Forum: General 04-16-2019, 16:06
Replies: 3
Views: 369
Posted By Sreaper
Re: lysis

Maybe you can alter their permissions so they aren't allowed to download files from the server.

Or just remove their access all together since you don't seem to have faith in them.
Forum: Plugins 04-14-2019, 17:44
Replies: 27
Views: 9,959
Posted By Sreaper
Re: [TF2] Rainbow Glow

A few people wanted targeting added. I quickly edited this plugin to replace sm_rainbowme with sm_rainbow <target>. (No cookies sorry Nano)

I was given permission from Pelipoika to share it.
...
Forum: Plugins 04-12-2019, 03:06
Replies: 187
Views: 38,648
Posted By Sreaper
Re: [TF2] Be The Giant Deflector Heavy

Yeah because the plugin he posted relies on a custom player model. The default model in the game isn't rigged for players.
Forum: General 04-11-2019, 03:24
Replies: 3
Views: 402
Posted By Sreaper
Re: I need to create a banner to place on my maps

With stripper source, you just put the the file in /stripper/maps/mapname.cfg

add:
{
"origin" "-2310.96 2589.10 -222.11"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"...
Forum: General 04-09-2019, 17:28
Replies: 3
Views: 374
Posted By Sreaper
Re: Spy hud

Doesn't seem to work for names though.

https://i.imgur.com/eDVkI62.jpg
Forum: Snippets and Tutorials 04-09-2019, 17:09
Replies: 24
Views: 47,721
Posted By Sreaper
Re: [OB] Full Particle List [6/23/14]

I haven't checked this thread for years and didn't notice there were replies to it. Thanks to everyone who made the dumping scripts. If I knew how simple it would have been to write a small script it...
Forum: Plugin/Gameplay Ideas and Requests 04-07-2019, 18:02
Replies: 1
Views: 346
Posted By Sreaper
Re: How do I run a Func_Brush entity with a plugin?

https://forums.alliedmods.net/showthread.php?t=195037

ent_fire <name> disable
Forum: General 04-07-2019, 02:50
Replies: 3
Views: 402
Posted By Sreaper
Re: I need to create a banner to place on my maps

Have you at least seen the decal plugin which uses a texture instead?
https://forums.alliedmods.net/showthread.php?p=607043

For model placements you could always just setup stripper configs.
Forum: Plugins 04-06-2019, 01:04
Replies: 8
Views: 1,153
Posted By Sreaper
Re: [ANY] Void Vision

Updated plugin. Fixed @all and the missing IsFakeClient check which could cause the plugin to not work. Also fixed [sm] messages not printing. (4/6)
Forum: Plugins 04-03-2019, 04:15
Replies: 8
Views: 1,153
Posted By Sreaper
Re: [ANY] Void Vision

I don't mind at all but thanks for asking.
Forum: General 04-02-2019, 19:25
Replies: 4
Views: 465
Posted By Sreaper
Re: Spectating doesnt work

You should post your 'sm plugins list' output so people can better assist you.
Forum: Plugins 04-02-2019, 19:13
Replies: 8
Views: 1,153
Posted By Sreaper
Re: [ANY] Void Vision

Updated to version 1.1:

The 1/0 is optional for removing the void vision.
Code is better optimized, thanks 404UNF and FlaminSarge for suggestions / fixes.
Forum: Plugins 04-01-2019, 20:44
Replies: 8
Views: 1,153
Posted By Sreaper
Re: [ANY] Void Vision

Thanks for your feedback, it's fixed now. As for how I figured it out, I've just spent a long time messing around with the game and have found weird stuff over the years.
Forum: Plugins 04-01-2019, 20:22
Replies: 8
Views: 1,153
Posted By Sreaper
[ANY] Void Vision

Description:

This plugin will allow you to force someone to look at the void.
It's also my first plugin. It's only been tested Team Fortress 2.


Commands:
sm_void <#userid|name> <1/0>:...
Forum: General 03-30-2019, 06:08
Replies: 264
Views: 85,533
Posted By Sreaper
Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: Object-Browser/Translat

Can you please upload it somewhere else and share it? I would really like the fix too.
Forum: Unapproved Plugins 03-25-2019, 22:31
Replies: 3
Views: 812
Posted By Sreaper
Re: Mute All And Unmute All By BaljeeT

Why would you take someones plugin, delete some functionality and then claim it as your own?

Also adding '[BaljeeT]' to the prefix? Really?
Forum: Plugins 03-18-2019, 00:13
Replies: 2
Views: 618
Posted By Sreaper
Re: [TF2] Workshop Map Soundscape / Sound Override Fix (2018-11-08)

Thank you for the plugin.

Can you please elaborate on what these two sentences mean? I don't really understand it.
Forum: Scripting 03-12-2019, 20:17
Replies: 2
Views: 751
Posted By Sreaper
Re: [TF2]Slowing the entity tf_robot_destruction_robot

Thanks for the response. I'll give that a try.
Forum: Scripting 03-12-2019, 16:36
Replies: 2
Views: 751
Posted By Sreaper
[TF2]Slowing the entity tf_robot_destruction_robot

The map rd_asteroid has tf_robot_destruction_robot entities on them. I'm planning to make a map that has these robots however they move too fast for my liking.

I don't think there is any way to...
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