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Search: Posts Made By: versus666
Forum: Approved Plugins 06-14-2006, 20:54
Replies: 1,538
Views: 914,812
Posted By versus666
ThomasNguyen: As for all debug, get rid of all...

ThomasNguyen: As for all debug, get rid of all your non standard pluginsn then test. If it's more stable, add them back one by one, and test until it crash, then, you'll know which plugin is faulty,...
Forum: Approved Plugins 06-12-2006, 19:23
Replies: 1,538
Views: 914,812
Posted By versus666
ThomasNguyen: To keep it short : YES. Long...

ThomasNguyen: To keep it short : YES.
Long answer : zbots are the same than csczbots, just standalone, so there is no need to have them 2 times.
Wasn'it quite obvious?
Forum: Approved Plugins 06-10-2006, 21:43
Replies: 1,538
Views: 914,812
Posted By versus666
-heapsize -> size of the max memory used by HL....

-heapsize -> size of the max memory used by HL. Don't know if it has a real impact on HLDS. If it work, the value est really low.
-nojoy -> disable joystick initialising
-noipx -> disable use of...
Forum: CSDM 03-20-2006, 21:24
Replies: 1,431
Views: 733,862
Posted By versus666
beezkneez2006: If only you had spent your energy...

beezkneez2006: If only you had spent your energy reading the last 3 pages...

Read the answer I gave to ' Deathchest ', page 71.
Forum: CSDM 03-18-2006, 18:38
Replies: 1,431
Views: 733,862
Posted By versus666
organizedKaoS: By "ghosts", you mean 'spectators'...

organizedKaoS: By "ghosts", you mean 'spectators' ou 'weird-twisted-skins-disconnected-player-like' ?'

I have tested unwillingly CSDM with only the module loaded ( forgot to rem the module as I...
Forum: Unapproved/Old Plugins 03-11-2006, 06:43
Replies: 21
Views: 5,895
Posted By versus666
I remember a plugin doing this has been done a...

I remember a plugin doing this has been done a long time ago.

Yours suffer the same problem as the previous one: anyone typing mp_c4timer @ round start know the time the bomb is set.

It may not...
Forum: CSDM 03-09-2006, 10:43
Replies: 1,431
Views: 733,862
Posted By versus666
6pack: I hear respawn sound only with Twisted DM,...

6pack: I hear respawn sound only with Twisted DM, not CSDM.
Forum: CSDM 03-08-2006, 05:17
Replies: 1,431
Views: 733,862
Posted By versus666
Corey: Wasn't it a bug I read was fixed recently...

Corey: Wasn't it a bug I read was fixed recently ? Are you really certain you don't get the helmet and it's not graphic bug (the hud may show vest only but the effect of the helmet is present) ?
...
Forum: CSDM 03-07-2006, 06:22
Replies: 1,431
Views: 733,862
Posted By versus666
Deathchest: I think the current version of CSDM...

Deathchest: I think the current version of CSDM does not allow that mode anymore.

I hope the next version will comes soon
:D

[edit] Read at least the 1rst page !

" Removed "item" and...
Forum: CSDM 01-28-2006, 07:19
Replies: 1,431
Views: 733,862
Posted By versus666
SweatyBanana: No, there is not, just look at the...

SweatyBanana: No, there is not, just look at the answer I already gave to PrattDog69, I'm sure you'll understand.

@omik][Fusion: Just by looking in the sma, I see ' csdm_ctrl ', which act like a...
Forum: CSDM 01-19-2006, 02:34
Replies: 1,431
Views: 733,862
Posted By versus666
Devilion: I just did a quick check and there is...

Devilion: I just did a quick check and there is some differences. I wonder how some of this files refer to bugs I (and many others) have if they are the current release (which obviously have these...
Forum: CSDM 01-18-2006, 11:34
Replies: 1,431
Views: 733,862
Posted By versus666
PrattDog69: Very simple. You 'just' obviously...

PrattDog69:
Very simple.
You 'just' obviously didn't understood that you should have added an extension to these names :



.so for a linux server, .dll for a windows server, and put the files...
Forum: CSDM 01-17-2006, 06:26
Replies: 1,431
Views: 733,862
Posted By versus666
otstrel: Some say 'put then before", some say...

otstrel: Some say 'put then before", some say 'put them after'. Thanks for your tip, but I tried both, with no change. I'm really wondering if CSDM has been tested before the release....
Forum: CSDM 01-16-2006, 12:58
Replies: 1,431
Views: 733,862
Posted By versus666
This is the list of problems I'm confronted with...

This is the list of problems I'm confronted with CSDM 2.0, with AMXX 1.60:

When activated ('csdm_active 1' in (listen)server.cfg or with 'csdm_enable' or even the toggle command 'csdm_ctrl') :
...
Forum: UAIO (Ultimate All-In-One Plugin) 01-15-2006, 01:08
Replies: 1,260
Views: 299,055
Posted By versus666
Try there : *\addons\amxmodx\logs\L*.log ...

Try there :

*\addons\amxmodx\logs\L*.log

It should be written here if you enabled logging, or on the regular HL logs.
Forum: Approved Plugins 01-15-2006, 01:06
Replies: 18
Views: 23,487
Posted By versus666
You can do it yourself, with the CFG refering to...

You can do it yourself, with the CFG refering to (fy_)iceworld, and typing in the command wich change all weapons to scout.
Easy :D
Forum: CSDM 01-15-2006, 01:00
Replies: 1,431
Views: 733,862
Posted By versus666
-> It does: "[csdm_spawn_preset.amxx] Loaded...

-> It does:

"[csdm_spawn_preset.amxx] Loaded 40 spawn points for map de_dust2."



It's set to preset.

BUT, no random spawns.
Forum: CSDM 01-13-2006, 15:21
Replies: 1,431
Views: 733,862
Posted By versus666
bovvad: Check the difference(s) between your 2...

bovvad: Check the difference(s) between your 2 installs, you probably have forgotten something, a dll, a plugin or a config file.

I hope you have a backup of your previous version (just renaming...
Forum: CSDM 01-13-2006, 06:08
Replies: 1,431
Views: 733,862
Posted By versus666
bovvad:It seems your AMXX is too old to support...

bovvad:It seems your AMXX is too old to support this version of CSDM. Update ! :D
Forum: Approved Plugins 12-17-2005, 11:30
Replies: 22
Views: 39,897
Posted By versus666
amxx_n00b asked for a plugin which kicks players...

amxx_n00b asked for a plugin which kicks players not using 2 tags ( 1st team with 1 tag, the other with another as I understand ), 'amx_leave' is an AMXX command already doing that, so why bother...
Forum: Approved Plugins 12-17-2005, 00:21
Replies: 22
Views: 39,897
Posted By versus666
Or even simpler amxx docs.... ...

Or even simpler

amxx docs....


"amx_leave [tag1] [tag2] [tag3].. kicks all players not wearing one of the tags."

:rtfm:
Forum: Approved Plugins 12-14-2005, 01:35
Replies: 20
Views: 33,406
Posted By versus666
But shouldn't the timelimit be specified in the...

But shouldn't the timelimit be specified in the server.cfg, which is executed on each mapchange ?
What's why I feel strange to set back the previous value. For me it's a sort of safety mesure...
Forum: Approved Plugins 12-13-2005, 09:40
Replies: 20
Views: 33,406
Posted By versus666
Ok, I see my error...Quite tricky :? But any...

Ok, I see my error...Quite tricky :?
But any value instead of the old one would fit, as much as it's less than the original timelimit, isn't it ? I get it just there for the 'au cas oł', a kind of...
Forum: CSDM 12-13-2005, 07:56
Replies: 1,431
Views: 733,862
Posted By versus666
BAILOPAN: Greetings. First, I must thank you to...

BAILOPAN: Greetings.
First, I must thank you to have made a such great modification to CS, it really enjoy me playing it, so much I do not play regular CS anymore (too much 'frictions' between...
Forum: UAIO (Ultimate All-In-One Plugin) 12-13-2005, 07:17
Replies: 1,260
Views: 299,055
Posted By versus666
Suicid3: Greetings. Is it possible to make the...

Suicid3: Greetings.
Is it possible to make the weapons arenas compatibles with CSDM ?
[It may already be so with 2.0, I admit I've only tested with the previous CSDM, as the 2.0 still have some...
Showing results 1 to 25 of 26

 
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