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Search: Posts Made By: Drixevel
Forum: Plugin/Gameplay Ideas and Requests 01-08-2020, 06:57
Replies: 6
Views: 307
Posted By Drixevel
Re: [L4D1] [SM] Native "GetClientHealth" reported: Client index 54 is invalid

HookEvent("tank_spawn", Event_Tank_Spawn);

public void Event_Tank_Spawn(Event event, const char[] name, bool dontBroadcast)
{
CreateTimer(0.5, SetTankG, event.GetInt("userid"));
}

public...
Forum: Plugin/Gameplay Ideas and Requests 01-02-2020, 22:38
Replies: 2
Views: 281
Posted By Drixevel
Re: DIsplay message in chat after user successfully joined steam group

https://forums.alliedmods.net/showpost.php?p=2678275&postcount=3

Seems like the answer was posted in the other thread except you can just give them their permissions in that forward instead.
Forum: Plugin/Gameplay Ideas and Requests 01-02-2020, 22:37
Replies: 7
Views: 417
Posted By Drixevel
Re: /medic plugin request

Here's an updated version with some code fixes, the health stack check and optimizations.
Forum: Plugin/Gameplay Ideas and Requests 01-02-2020, 00:37
Replies: 2
Views: 256
Posted By Drixevel
Re: Simple menu (req)

Tested, works. It might not work for commands which aren't registered as admin commands but use say hooks instead but you can easily update it to work with those as well.
Forum: Plugins 12-27-2019, 17:28
Replies: 9
Views: 418
Posted By Drixevel
Re: [TF2] Powerup API

Need to recompile the binary in the repository, it's an old version that has the error 'TF2_GetRuneType' not being found as a native even though it's a stock now.
Forum: Plugins 10-27-2019, 03:12
Replies: 9
Views: 1,550
Posted By Drixevel
Re: [CSGO/TF2] CustomKeyValues

Here's a simple fix for logic entities.
Forum: Snippets and Tutorials 10-20-2019, 09:01
Replies: 44
Views: 11,255
Posted By Drixevel
Re: Determine a Client's OS

Updated the plugin:

Added a global forward for plugins to use.
Added plugin information.
Updated the plugin to the latest syntax.



enum OperatingSystem {
OS_Unknown = -1,
Forum: Plugins 09-18-2019, 03:51
Replies: 3
Views: 996
Posted By Drixevel
Forum: Plugins 09-17-2019, 00:50
Replies: 312
Views: 109,702
Posted By Drixevel
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

Update 2.1.1


Added a stripping function for the tags.
Updated the include file to add some comments.
Forum: Plugins 09-04-2019, 10:13
Replies: 312
Views: 109,702
Posted By Drixevel
Re: [Any] Chat-Processor (Replacement for Simple Chat Processor)

Added the following text to the main thread since I see this issue pop up frequently:

:: WARNING ::
This plugin is NOT meant to be ran alongside Simple Chat Processor(SCP) therefore you should...
Forum: Snippets and Tutorials 08-27-2019, 23:40
Replies: 3
Views: 1,879
Posted By Drixevel
Re: [TF2] Hooking when a player fire a weapon

Do you mind if I build this into my API plugin? (found here: https://github.com/Drixevel/TF2-API)
Forum: Snippets and Tutorials 08-25-2019, 15:14
Replies: 5
Views: 1,592
Posted By Drixevel
Re: [L4D/L4D2] Left 4 Dead (2) Include File (Last Updated: 04/21/2019)

Pushed a change to the l4d.inc file to change the method used to detect if you're capped by Lux.
Forum: Plugin/Gameplay Ideas and Requests 06-18-2019, 13:50
Replies: 3
Views: 515
Posted By Drixevel
Re: Simple JB plugin

ConVars:
- sm_healthgain_value - 10 - Health to gain on T kill for CTs.
- sm_healthgain_max - 250 - Max health for CTs to have.
Forum: Plugins 05-02-2019, 20:00
Replies: 14
Views: 2,872
Posted By Drixevel
Forum: Snippets and Tutorials 04-21-2019, 22:09
Replies: 5
Views: 1,592
Posted By Drixevel
Re: [L4D/L4D2] Left 4 Dead (2) Include File (Last Updated: 04/21/2019)

Updated and moved to the Sourcemod-Resources repository on Github.
Forum: Plugins 04-08-2019, 18:59
Replies: 5
Views: 966
Posted By Drixevel
Forum: Snippets and Tutorials 04-04-2019, 18:04
Replies: 11
Views: 1,390
Posted By Drixevel
Re: [ANY] '#file' and what it does

oh lord this makes me nut so hard. Error logs have always bugged me for how messy they are and this helps that a lot.
Forum: Plugins 04-04-2019, 16:42
Replies: 14
Views: 3,328
Posted By Drixevel
Re: [TF2] Econ Data (supercedes TF2IDB, TF2ItemsInfo) (0.7.1, 2019-03-21)

I haven't messed with everything yet but do you know if there's a way to get a display name that can be used in menus and stuff from item definition indexes? I realized you could get decent display...
Forum: Snippets and Tutorials 03-30-2019, 23:31
Replies: 29
Views: 5,187
Posted By Drixevel
Re: [ANY] Sourcemod-Misc Include [2000 lines of stocks]

L 03/30/2019 - 20:16:37: [SM] Invalid timer handle 16040f2f (error 1) during timer end, displayed function is timer callback, not the stack trace


This is the error I'm referring to, this doesn't...
Forum: Plugin/Gameplay Ideas and Requests 03-25-2019, 21:20
Replies: 1
Views: 485
Posted By Drixevel
Re: [$$] Plugin Request

https://forums.alliedmods.net/showthread.php?p=2639364

There's like 100 of these plugins floating around publicly.
Forum: Plugins 03-21-2019, 17:27
Replies: 14
Views: 3,328
Posted By Drixevel
Re: [TF2] Econ Data (supercedes TF2IDB, TF2ItemsInfo) (0.7.1, 2019-03-21)

I really appreciate this plugin a lot and the API it offers, thank you very much.
Forum: Plugin/Gameplay Ideas and Requests 03-14-2019, 12:12
Replies: 8
Views: 858
Posted By Drixevel
Re: Show damage HUD plugin REQUEST

Verify that the attacker is a client and use a hudsync instead with 'CreateHudSynchronizer'.
Forum: Plugins 03-13-2019, 20:17
Replies: 1
Views: 776
Posted By Drixevel
Re: [ANY] Critical Hits (TF2 crits for other games)

This plugin has no reason to not work in TF2 but I'm not sure why you would wanna run it in TF2 anyways.
Forum: Plugins 03-13-2019, 20:16
Replies: 1
Views: 776
Posted By Drixevel
[ANY] Critical Hits (TF2 crits for other games)

Critical Hits

A simple plugin to add critical hits similar to crits in Team Fortress 2. Comes with Console Variables and natives/forward API.

Download...
Forum: Plugin/Gameplay Ideas and Requests 03-12-2019, 21:58
Replies: 6
Views: 672
Posted By Drixevel
Re: [CSGO] End of game message / popup

You made it worse by having it print multiple times for every client on the server... to every client on the server.


public void Event_MatchEnd(Event event, const char[] name, bool...
Showing results 1 to 25 of 500

 
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