Raised This Month: $7 Target: $400
 1% 

Showing results 1 to 25 of 180
Search took 0.02 seconds.
Search: Posts Made By: anssik
Forum: Code Snippets/Tutorials 03-15-2024, 23:11
Replies: 3
Views: 347
Posted By anssik
Re: [HL] Block Cheat Client "BHL"

This has nothing to do with Adrenaline Gamer (the legitimate Half-Life mod, which has its' own servers), this is about an unauthorized illegitimate Half-Life cheat client which can be used to play in...
Forum: New Plugin Submissions 03-05-2024, 03:43
Replies: 57
Views: 14,456
Posted By anssik
Re: Control Bots

What differences are between this and the ReHLDS version (attached)?
Forum: Unapproved/Old Plugins 02-29-2024, 21:56
Replies: 21
Views: 15,949
Posted By anssik
Re: [Precache X] 512 Limit Precache Fix

If I understood correctly, this plugin works for both HLDS and ReHLDS which is good, right? The other plugin cited to be too similar for unapproval of this one only works with regular HLDS, correct?...
Forum: New Plugin Submissions 02-29-2024, 16:26
Replies: 4
Views: 443
Posted By anssik
Re: [CS] Gore Lite

Updated to 0.2.

This fixes the problem where gib happens if player has taken damage from grenade/C4, but then dies by other damage like bullets. This is because the entity field m_bitsDamageType...
Forum: Code Snippets/Tutorials 02-28-2024, 04:26
Replies: 3
Views: 347
Posted By anssik
[HL] Block Cheat Client "BHL"

This code blocks the cheat client known as "BHL" which adds automatic perfect bunnyhopping and ducktapping to Half-Life. It is currently undetected by VAC.

With automatic perfect ducktap you can...
Forum: New Plugin Submissions 02-27-2024, 11:44
Replies: 4
Views: 443
Posted By anssik
[CS] Gore Lite

This is a lightweight version of Ultimate Gore plugin (https://forums.alliedmods.net/showthread.php?t=2039) for Counter-Strike and Condition Zero.

Gibs used are the default Half-Life ones, so no...
Forum: Unapproved/Old Plugins 02-26-2024, 04:31
Replies: 21
Views: 15,949
Posted By anssik
Re: [Precache X] 512 Limit Precache Fix

After being inactive for some years, I wondered why all the plugin development has since moved to Russian forums which I can't read.

Finally I got my answer in this post right here, you're...
Forum: Scripting Help 02-15-2024, 21:39
Replies: 5
Views: 308
Posted By anssik
Re: Make entity non-solid on death

This however seems to work correctly, I'll mark as solved after some more testing.

#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>

#define AUTHOR "Anon"
#define PLUGIN "HL...
Forum: Scripting Help 02-15-2024, 21:26
Replies: 5
Views: 308
Posted By anssik
Re: Make entity non-solid on death

I did it this way:

#include <amxmodx>
#include <engine>
#include <hamsandwich>

#define AUTHOR "Anon"
#define PLUGIN "HL Solid Corpse Fix"
#define VERSION "1.0"
Forum: Scripting Help 02-15-2024, 09:27
Replies: 5
Views: 308
Posted By anssik
Make entity non-solid on death

In HL: Opposing Force (gearbox) multiplayer, the corpse (or player?) entity stays solid for a solid second after death, leading to the effect of getting stuck on them for a bit. This is especially...
Forum: Code Snippets/Tutorials 02-11-2024, 22:56
Replies: 5
Views: 370
Posted By anssik
Re: [CS] CS 1.5 (Retro) Knife

@WATCH_D0GS UNITED

This version seems to indeed work correctly, even with bots and on knife maps.
So the problem was using Ham_Item_Deploy and then entity_set_string, which doesn't work...
Forum: Code Snippets/Tutorials 02-10-2024, 01:50
Replies: 5
Views: 370
Posted By anssik
[CS] CS 1.5 (Retro) Knife

Very simple addon to use the CS 1.5 knife model in CS 1.6.

Note that only the p_knife_r.mdl needs to be downloaded from server, since v_knife_r.mdl already exist by default in CS1.6 installation...
Forum: New Plugin Submissions 02-01-2024, 02:21
Replies: 6
Views: 661
Posted By anssik
Re: Half-Life | No Wall Gauss

Thanks for this.

What I was looking for though was to prevent self-damage from gauss, so riffing on your plugin here's one which does just that but does not prevent damage to enemies.
Forum: Unapproved/Old Plugins 02-01-2024, 02:16
Replies: 4
Views: 760
Posted By anssik
Re: Half-Life | Bullet Damage

I like this plugin.

Reminds me of what used to be the Linux mindset, a collection of simple tools, each of which do one thing well.

Here is slight improvement, placing the taken damage to...
Forum: Approved Plugins 02-01-2024, 01:43
Replies: 62
Views: 55,927
Posted By anssik
Re: No Shield

Small update, latest 0.2.1 version block precache of all models which have "shield" in the name, so if a custom map use "models/force_shield.mdl" or anything like that, it would be blocked.
...
Forum: Approved Plugins 01-31-2024, 19:49
Replies: 22
Views: 18,090
Posted By anssik
Re: LongJump Icon

Here is updated version which detects running mod and sets icon color to green when running Opposing Force.

203062 203063
Forum: New Plugin Submissions 01-31-2024, 16:14
Replies: 13
Views: 9,594
Posted By anssik
Re: [HL] Stacionary Guns Frag Counter

Here is update which add compatibility for Opposing Force and also fix possible bug which could happen if a player was damaged/killed with "env_laser" which doesn't belong to any "func_tanklaser".
Forum: Scripting Help 12-09-2010, 18:14
Replies: 57
Views: 16,467
Posted By anssik
Re: Custom Icon on HUD (Sprites)

And Valve did so good job fixing this very simple thing. Yes, they made it so that "connect" does not work, but "Connect" works. This motdfile slowhacking is very old stuff, but still Valve has done...
Forum: AMX Super 11-04-2009, 15:01
Replies: 9
Views: 6,268
Posted By anssik
Forum: Module Coding 10-11-2009, 16:32
Replies: 94
Views: 45,151
Posted By anssik
Forum: HL1 Servers (HLDS) 10-11-2009, 15:25
Replies: 3
Views: 6,322
Posted By anssik
Re: Z_Free: freed a pointer without ZONEID (error)

The booster causes the error message. Launch windows media player in the background to add fps instead.
Forum: Approved Plugins 08-15-2009, 07:18
Replies: 46
Views: 31,857
Posted By anssik
Re: Steam Friends Highlighter

I never thought something like this could be ever possible.
Forum: Unapproved/Old Plugins 08-15-2009, 06:51
Replies: 13
Views: 5,354
Posted By anssik
Re: Block Ghosting

I would like to know what I could adjust to make this better. Also where I can find plugins which can do this job, I searched for them and found none before I decided to make this.
Forum: Suggestions / Requests 07-27-2009, 20:28
Replies: 5
Views: 1,948
Posted By anssik
Re: [REQ] Weapon Damagecontrol for mod/valve

Try this. It lowers the HL shotgun damage by 20%. Untested, but should work.
Forum: Suggestions / Requests 07-27-2009, 08:53
Replies: 18
Views: 4,044
Posted By anssik
Showing results 1 to 25 of 180

 
Forum Jump

All times are GMT -4. The time now is 06:42.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode