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Posts Made By:
JLHack7
Forum:
Metamod:Source Plugins
07-06-2017, 18:18
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,283,389
Posted By
JLHack7
Re: Stripper:Source (Updated 2011-04-15)
I would really like a version for TF2 that dumps all prop_dynamic entities on the map, not just the ones that come with the map
Back in 2009, I first started making forts in the Left 4 Dead 2 DEMO...
Forum:
Plugin/Gameplay Ideas and Requests
06-15-2017, 13:32
Replies:
0
Alien Swarm Reactive Drop cheats
Views:
1,323
Posted By
JLHack7
Alien Swarm Reactive Drop cheats
They updated the old Alien Swarm game with a workshop, new content (including new weapons) and other stuff.
They use new code to detect the enabling of sv_cheats, so most cheat plugins don't work.
Forum:
Plugins
05-10-2017, 15:58
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,339,758
Posted By
JLHack7
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Jeezus crits, FlaminSarge, you're still active with this plugin? It's been 7 years.
You took out my old custom Family Business.
Forum:
Unapproved Plugins
04-06-2012, 01:23
Replies:
1
ent_fire
Views:
4,874
Posted By
JLHack7
ent_fire
This space is a placeholder for the plugin as it gets developed.
Planned features:
for 0.1:
sm_ent_fire: basic functions, target an entity by targetname and then fire an input on it.
for...
Forum:
Plugins
11-11-2010, 20:43
Replies:
11
[TF2] Target Practice v1.1
Views:
16,726
Posted By
JLHack7
Re: [TF2] Target Practice v1.1
Updated to v1.1
Changed target classname from prop_dynamic to prop_physics.
This should fix problems with hitboxes.
Also added the "DisableMotion" input post spawn so that the target still stays...
Forum:
Plugins
10-26-2010, 14:44
Replies:
511
[L4D-L4D2] New custom commands v1.0.9
Views:
395,560
Posted By
JLHack7
Re: [L4D-L4D2] New custom commands v1.0.6a
sm_cheat is bugged, doing ent_ commands with it doesn't work.
I'll post the sm_cheat I made a while ago (credits to Zuko for the base code, derived from his Weapon Spawner plugin)
Commands:...
Forum:
Plugins
10-26-2010, 14:35
Replies:
11
[TF2] Target Practice v1.1
Views:
16,726
Posted By
JLHack7
Re: [TF2] Target Practice
My bad I forgot about this thread for a bit.
The initial versions used Prop_Physics and worked flawlessly, but I had to fire the input "DisableMotion" after the entity was spawned (which I did...
Forum:
Plugins
10-19-2010, 14:15
Replies:
912
[L4D/L4D2] Character Select Menu (2.5a/b)
Views:
890,329
Posted By
JLHack7
Re: [L4D/L4D2] Character Select Menu (2.2)
Will switching to Infected from survivor team using CSM be fixed with 2.3?
Forum:
Plugins
10-16-2010, 15:10
Replies:
11
[TF2] Target Practice v1.1
Views:
16,726
Posted By
JLHack7
[TF2] Target Practice v1.1
Spawn the targets from TF2's training mode.
-- Commands
sm_addtarget <1-9>
The number determines what class the spawned target is.
If a number is not specified or an invalid number is...
Forum:
Scripting
01-28-2010, 16:04
Replies:
26
Working TF2 GiveNamedItem Configs
Views:
11,320
Posted By
JLHack7
Re: Working TF2 GiveNamedItem Configs
TF2 items_game.txt was updated with new hats.
You'll need to update the unlockables.rar for this.
Forum:
Scripting
01-20-2010, 19:11
Replies:
2
Changing a classname prior to spawn
Views:
1,083
Posted By
JLHack7
Re: Changing a classname prior to spawn
Because this is a slightly different subject. I had this idea as an alternative to the method I was thinking of in the previous thread. Two seperate ideas, two separate topics.
Forum:
Scripting
01-19-2010, 18:29
Replies:
2
Changing a classname prior to spawn
Views:
1,083
Posted By
JLHack7
Changing a classname prior to spawn
I had an idea about using prop_dynamic_create referring to the forts in the Thread I created earlier. Would it be possible to change a prop created with prop_dynamic_create to a...
Forum:
Scripting
01-19-2010, 17:46
Replies:
2
Hook prop_dynamic/physics_create?
Views:
2,062
Posted By
JLHack7
Re: Hook prop_dynamic/physics_create?
The problem is prop_dynamic_create does EXACTLY what I want already, it will create the prop perpendicular to the surface I'm looking at, and will be frozen in place (because it's prop_dynamic) as...
Forum:
Scripting
01-18-2010, 19:02
Replies:
2
Hook prop_dynamic/physics_create?
Views:
2,062
Posted By
JLHack7
Hook prop_dynamic/physics_create?
Is there a way to hook the creation of a prop created using either prop_physics_create or prop_dynamic_create, so that you get the entity index or some sort of way of referencing the entity created...
Forum:
Metamod:Source Plugins
12-12-2009, 14:54
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,283,389
Posted By
JLHack7
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Hello, I'm having a problem with Stripper in L4D2.
Ever since the demo, I've been hooked on building forts.
Several of my friends and I will stack & rotate the model...
Forum:
Unapproved Plugins
12-09-2009, 22:52
Replies:
164
Admin Cheats
Views:
225,768
Posted By
JLHack7
Re: Admin Cheats
Same with me, I'm having lots of problems with L4D2 + admin cheats plugin.
Once I remove the plugin everything works.
Since I can't use admin cheats, I've modified Zuko's weapon spawner plugin so...
Showing results 1 to 16 of 16
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