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Search: Posts Made By: ururu
Forum: Plugins 05-07-2021, 06:21
Replies: 334
Views: 277,088
Posted By ururu
Re: [L4D(2)] MultiSlots

is there a bug that can only exist up to 4 bots and players when used with this multitank, and last_boss_extended plugin?
in my server environment, the 5th and subsequent bots have been kicked.
...
Forum: Plugin/Gameplay Ideas and Requests 04-29-2021, 06:42
Replies: 5
Views: 1,459
Posted By ururu
Forum: Plugins 12-09-2020, 23:07
Replies: 334
Views: 277,088
Posted By ururu
Re: [L4D(2)] MultiSlots

This is the latest multislots with my additional code merged
You can control the number of bots at the start of the round by specifying "l4d_default_num_of_survivors" in the config. (As know, it's...
Forum: Plugins 12-06-2020, 23:29
Replies: 334
Views: 277,088
Posted By ururu
Re: [L4D(2)] MultiSlots

I'm not sure if this is what you want, but I've added code to control the number of bots at the start of the round on my server.(this feature is really just what I wanted :3)
for example, when set...
Forum: Plugin/Gameplay Ideas and Requests 12-06-2020, 22:43
Replies: 5
Views: 1,459
Posted By ururu
Re: [L4D2] Fix for Medkit Density

I found the problematic code about the problem that Medkit is generated indefinitely after Round Failed and the server lags.

look this code,


public evtItemPickup(Handle:event, const...
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