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Search: Posts Made By: ReCreator
Forum: Plugins 04-16-2024, 06:44
Replies: 1,105
Views: 434,357
Posted By ReCreator
Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]

#include <sourcemod>
#include <left4dhooks>
#include <left4dhooks_anim>

public void OnPluginStart()
{
HookEvent("player_death", Event_PlayerDeathPre, EventHookMode_Pre);
}
...
Forum: Plugins 04-15-2024, 12:50
Replies: 1,105
Views: 434,357
Posted By ReCreator
Re: [L4D & L4D2] Left 4 DHooks Direct (1.145) [03-Apr-2024]

L 04/15/2024 - 19:36:37: [SM] Exception reported: Entity -1 (-1) is invalid
L 04/15/2024 - 19:36:37: [SM] Blaming: left4dhooks.smx
L 04/15/2024 - 19:36:37: [SM] Call stack trace:
L 04/15/2024 -...
Forum: Plugins 04-13-2024, 10:45
Replies: 32
Views: 4,197
Posted By ReCreator
Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]

Is there any possibility to torn back l4d1 support, or makilng l4d1 version?
Forum: Scripting 03-26-2024, 11:06
Replies: 2
Views: 1,467
Posted By ReCreator
Re: [L4D2] Detect when a lobby has connected.

Found my own solution: https://forums.alliedmods.net/showthread.php?p=2750363
After cutting all reservation stuff, Left4Dhooks Direct lobby natives starts to work.
Might be usefull for someone.
Forum: Scripting 03-25-2024, 08:47
Replies: 2
Views: 1,467
Posted By ReCreator
Re: [L4D2] Detect when a lobby has connected.

How did you solve it?
Have the same conditions and no ideas...
Forum: Plugins 01-23-2024, 20:18
Replies: 1,105
Views: 434,357
Posted By ReCreator
Forum: Plugins 01-21-2024, 18:34
Replies: 32
Views: 15,334
Posted By ReCreator
Re: [L4D2] Shove Direction Fix

Plugin works on l4d1 as well, maybe someone interested.
Forum: Plugins 01-17-2024, 09:19
Replies: 46
Views: 45,772
Posted By ReCreator
Re: [L4D/L4D2]Enhanced Throwables (1.3 - 21/7/2018)

* Converted plugin source to the latest syntax. Requires SourceMod 1.8 or newer.
Forum: Plugins 11-23-2023, 20:03
Replies: 23
Views: 8,908
Posted By ReCreator
Re: [L4D] Shove Penalty Unlocker (1.5) [25-Apr-2022]

After disabling the plugin, it recovers 5 shoves, but penalty still on, even after map change...
sm 1.11, linux
Forum: Plugins 11-09-2023, 17:34
Replies: 1,105
Views: 434,357
Posted By ReCreator
Re: [L4D & L4D2] Left 4 DHooks Direct (1.139) [25-Oct-2023]

Something weird happend,
Address area = view_as<Address>(L4D_GetNearestNavArea(vOrigin, 10.0, false, false, true, 2));
This code was working fine for a long time, but now it almost always returns...
Forum: Plugin/Gameplay Ideas and Requests 10-13-2023, 08:20
Replies: 11
Views: 2,859
Posted By ReCreator
Forum: Plugin/Gameplay Ideas and Requests 10-10-2023, 17:24
Replies: 11
Views: 2,859
Posted By ReCreator
Re: [L4D2] check entity start or end saferoom

Is there any way to detect same thing in L4D1?
Tried such thing with Left 4 Dhooks stuff, but it didn't work, returns 0.

int spawnattributes =...
Forum: Extensions 10-01-2023, 12:45
Replies: 115
Views: 46,059
Posted By ReCreator
Re: [TF2 & L4D & L4D2] Actions

After installing latest actions(from main page) server crashes on 1 client connect.
L4D1, SM 1.11, Linux.
Forum: Plugins 09-18-2023, 18:02
Replies: 7
Views: 2,975
Posted By ReCreator
Re: [L4D1] Doing Valve's Job

I am not vs player at all, and plugin seems only L4D2...
Maybe I will update main post later with vs plugins, after sort out this issue.
Forum: Plugins 09-18-2023, 17:50
Replies: 7
Views: 2,975
Posted By ReCreator
[L4D1] Doing Valve's Job

CHAPTER 1: RULES

1. READ ALL DESCRIPTION BEFORE ASKING. I will not answer the questions with answers mentioned below.
2. All fixes I made and use by myself, they are fine for me, may not be fine...
Forum: Plugins 07-15-2023, 05:17
Replies: 1,105
Views: 434,357
Posted By ReCreator
Re: [L4D & L4D2] Left 4 DHooks Direct (1.134) [10-Jul-2023]

Got this error:

L 07/14/2023 - 22:46:21: [SM] Exception reported: NULL not allowed
L 07/14/2023 - 22:46:21: [SM] Blaming: left4dhooks.smx
L 07/14/2023 - 22:46:21: [SM] Call stack trace:
L...
Forum: Plugins 05-10-2023, 17:12
Replies: 11
Views: 5,022
Posted By ReCreator
Re: [L4D2] A2S Info Change (1.1.0) [11-Mar-2023]

Is there any possibilty to add L4D1 support?
Especialy interested in map string change. Its realisation in plugin is awesome, much better than the original.
Forum: Plugins 05-02-2023, 18:37
Replies: 34
Views: 17,803
Posted By ReCreator
Forum: Off-Topic 10-06-2022, 13:49
Replies: 33
Views: 12,790
Posted By ReCreator
Re: Goodbye SM

Thank you for everything.
Wish you the peaceful skies above...
Forum: General 05-11-2022, 17:47
Replies: 17
Views: 6,170
Posted By ReCreator
Re: [l4d2] Help! l4d2 linux server crash Accelerator log

How did you fixed Sys_Error_Internal ?
Nevermind

Can someone pls fix similar issue in L4D1(engine.so!Sys_Error_Internal(bool, char const*, char*) + 0xf2 (https://crash.limetech.org/ywrfz57pkrsi))...
Forum: Plugins 04-13-2022, 16:36
Replies: 94
Views: 40,985
Posted By ReCreator
Re: [L4D & L4D2] ZSpawn: Zombie Spawn manager (v1.2.5)[09-Mar-2021]

Probably I misunderstood something, but it seems to me plugin doesn't work as it should.
When I set convars:
zspawn_dir_allow_tank 0
zspawn_dir_allow_witch 0
zspawn_autotank_min 3...
Forum: Plugins 04-02-2022, 18:12
Replies: 13
Views: 4,839
Posted By ReCreator
Re: [L4D1] Tank Burn Damage Over Time (Coop) [v1.0.0 | 14-October-2021]

g_hCvar_Interval doesn't work because you set timer by default:

g_tBurn = CreateTimer(0.5, TimerBurn, _, TIMER_REPEAT);
Forum: Plugins 03-24-2022, 20:25
Replies: 3
Views: 8,189
Posted By ReCreator
Re: [L4D] Minigun survivor launcher fix

Same in l41, does nothing
Forum: Plugins 03-24-2022, 17:37
Replies: 8
Views: 4,376
Posted By ReCreator
Re: [L4D/L4D2] Tank - MiniGun Priority Patch | 0.4 : August 18, 2021 |

After last l4d1 update got offset error: [TMPP] Offset \"TAUpdate_MiniGunCondition\" Incorrect!
SM 1.10, Linux
Forum: Plugins 02-01-2022, 17:14
Replies: 23
Views: 8,908
Posted By ReCreator
Re: [L4D] Shove Penalty Unlocker (1.2) [07-Sep-2021]

It seems to me that signature is broken in Linux L4D1 1041 update.
Showing results 1 to 25 of 87

 
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