Raised This Month: $159 Target: $400
 39% 

Showing results 1 to 25 of 500
Search took 0.21 seconds.
Search: Posts Made By: EFFx
Forum: New Plugin Submissions 11-23-2019, 18:18
Replies: 44
Views: 9,389
Posted By EFFx
Re: Public Pug Mod

I compile normally with both 1.8.2 and 1.8.3 here, try putting the #include <dhudmessage> inside the AMXX_VERSION_NUM check, should fix your issue.
Forum: New Plugin Submissions 11-22-2019, 22:30
Replies: 44
Views: 9,389
Posted By EFFx
Re: Public Pug Mod

If you use the 1.8.2, then you should use client_buy.amxx plugin as well, since it registers the native I use. Also, I compile it normally here with both versions, did u change something?
Forum: New Plugin Submissions 11-02-2019, 18:01
Replies: 8
Views: 766
Posted By EFFx
Re: Saved ya

Death Match is not a good idea to use it since most of the time you're confronting someone while another player is shooting at you, it's not recommended. So here's the deal:

Use...
Forum: New Plugin Submissions 11-02-2019, 15:46
Replies: 8
Views: 766
Posted By EFFx
Saved ya

Saved ya

- Description
- This plugin is based on a feature that CSGO has, that's when a player kill an enemy while another teammate is being killed or was about to be killed by him, it prints a...
Forum: New Plugin Submissions 10-31-2019, 22:27
Replies: 10
Views: 1,830
Posted By EFFx
Re: MatterAMXX

So basically, I can register the whatsapp with the server and when someone join or leave the server, a message is sent to the group or person on whatsapp?
Forum: New Plugin Submissions 10-31-2019, 00:36
Replies: 477
Views: 46,967
Posted By EFFx
Re: PUBNite: BattleRoyale MOD - V2.8 VERSION RELEASED!

Updated to 2.9:

- New features

- Now players can use shotguns as secondary weapon.
- Added backweapons plugin, edited a some things to make it work together with the MOD.

- Changes

- Now...
Forum: Suggestions / Requests 10-26-2019, 17:22
Replies: 14
Views: 699
Posted By EFFx
Re: Spray Cooldown

With Ham_Player_Impulse, check if the pev_impulse from the player is 201, return HAM_SUPERCEDE to block it and then print the message cooldown.
Forum: Suggestions / Requests 10-22-2019, 15:34
Replies: 3
Views: 343
Posted By EFFx
Re: [WTB] Plugin resolver serverside

So how old are you live?
Forum: Scripting Help 10-17-2019, 00:02
Replies: 10
Views: 509
Posted By EFFx
Re: Read file backwards

Simplesmente, vocÍ le o arquivo normalmente de cima pra baixo e quando vocÍ for registrar o menu, comece do ultimo, pegando os valores decrescentes. Tipo, normalmente se utiliza o loop usando ++, ť...
Forum: New Plugin Submissions 10-10-2019, 17:42
Replies: 9
Views: 1,505
Posted By EFFx
Re: Real Speed

First of all, he shouldn't use this kind of loop, better use get_players.
Forum: Suggestions / Requests 10-01-2019, 19:07
Replies: 10
Views: 567
Posted By EFFx
Forum: Scripting Help 09-20-2019, 21:09
Replies: 5
Views: 720
Posted By EFFx
Re: Play during freeze time

http://www.amxmod.net/forum/showthread.php?tid=246
Forum: Suggestions / Requests 09-19-2019, 18:49
Replies: 6
Views: 599
Posted By EFFx
Re: [Qustion] Hud Position...

What code should I remake?
Forum: Scripting Help 09-19-2019, 18:03
Replies: 4
Solved nvault
Views: 409
Posted By EFFx
Re: nvault

You can use this:


#if AMXX_VERSION_NUM < 183
#define client_disconnected client_disconnect
#endif
Forum: Suggestions / Requests 09-19-2019, 18:01
Replies: 6
Views: 599
Posted By EFFx
Re: [Qustion] Hud Position...

I could suggest 0.02 as X position and 0.23 for the Y position.
Forum: Scripting Help 09-08-2019, 12:01
Replies: 20
Views: 1,146
Posted By EFFx
Re: Enum bits for menu options

The charsmax is a macro which contains the same thing you've used. Basically it's the same, but amxx already gives you a format to make it easier to write, so you can use it, its up to you.
Forum: New Plugin Submissions 09-05-2019, 21:30
Replies: 23
Views: 4,703
Posted By EFFx
Re: CS1.6Bet.com

What bug is happening with the roulette? It works normally here, I started 10x and it rolled as it should do. About the jackpot, i'll check that later, thank you for noticing.
Forum: New Plugin Submissions 09-05-2019, 20:10
Replies: 26
Views: 3,143
Posted By EFFx
Re: Bullet Speed Management

I've removed the hud damage displayment on the v1.3 update.

Just to let someone who wants to know, i'm currently working on bullet penetration, it could take too long because i'm currently no...
Forum: New Plugin Submissions 09-04-2019, 21:28
Replies: 477
Views: 46,967
Posted By EFFx
Re: PUBNite: BattleRoyale MOD - RELEASED V2.7 VERSION !

Updated the MOD:

- New features

- Now the mp_autoteambalance does not affect the bots.
- Added a new cvar: pubnite_grappler_distance.
- Now the PUBNite_Votemap has another format to start the...
Forum: New Plugin Submissions 09-04-2019, 21:16
Replies: 98
Views: 12,578
Posted By EFFx
Re: [AMXX] CSGO Round End Events

Updated the plugin:

- Changed the whole way to get an event from the round.
- Fixed some messages and checks inside the plugin.
- Removed the chance format, it's totally random (but rare events...
Forum: New Plugin Submissions 09-01-2019, 17:51
Replies: 477
Views: 46,967
Posted By EFFx
Re: PUBNite: BattleRoyale MOD - RELEASED V2.7 VERSION !

Ok, I think i'll need to use the power of the human brain to guess why you can not compile those plugins and then fix them for ya, right?
Forum: New Plugin Submissions 08-29-2019, 19:13
Replies: 30
Views: 6,952
Posted By EFFx
Re: Thor Weapon Pickup

Updated the plugin.

- Removed the hud message when someone picks up the weapon.
- Changed the way to get the weapon, now it actually works like Thor's Hammer - the weapon starts moving at you,...
Forum: New Plugin Submissions 08-29-2019, 18:24
Replies: 29
Views: 6,783
Posted By EFFx
Re: Run boost

Updated the code, made it much more optimized than before, hiding the touch format and using only the JUMP forward provided by hamsandwich.
Forum: New Plugin Submissions 08-28-2019, 21:27
Replies: 44
Views: 9,389
Posted By EFFx
Re: Public Pug Mod

I've made some changes to the pug. I've also, added .unready and Best of Three in the second half if no teams made more than 10 rounds, otherwise, it starts as LIVE.
Forum: Suggestions / Requests 08-18-2019, 03:22
Replies: 17
Views: 915
Posted By EFFx
Re: [ReQ] teams switch after round 10

Yes, the code switches both scores but after the sv_restary it'll be reseted again, I've fixed it.
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 05:16.


Powered by vBulletin®
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Theme made by Freecode