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Search: Posts Made By: bloodypizza
Forum: Scripting Help 12-28-2006, 14:17
Replies: 1
Views: 637
Posted By bloodypizza
Re: Changing level > call function

never mind, got it to work:
register_event("30", "change_level_event", "a")
Forum: Scripting Help 12-28-2006, 13:23
Replies: 1
Views: 637
Posted By bloodypizza
Changing level > call function

Hi! Read the title!

I want to call a function when the time remaining hits 0 and the scoreboard is being displayed to every one.
Is it possible to do this with a...
Forum: Scripting Help 12-27-2006, 16:53
Replies: 14
Views: 2,170
Posted By bloodypizza
Re: Client throws a grenade > call function

THX alot, +karma to both of you (you that came with the up with the whole "register_forward(FM_SetModel,"fw_setmodel")" idea, and that penguin guy for trying to help).
Forum: Scripting Help 12-25-2006, 23:20
Replies: 14
Views: 2,170
Posted By bloodypizza
Client throws a grenade > call function

Read the title!

I'm scripting for a Half-Life (1) mod youv'e never heard of (Half-Life 2: Jakin' Bacon Source).
In that mod you can use normal Half-Life grenades.
I want to play a sound...
Forum: Scripting Help 12-08-2006, 21:59
Replies: 1
Views: 655
Posted By bloodypizza
Moving player using origin data

Hi, I'm making a plugin that will allow the admin to add points that all players will be teleported to when they've spawned from death.
But I've run into some problems when I'm trying to teleport...
Forum: Approved Plugins 09-27-2006, 14:30
Replies: 40
Views: 26,354
Posted By bloodypizza
Re: GAIO ( Glow All In One ! ) ( V1.2)

WOW! This gayo plugin contains like no colors at all! :nono:

But good idea tough! :up:
Forum: Approved Plugins 09-27-2006, 11:52
Replies: 8
Views: 12,085
Posted By bloodypizza
Forum: Approved Plugins 09-23-2006, 08:20
Replies: 81
Views: 33,613
Posted By bloodypizza
Re: SC STUFF PLUGIN

Hope this isn't double postin, but;
Wouldn't it be better if instead of money you buyed thins for scores?
Just a suggestion...
Forum: Unapproved/Old Plugins 09-23-2006, 08:15
Replies: 122
Views: 44,502
Posted By bloodypizza
Re: Entmoving

You mean like array.mdl? well, IT'S NOT A MODEL IT'S A MODUUUUUUUULE!!! :mrgreen:
Forum: Unapproved/Old Plugins 09-23-2006, 08:13
Replies: 122
Views: 44,502
Posted By bloodypizza
Re: Entmoving

Nice idéa, a plugin version of EntMOD that doesn't crash, and you no longer have to add admins in a txt-file.
btw, saving the ents shouldn't be a problem, store ALL keyvalues from the ents you...
Forum: General 09-23-2006, 07:29
Replies: 3
Views: 1,683
Posted By bloodypizza
Re: dedicated server/HLDS 101 not showing up in steam game list?

I don't think it's under My games, I think it's under Tools.
Forum: General 09-23-2006, 07:27
Replies: 2
Views: 995
Posted By bloodypizza
Re: amxmisc

I think it's more like an include.
Open addons\amxmodx\scripting\include\amxmisc.txt .
Forum: Approved Plugins 09-22-2006, 15:13
Replies: 29
Views: 46,045
Posted By bloodypizza
I cant dl this becose of McAfee, virus warning...

I cant dl this becose of McAfee, virus warning HAHAHAHA!!!
btw I included a version of the plugin WITHOUT all say /godmode-like things:
Forum: Approved Plugins 09-22-2006, 14:18
Replies: 20
Views: 59,091
Posted By bloodypizza
Re: AFK Bomb

* Description: Drop bomb when player is AFK for 30 secs
into
* Description: Drop bomb when player is AFK for 20 secs (can be changed by cvar mp_afktime)
Forum: Scripting Help 09-16-2006, 11:20
Replies: 13
Views: 2,372
Posted By bloodypizza
Re: World of Warcraft Mod

YOU DAMN RASIST! (http://sweden.istheshit.net)
Forum: Scripting Help 09-15-2006, 12:31
Replies: 5
Views: 1,192
Posted By bloodypizza
Forum: Scripting Help 09-14-2006, 15:56
Replies: 13
Views: 2,372
Posted By bloodypizza
Re: World of Warcraft Mod

Ja?
Det finns tydligen kast-yxor i Pirates Vikings and Knights II, så jag tror jag "lånar" modelerna där ifrån när jag ska testa om det funkar, att kasta och så.
Forum: Scripting Help 09-14-2006, 15:33
Replies: 13
Views: 2,372
Posted By bloodypizza
Re: World of Warcraft Mod

Hmmm kanske kan hjälpa dig med att få en spelare att kasta saker, men inte just nu, måste äta!
Bra idé förrästen, men snälla, ta inte med något som inkluderar awp eller osynlighet, det är bara...
Forum: Approved Plugins 09-14-2006, 15:25
Replies: 387
Views: 242,982
Posted By bloodypizza
1.4 - Multilinguage?

1.4 - Multilinguage?
I would be happy to traslate it into swedish.
Forum: Scripting Help 09-14-2006, 12:57
Replies: 13
Views: 2,372
Posted By bloodypizza
Re: World of Warcraft Mod

You could make like an axe, and if you get the "Throw axe" skill then you could throw it and the axe would do more dmg than a normal knife, if you get the "Bigger axe" skill.
Forum: Scripting Help 09-14-2006, 12:51
Replies: 5
Views: 1,192
Posted By bloodypizza
Re: PLZ help a stupid newbie! (COMPILING ERROR)

And how do I index it? I don't get any errors with argo or arg.
Forum: News 09-13-2006, 20:32
Replies: 33
Views: 39,548
Posted By bloodypizza
Re: Compiler Improvements!

Hahaha I didnt wrote it becose I wanted it to work.
And I guess I'm to used of writing JavaScript and Batch-files.

I LOVE BATCH-FILES!:up:
Forum: Scripting Help 09-13-2006, 19:55
Replies: 6
Views: 1,072
Posted By bloodypizza
Re: Why doesn't this code work?

new CsTeams:teamSaid = cs_get_user_team(id);to:
new teamSaid = cs_get_user_team(id);

or

if(cs_get_user_team(i) == teamSaid) {
to
if(cs_get_user_team(i) == CsTeams:teamSaid) {
does it work...
Forum: Scripting Help 09-13-2006, 19:51
Replies: 6
Views: 1,072
Posted By bloodypizza
Re: Why doesn't this code work?

Does it work when you remove

if(cs_get_user_team(i) == teamSaid) {


}
?
BTW, you should post the whole code (#include thepiratebaymodule)
Forum: Scripting Help 09-13-2006, 19:41
Replies: 6
Views: 1,072
Posted By bloodypizza
Re: Why doesn't this code work?

client_cmd(i, "speak sound/testing/talk.wav");Shouldent it be spk instead of speak? I think it should
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