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Natsheh
Forum:
Code Snippets/Tutorials
02-06-2024, 13:49
Replies:
39
ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
Views:
29,762
Posted By
Natsheh
Re: ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
You can use this one (https://github.com/Natsheh11/Jailbreak-Main-Mod/blob/main/cstrike/addons/amxmodx/scripting/include/rog.inc)its modified and it has been optimized...
Althought you need to save...
Forum:
Code Snippets/Tutorials
03-03-2022, 16:40
Replies:
39
ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
Views:
29,762
Posted By
Natsheh
Re: ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
Edit : Bad maps ( skybox around the whole map ) would rather not to be used.
Forum:
Code Snippets/Tutorials
12-25-2021, 11:56
Replies:
39
ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
Views:
29,762
Posted By
Natsheh
Re: ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
Here's the map example. (https://gamebanana.com/mods/89853)
Forum:
Code Snippets/Tutorials
12-25-2021, 07:21
Replies:
39
ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
Views:
29,762
Posted By
Natsheh
Re: ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
If its possible to validate the origins and not spawn them outside of the maps for maps that have a skybox around the whole map,
and also if you can add a safety check for the player not spawn...
Forum:
Code Snippets/Tutorials
01-29-2021, 16:36
Replies:
39
ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
Views:
29,762
Posted By
Natsheh
Re: ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
I think the Float:MinDistance doesn't work quiet well, i tried spawn some boxes around the map and each box have 600.0 unit distance between the other, but it fails and spawns nearby.
Edit : I...
Showing results 1 to 5 of 5
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