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Search: Posts Made By: LumiStance
Forum: Plugins 09-25-2017, 22:41
Replies: 22
Views: 42,739
Posted By LumiStance
Re: [CSS] Gun Menu - A Pawn only (smx) interpretation of CSS:DM

Yes, you will need to edit and recompile the plugin (the sp file).
You can use the compile tool here: http://www.sourcemod.net/compiler.php
Forum: Plugins 09-15-2017, 13:12
Replies: 22
Views: 42,739
Posted By LumiStance
Re: [CSS] Gun Menu - A Pawn only (smx) interpretation of CSS:DM

Yes, there is a way.
On line 556 you will find if (g_SpawnHE)
Change that to if (g_SpawnHE && !IsFakeClient(client_index))

You can make a similar modification for other items you don't want the...
Forum: Plugins 11-18-2013, 16:47
Replies: 59
Views: 76,583
Posted By LumiStance
Re: [CSS] Deathmatch Lite Respawn - Now with Spawn and GunGame LevelUp Protection

In the first post, there is a section titled:
Files:
The location of cstrike/cfg/sourcemod/dmlite.cfg is stated.

In section:
Configuration Variables (Change in dmlite.cfg):
The name of the...
Forum: Plugins 11-14-2013, 00:01
Replies: 22
Views: 42,739
Posted By LumiStance
Re: [CSS] Gun Menu - A Pawn only (smx) interpretation of CSS:DM

I'll have to test them when I get some time.



My tongue was in cheek. I had gotten the impression that you had expected me to know that tidbit of news. I didn't realize how easy it was to rub...
Forum: Plugins 11-13-2013, 17:53
Replies: 22
Views: 42,739
Posted By LumiStance
Re: [CSS] Gun Menu - A Pawn only (smx) interpretation of CSS:DM

I appreciate your concern, FindSendPropOffs and SetEntData are still valid API functions.


I'm aware of that.



Did not see the memo. Do you have a link?
Forum: Plugins 11-02-2013, 20:49
Replies: 22
Views: 42,739
Posted By LumiStance
Re: [CSS] Gun Menu - A Pawn only (smx) interpretation of CSS:DM

Here's an update, have not tested my self.
sm_gunmenu_enable
Forum: Plugins 04-29-2013, 23:45
Replies: 5,300
Views: 3,306,969
Posted By LumiStance
Re: [CS:S/CS:GO] GunGame - Configs for Multiple Server Instances

I run two instances of gungame. I have two sets of config files. Under an older version, I had the configs under my their own addons/sourcemod trees (ie addons/sm_27015 and addons/sm_27018)...
Forum: Source Servers (SRCDS) 04-28-2013, 05:15
Replies: 2
Views: 1,065
Posted By LumiStance
[Rant] OMFG Steampipe

In linux steamcmd.sh, I gave it a command of force_install_dir ~/base-css/css It created a sub directory called ~ Must of been written by a windows guy. I'm up to late and didn't give a second...
Forum: Plugins 11-25-2012, 23:26
Replies: 32
Views: 70,572
Posted By LumiStance
Re: [CS:S/CS:GO] Ammo Replenishment Lite - Refill on kill and Restock when out

Updated to v1.5
Improvement:
Add guns for CS:GO

Also added a code generator for the CacheClipSize() function.
It takes a list of guns and clip sizes, and outputs the else if blocks.
Runs in...
Forum: Plugins 09-29-2012, 22:03
Replies: 32
Views: 70,572
Posted By LumiStance
Re: [CSS] Ammo Replenishment Lite - Refill on kill and Restock when out

Thanks for taking initiative. I have updated the thread.
Forum: Plugins 09-29-2012, 22:02
Replies: 32
Views: 70,572
Posted By LumiStance
Re: [CSS] Ammo Replenishment Lite - Refill on kill and Restock when out

Thanks for the suggestions. My main motivation for keeping it is as a reference for others when they have a true need. Wish there was a cleaner way to have pawn do a 32 bit integer compare on...
Forum: Plugins 09-29-2012, 21:56
Replies: 32
Views: 70,572
Posted By LumiStance
Re: [CSS] Ammo Replenishment Lite - Refill on kill and Restock when out

Sorry for the delay, been rather busy.
Try this. I haven't tested it. If you have problems send me a PM with details.
Forum: Coding MM:S Plugins & SM Extensions 07-06-2012, 20:20
Replies: 27
Views: 7,763
Posted By LumiStance
Re: Paying for BASIC help

I think these changes need to be made to the mmsource sourcecode package.
I know I did some unneeded google searches :(
https://bugs.alliedmods.net/show_bug.cgi?id=5377


I did succeed in...
Forum: Coding MM:S Plugins & SM Extensions 07-06-2012, 19:00
Replies: 27
Views: 7,763
Posted By LumiStance
Re: Paying for BASIC help

Thanks for the info everybody. The online documentation is not exactly thorough on the requirements.



You are awesome! Thanks.

When I get a change to walk through this, I'll make any...
Forum: Coding MM:S Plugins & SM Extensions 07-04-2012, 01:52
Replies: 27
Views: 7,763
Posted By LumiStance
Re: Paying for BASIC help

Any recommendation for the VM?
Does the Debian version matter if you don't distribute plugins?
I was attempting on a server with squeeze/sid.

How dependent is win32 on visual studio (may not be...
Forum: Coding MM:S Plugins & SM Extensions 07-04-2012, 01:10
Replies: 27
Views: 7,763
Posted By LumiStance
Re: Paying for BASIC help

This is bloody pitiful! The last edit to http://wiki.alliedmods.net/Metamod:Source_Environment was by me 2 years ago. I never did get a working environment put together (was attempting linux).
...
Forum: General 07-03-2012, 02:49
Replies: 35
Views: 15,605
Posted By LumiStance
Re: [FIX] LATEST STEAM UPDATE CRASH [FIX]

Or test out [CSS] Gun Menu - A Pawn only (smx) interpretation of CSS:DM (https://forums.alliedmods.net/showthread.php?t=172033) (shameless plug)

It does not use custom gamedata
Forum: General 07-03-2012, 02:10
Replies: 35
Views: 15,605
Posted By LumiStance
Re: [FIX] LATEST STEAM UPDATE CRASH [FIX]

I concur.

As my game data was already updated, I skipped the last directory.

I confirm 5 minutes of uptime (haven't connected yet as player).
Update: 40 minutes up. Client crashed on map...
Forum: Plugins 05-23-2012, 20:21
Replies: 32
Views: 70,572
Posted By LumiStance
Re: [CSS] Ammo Replenishment Lite - Refill on kill and Restock when out

What is the point of adding a command when the plugin replenishes automatically?

Have you looked at the gungame config? Specifically:
/* Auto reload current level weapon on kill */
...
Forum: Plugins 03-14-2012, 22:59
Replies: 46
Views: 93,128
Posted By LumiStance
Re: Gungame-Deathmatch

This plugin is not supposed to work.
Unfortunately, TechKnow hasn't edited the first post.
And a moderator has yet to unapprove this thread.

The replacement is here: [CSS] Deathmatch Lite...
Forum: Plugins 03-12-2012, 01:40
Replies: 22
Views: 62,871
Posted By LumiStance
Re: [CSS] Random Skin/Model Change

Please provide the context for the above answers.

standard skin -> Even when the plugin is enabled and CT's have custom skins?

sm_skinapp 1 -> By default, the plugin applies the skins (do have...
Forum: Plugins 03-11-2012, 21:19
Replies: 22
Views: 62,871
Posted By LumiStance
Re: [CSS] Random Skin/Model Change

Are there any errors in you server logs? Or in the client console?

Do the Terrorist have the standard skin?
Forum: Plugins 03-05-2012, 15:01
Replies: 46
Views: 93,128
Posted By LumiStance
Re: Gungame-Deathmatch

There is, but this is not the place to ask.
Unfortunately, there is not a specific plugin yet.

It will be something for me to consider when I implement FFA (Free For All).
BTW, I'm maintain this...
Forum: Off-Topic 01-20-2012, 20:54
Replies: 5
Views: 1,183
Posted By LumiStance
Re: Tips for contacting law makers

And my representative
Forum: Off-Topic 01-20-2012, 20:53
Replies: 5
Views: 1,183
Posted By LumiStance
Re: Tips for contacting law makers

Here's the response from 1 of my senators
Showing results 1 to 25 of 173

 
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