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Posts Made By:
PenguinPrince
Forum:
Plugins
03-06-2010, 00:44
Replies:
185
[TF2] Prop Bonus Round (1.3)
Views:
84,789
Posted By
PenguinPrince
Re: [TF2] Prop Bonus Round (v0.5)
I have this on two of my servers and my people are loving it so far. Great Job.
Forum:
Unapproved Plugins
03-06-2010, 00:39
Replies:
2
[TF2] Losing Team Respawn
Views:
2,430
Posted By
PenguinPrince
Re: [TF2] Losing Team Respawn
How is this different than the existing bonus round respawn plugin.
http://forums.alliedmods.net/showthread.php?p=637112
Forum:
Plugins
01-23-2010, 11:54
Replies:
39
Door-Spawner
Views:
34,802
Posted By
PenguinPrince
Re: Door-Spawner
I had the allow player use set to 1 and it didn't work, and i was looking at the doors to remove them and it wasn't working :S
Forum:
Plugins
01-23-2010, 04:43
Replies:
39
Door-Spawner
Views:
34,802
Posted By
PenguinPrince
Re: Door-Spawner
Ok so I tested out the newest version on my tf2 server and yes I can spawn the doors, but the remove door command doesn't work. It will give the confirmation text saying "You removed a door." but the...
Forum:
Unapproved Plugins
10-15-2009, 10:00
Replies:
458
[TF2] Premium Members & Web Interface [v1.2]
Views:
148,915
Posted By
PenguinPrince
Re: [TF2] Premium Members [v0.4]
I could kiss you <3
Forum:
Unapproved Plugins
10-13-2009, 00:40
Replies:
99
[TF2] Freeze Tag
Views:
52,152
Posted By
PenguinPrince
Re: [TF2] Freeze Tag
Seems pretty cool and well thought out. I will be testing this on one of my servers sometime tonight. I'll let ya know what I think.
Forum:
Unapproved Plugins
10-12-2009, 01:33
Replies:
458
[TF2] Premium Members & Web Interface [v1.2]
Views:
148,915
Posted By
PenguinPrince
Re: [TF2] Premium Members [v0.4]
If you have a player that uses the !dark command and then the !normal, they lose the tint they are give on spawn. Is there a way you can make it when they use !normal it detects what the spawning...
Forum:
Unapproved Plugins
10-09-2009, 23:51
Replies:
458
[TF2] Premium Members & Web Interface [v1.2]
Views:
148,915
Posted By
PenguinPrince
Re: [TF2] Premium Members [v0.4]
:oops: ok , just caught me off guard when a heavy came storming around a corner at full speed and shooting me. I was like "aw **** this is gonna hurt.".
I laughed so hard though because the model...
Forum:
Unapproved Plugins
10-09-2009, 01:58
Replies:
458
[TF2] Premium Members & Web Interface [v1.2]
Views:
148,915
Posted By
PenguinPrince
Re: [TF2] Premium Members [v0.4]
I am not sure if it was intentional. But the heavy does not get a speed penalty against him while spinning his gun or shooting it while a boost is active on him. It acts like it is trying to give it...
Forum:
Unapproved Plugins
10-08-2009, 23:06
Replies:
312
[TF2] Themes v0.8 (Bug Fixes + 1 New Theme)
Views:
160,593
Posted By
PenguinPrince
Re: [TF2] Themes
Ok i tried this on my server, it would change the sky box and the lighting but would not use the particles at all.
I edited the whitelist, added everything to my fast download and nothing.
I then...
Forum:
Unapproved Plugins
10-05-2009, 22:37
Replies:
458
[TF2] Premium Members & Web Interface [v1.2]
Views:
148,915
Posted By
PenguinPrince
Re: [TF2] Premium Members [v0.2.1]
Just an idea for the heavy since you do not have one, but to make it to when they activate the !premium, they get a moment of invul as to either heal or get away from a situation but are unable to...
Forum:
Unapproved Plugins
10-05-2009, 01:28
Replies:
458
[TF2] Premium Members & Web Interface [v1.2]
Views:
148,915
Posted By
PenguinPrince
Re: [TF2] Premium Members [v0.2]
all I can say is I love you. I have been working on something similar to this but I have so many things to do I haven't had the time to do hardly anything with it. Now I don't have to :P
Forum:
Unapproved Plugins
10-02-2009, 03:01
Replies:
48
Spy Disguise: Sentry *Beta*
Views:
20,137
Posted By
PenguinPrince
Re: Spy Disguise: Sentry *Beta*
it is a linux box and I am not getting any error messages or anything. this is a very Odd bug
Forum:
Unapproved Plugins
09-30-2009, 23:42
Replies:
48
Spy Disguise: Sentry *Beta*
Views:
20,137
Posted By
PenguinPrince
Re: Spy Disguise: Sentry *Beta*
ok i can compile it but for some reason, even with the standard one you provided that is pre compiled, it gets stuck on a rather large and annoying sound that will not go away from that person even...
Forum:
Plugins
09-28-2009, 00:41
Replies:
28
Trophies
Views:
24,509
Posted By
PenguinPrince
Re: Trophies
I love this plug-in but I wasn't fond of how it didn't let you know when you picked up a trophy.
So I added a line to print to the client that they picked up the trophy and added in some lines to...
Forum:
Unapproved Plugins
09-27-2009, 13:31
Replies:
48
Spy Disguise: Sentry *Beta*
Views:
20,137
Posted By
PenguinPrince
Re: Spy Disguise: Sentry *Beta*
omg i <3 you i was half asleep and didn't think to run through the code, i have no error now but I am getting the same thing as you where it just wont do anything after compiled.
Forum:
Unapproved Plugins
09-26-2009, 23:00
Replies:
48
Spy Disguise: Sentry *Beta*
Views:
20,137
Posted By
PenguinPrince
Re: Spy Disguise: Sentry *Beta*
I have the RMF files and when i go to change the model and the sounds i get a compile error 010. <_< however if i leave the sounds be or leave the model be it will compile. I checked several times...
Forum:
General
08-14-2009, 22:19
Replies:
163
Sourcemod 1.2.1 goes haywayre with latest update
Views:
50,711
Posted By
PenguinPrince
Re: Sourcemod 1.2.1 goes haywayre with latest update
I did the exact same thing and nothing still. it won't even recognize the commands.
Showing results 1 to 18 of 18
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