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Posts Made By:
Mixtaz
Forum:
Scripting Help
11-03-2023, 06:22
Replies:
7
Restrict FPS of specific player
Views:
831
Posted By
Mixtaz
Re: Restrict FPS of specific player
I have changed my code, there are no useless loops anymore:
#include < amxmodx >
#define PLUGIN_VERSION "1.1a"
#define TASK_FREQ 2.0
#define MAX_FPS 100
#define OVERRIDE_STATE 0
#define...
Forum:
Scripting Help
10-26-2023, 04:25
Replies:
7
Restrict FPS of specific player
Views:
831
Posted By
Mixtaz
Restrict FPS of specific player
Hello everyone. I have rather peculiar problem. There is a guy on my server who is playing on very high fps and he is doing something called SGS (stand-up ground strafing) and some sort of parachute...
Forum:
Scripting Help
10-29-2020, 08:12
Replies:
3
Index out of bounds
Views:
633
Posted By
Mixtaz
Re: Index out of bounds
10:10:25: [AMXX] [0] biohazard.sma::equipweapon (line 1706)
weaponid[1] = get_weaponid(g_primaryweapons[g_player_weapons[id][0]][1])
whereas action_prim, and action_sec refers to it by either...
Forum:
Scripting Help
10-28-2020, 10:45
Replies:
3
Index out of bounds
Views:
633
Posted By
Mixtaz
Index out of bounds
Hello, I have encountered a problem, once in an ~hour, it throws an error in errorlog, which goes as follow:
L 08/11/2020 - 08:39:03: Start of error session.
L 08/11/2020 - 08:39:03: Info (map...
Forum:
Scripting Help
10-28-2020, 07:18
Replies:
2
Solved
Model overlay
Views:
639
Posted By
Mixtaz
Re: Model overlay
All I had to do was to made native that returns g_modelent and override the freeze method with it instead of player id. Good guess tho, thanks.
Forum:
Scripting Help
08-11-2020, 02:42
Replies:
2
Solved
Model overlay
Views:
639
Posted By
Mixtaz
Model overlay
Hello, I'm running biohazard server by Cheap Suit.
He uses this weird method of applying models into player:
if(!pev_valid(g_modelent[index]))
{
static ent
ent =...
Forum:
Scripting Help
07-24-2020, 11:30
Replies:
3
Blinding flashlight
Views:
684
Posted By
Mixtaz
Re: Blinding flashlight
I did no debugging whatsoever because I don't know what the root of the problem might be. I just thought since this plugin is so popular, someone figured it out and knew the solution.
If so I...
Forum:
Scripting Help
07-21-2020, 09:06
Replies:
3
Blinding flashlight
Views:
684
Posted By
Mixtaz
Blinding flashlight
I have blinding flashlight by SL & VEN on my server. It works as intended, almost.
Even if player has it's flashlight off it still blinds others
Here is my amxx version:
Compiled: Jul 18...
Forum:
Scripting Help
09-06-2018, 11:01
Replies:
6
TE_MODEL as entity
Views:
881
Posted By
Mixtaz
Re: TE_MODEL as entity
This was my plan, but according to Ghosted's post it seems to be impossible.
Forum:
Scripting Help
09-06-2018, 10:17
Replies:
6
TE_MODEL as entity
Views:
881
Posted By
Mixtaz
Re: TE_MODEL as entity
@Natseh - as soon as they hit the ground (in other words when their "ent" is FL_GROUND)
Forum:
Scripting Help
09-06-2018, 07:57
Replies:
6
TE_MODEL as entity
Views:
881
Posted By
Mixtaz
Re: TE_MODEL as entity
That's what I thought. Is there anyway I can work this around and actually use those tempentities for further purposes?
As of now, they just disapear after certain amount of time, what if I want...
Forum:
Scripting Help
09-06-2018, 06:40
Replies:
6
TE_MODEL as entity
Views:
881
Posted By
Mixtaz
TE_MODEL as entity
I have this simple piece of code
public chickenthrow(id[])
{
if(is_user_alive(id[0]) && chickens[id[0]] > 0)
{
new vec[3];
new aimvec[3];
new velocityvec[3];
new length;
Forum:
Scripting Help
08-24-2018, 13:17
Replies:
4
Information about Fall Death
Views:
905
Posted By
Mixtaz
Re: Information about Fall Death
Could you by any chance give me a hint, when would be the proper moment to do so?
It seems as if the first origin has been retrieved correctly since player is midair, how then can I innitiate the...
Forum:
Scripting Help
08-24-2018, 11:56
Replies:
4
Information about Fall Death
Views:
905
Posted By
Mixtaz
Information about Fall Death
Hello everyone, I was on my way making plugin which approach was to inform players about someone's death caused by fall damage. I've already found correct event to hook it up and the information...
Forum:
General
08-11-2018, 13:51
Replies:
191
[Editor] AMXXPawn for Visual Studio Code
Views:
76,650
Posted By
Mixtaz
Re: [Editor] AMXXPawn for Visual Studio Code
Adding intender to remove any loose indentiation for AMXXPawn, as of now I need to go into classic AMX Studio and use intender, then go back to VSC which is kind of annoying.
Forum:
Scripting Help
08-10-2018, 16:12
Replies:
0
Solved
Benefits are not given
Views:
548
Posted By
Mixtaz
Benefits are not given
Nevermind, I fixed it.
Forum:
Suggestions / Requests
02-02-2018, 10:15
Replies:
13
[REQ/HELP]nVault Play Time Plugin
Views:
1,990
Posted By
Mixtaz
Re: [REQ/HELP]nVault Play Time Plugin
https://forums.alliedmods.net/showthread.php?t=201869
this might suffice your need - I'm using it by myself and can't complain so far.
But 2 things: don't forget to connect it with your MySQL...
Forum:
Suggestions / Requests
02-02-2018, 02:23
Replies:
0
Favourite Weapon
Views:
568
Posted By
Mixtaz
Favourite Weapon
Hello,
I thought of making cool addition to my server that makes us see, what's the favorite weapon of the player we are currently looking at (while we are dead/spec).
By saying favourite...
Forum:
Suggestions / Requests
01-02-2018, 10:42
Replies:
4
Solved
Shop Discount
Views:
1,110
Posted By
Mixtaz
Re: Shop Discount
Hello, I have either good and bad news, without further do I will start with the good one first:
So I finally managed to make my plugin work properly, the biggest accomplishment was certainly...
Forum:
Suggestions / Requests
01-01-2018, 12:11
Replies:
4
Solved
Shop Discount
Views:
1,110
Posted By
Mixtaz
Shop Discount
Hello to everybody reading this thread right now.
I've came across a splendid idea, which would be great addition to my already done plugin.
The thing is that I wanted to create discount in my...
Forum:
New Plugin Submissions
11-15-2017, 12:40
Replies:
77
Game Messages & Sounds Manager
Views:
38,942
Posted By
Mixtaz
Re: Win Messages & Sounds
GitHub seemed to be unavailable as well, however I managed to fix this inconvenience by using Opera instead of Microsoft Edge. Thanks for the reply though.
Forum:
New Plugin Submissions
11-15-2017, 03:17
Replies:
77
Game Messages & Sounds Manager
Views:
38,942
Posted By
Mixtaz
Re: Win Messages & Sounds
I'm not able to download the source, when I click download button, only blank page appears.
Showing results 1 to 22 of 22
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