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Posts Made By:
raoulduke
Forum:
Plugins
05-13-2009, 19:45
Replies:
17
[L4D] Survival Event Timer
Views:
13,282
Posted By
raoulduke
Re: [L4D] Survival Event Timer
I was referring to the quoted message, I haven't looked into this yet. Doesn't seem to have any negative effect so I'll fix it when I have time to get into it again.
Noted, I'll fix this ASAP.
Forum:
Plugins
05-12-2009, 07:04
Replies:
17
[L4D] Survival Event Timer
Views:
13,282
Posted By
raoulduke
Re: [L4D] Survival Event Timer
Already done, read the update =]
Forum:
Plugins
05-11-2009, 11:19
Replies:
17
[L4D] Survival Event Timer
Views:
13,282
Posted By
raoulduke
Re: [L4D] Survival Event Timer
Well it's not the middle center like csay is, it's the bottom center hint box. Also, as far as I can tell the HUD messages (this would include the top left) will not work in L4D. This limits me to...
Forum:
Plugins
05-11-2009, 08:46
Replies:
17
[L4D] Survival Event Timer
Views:
13,282
Posted By
raoulduke
[L4D] Survival Event Timer
This is a relatively simple plugin I created for Left 4 Dead's Survival Mode.
The plugin presents players with an alert (using the centered hint box) 10 seconds before hordes or tanks spawn. It...
Forum:
Plugins
04-22-2009, 15:14
Replies:
520
[L4D] Director Controller (All4Dead)
Views:
363,366
Posted By
raoulduke
Re: [L4D] Director Controller (All4Dead)
That's tough. At the moment it's set up to have cheat tags on all of its commands to prevent any client from changing a value, without this you would just open up more security holes =T.
Forum:
Plugins
04-22-2009, 12:20
Replies:
520
[L4D] Director Controller (All4Dead)
Views:
363,366
Posted By
raoulduke
Re: [L4D] Director Controller (All4Dead)
Thanks, feel free to ask if help is ever needed.
Not sure what you mean. Are the two incompatible or are you trying to combine them or ?
Yeah, that would have made sense. Code...
Forum:
Plugins
04-22-2009, 07:13
Replies:
520
[L4D] Director Controller (All4Dead)
Views:
363,366
Posted By
raoulduke
Re: [L4D] Director Controller (All4Dead)
Thanks for narrowing it down. I took the liberty of updating this plugin myself as I use it on a regular basis.
The changes are:
Added global variable "OldMode" to store current mp_gamemode value...
Showing results 1 to 7 of 7
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