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Search: Posts Made By: Natsheh
Forum: New Plugin Submissions 04-30-2019, 10:55
Replies: 520
Views: 137,551
Posted By Natsheh
Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [NEW VERSION RELEASED]

Even though, i wouldn't trust that guy just because his English language(fornite) and his writing/using for capital letters in each word in his sentences, but its not really my problem to worry...
Forum: New Plugin Submissions 04-20-2019, 11:44
Replies: 520
Views: 137,551
Posted By Natsheh
Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]

not everything on the api(web) is correct :>


/* Make the actual call.
* Return value of the function called. */
native callfunc_end();


if you do not believe me test for yourself.
Forum: New Plugin Submissions 04-20-2019, 04:18
Replies: 520
Views: 137,551
Posted By Natsheh
Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]

Yes it's possible the return value will be saved in callfunc_end.
Forum: New Plugin Submissions 10-22-2018, 02:33
Replies: 520
Views: 137,551
Posted By Natsheh
Re: PUBNITE - BattleGround [PUBG + FORTNITE]

Grammar mistake re-writed => re-written
Forum: New Plugin Submissions 09-11-2018, 13:56
Replies: 520
Views: 137,551
Posted By Natsheh
Re: PUBNite - Battleground

Google translate have betrayed you.
Forum: New Plugin Submissions 08-28-2018, 15:40
Replies: 520
Views: 137,551
Posted By Natsheh
Re: PUBNite - Battleground

No offense but pubg mod on cs 1.6 just not good idea unless you are going to make it pubg minigames( snipers, war, etc.. Something more simpler).
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