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Search: Posts Made By: OfficialSikari
Forum: Plugins 01-14-2019, 15:54
Replies: 0
Views: 635
Posted By OfficialSikari

Proxy client kicker with caching and customizable services

Get Plugin (https://bitbucket.org/Sikarii/proxykiller/downloads/ProxyKiller-latest.smx) | Get Source...
Forum: Plugins 09-09-2018, 16:12
Replies: 12
Views: 2,244
Posted By OfficialSikari
Re: [CS:GO] GOKZ (v1.2.0, 2018/09/09)

Link to MovementAPI is broken.
Forum: News 07-08-2018, 02:22
Replies: 33
Views: 16,732
Posted By OfficialSikari
Forum: Snippets and Tutorials 05-16-2018, 03:37
Replies: 3
Views: 1,014
Posted By OfficialSikari
Re: [INC] sm-json

FYI, your string_helpers.inc conflicts with smlib include (String_StartsWith & String_EndsWith)
Forum: Unapproved Plugins 04-27-2018, 16:08
Replies: 64
Views: 14,236
Posted By OfficialSikari
Re: [CSGO] Upgraded & Fixed VIP System - On Database With Perks

First of all, Im not here to tell you what to do, but to point some things out.

if (StrEqual(gB_SteamID, "BOT"))

You have this piece of code showing up a few times, you should...
Forum: Plugins 04-24-2018, 18:54
Replies: 1
Views: 900
Posted By OfficialSikari
[ANY] Faceit-API

Provides natives allowing plugins to use the Faceit DataAPI (Currently v4)
It is worth mentioning that this only has players dataset implemented, but rest of them will come in the upcoming...
Forum: Snippets and Tutorials 09-29-2017, 16:20
Replies: 1
Views: 1,070
Posted By OfficialSikari
[CSGO] Working non-legacy models and glove skins

#include <sourcemod>
#include <sdktools>
#include <cstrike>

#pragma newdecls required

// Models
#define T_PLAYER_MODEL "models/player/tm_professional_var1.mdl"
#define CT_PLAYER_MODEL...
Forum: Snippets and Tutorials 09-15-2017, 07:40
Replies: 1
Views: 812
Posted By OfficialSikari
[CSGO] Get game dir

Hey! I saw a few guys asking how to get the full game path to sourcemod
This might also work on other games

#include <sourcemod>

public void OnPluginStart()
Forum: Scripting 08-20-2017, 09:31
Replies: 6
Views: 448
Posted By OfficialSikari
Re: These plugins wont function in latest sm build

public Action OnTakeDamage(int victim, int &attacker, int &inflictor, float &damage, int &damagetype)
if (victim < 1 || victim > MaxClients || attacker < 1 || attacker > MaxClients) ...
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