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Search: Posts Made By: DjSoftero
Forum: Suggestions / Requests 02-11-2019, 04:47
Replies: 2
Views: 411
Posted By DjSoftero
Re: [REQ] Gunxp mod but with CSO weapons

you're asking us to search for you. Search yourself
Forum: Suggestions / Requests 02-10-2019, 14:02
Replies: 19
Views: 845
Posted By DjSoftero
Re: VIP on tabscore

Ban this schmuck
Forum: Suggestions / Requests 02-10-2019, 05:09
Replies: 19
Views: 845
Posted By DjSoftero
Re: VIP on tabscore

expect great help from us next time you post.
Forum: Scripting Help 02-09-2019, 16:47
Replies: 6
Views: 436
Posted By DjSoftero
Re: Ammo upg

or just try changing this to 35: Ham_ItemInfo_iMaxClip
Forum: Suggestions / Requests 02-09-2019, 11:29
Replies: 17
Views: 882
Posted By DjSoftero
Re: welcome sound wav

in precache, you must write ".wav" in with speak, its optional. Just tested
Forum: Suggestions / Requests 02-09-2019, 10:55
Replies: 17
Views: 882
Posted By DjSoftero
Re: welcome sound wav

I was wrong. You can input use it both ways.
"spk weapons/ak47_boltpull.wav"
"spk weapons/ak47_boltpull"

show me the code you're compiling.
Forum: Scripting Help 02-09-2019, 06:34
Replies: 6
Views: 436
Posted By DjSoftero
Re: Ammo upg

hook Ham_Weapon_Reload, then give player 1 more ammo.
Forum: General 02-09-2019, 04:30
Replies: 4
Views: 662
Posted By DjSoftero
Forum: Suggestions / Requests 02-09-2019, 03:47
Replies: 17
Views: 882
Posted By DjSoftero
Re: welcome sound wav

next time use tags.

[php]
Reply With Quote Multi-Quote This Message Quick reply to this message #13
#include <amxmodx>

#define PLUGIN "Connect Announce"
#define VERSION "0.2"...
Forum: Suggestions / Requests 02-08-2019, 20:55
Replies: 17
Views: 882
Posted By DjSoftero
Re: welcome sound wav

when precaching sound, you must use .wav extension, but if you specify that extension in client cmd with spk, nothing will happen.
correct way:

precache_sound("location/sound.wav")
client_cmd(i,...
Forum: Scripting Help 02-08-2019, 20:46
Replies: 13
Views: 757
Posted By DjSoftero
Re: Help with anti-retry plugin not working as expected

public client_disconnect( iId )
{
if( IsUserAdmin( iId ) || entity_get_int(id, EV_INT_team) == 0 )
return;

static szIp[ 22 ]; get_user_ip( iId,szIp,charsmax( szIp ),1...
Forum: Scripting Help 02-08-2019, 20:36
Replies: 6
Views: 497
Posted By DjSoftero
Re: get_pcvar_string error weapon_modifier.amxx

show configs weapon_modifier.ini and weapon_modifier.cfg
Forum: Scripting Help 02-08-2019, 16:43
Replies: 22
Views: 1,014
Posted By DjSoftero
Re: read messages from messagemode

You're wrong. Other way would be for a client to use console command, which is less convenient..
Forum: Scripting Help 02-08-2019, 16:39
Replies: 5
Views: 423
Posted By DjSoftero
Re: give access only in some cases

Apply the same principle to other commands.
Forum: Scripting Help 02-08-2019, 16:29
Replies: 5
Views: 423
Posted By DjSoftero
Re: give access only in some cases

in plmenu.sma change an if statement on line 508 from this

if (!cmd_access(id, level, cid, 1))
return PLUGIN_HANDLED

to this

//global variable
can_slay[id]
Forum: Suggestions / Requests 02-08-2019, 14:14
Replies: 1
Views: 354
Posted By DjSoftero
Re: [req] Custom MVP Anthem

find an mvp plugin you like, then I can add a menu
Forum: Scripting Help 02-08-2019, 05:34
Replies: 5
Views: 523
Posted By DjSoftero
Re: plane normal

code form my spray plugin

new IPlayerOrigin[3]
new Float:AimOrigin[3]
new Float:PlayerOrigin[3]
new Float:AimVector[3]
new Float:NormalVector[3]
new Float:AngleVector[3]
...
Forum: Scripting Help 02-07-2019, 10:35
Replies: 22
Views: 1,014
Posted By DjSoftero
Re: read messages from messagemode

I mean.... what if it's an unique prefix a player can buy?
Forum: Suggestions / Requests 02-07-2019, 10:34
Replies: 10
Views: 628
Posted By DjSoftero
Re: [Plugin] Password on server

Search. Something like that has already been made
Forum: Scripting Help 02-06-2019, 14:40
Replies: 27
Views: 831
Posted By DjSoftero
Re: motd prints all playing players in rows

Everyone is saying how 1.8.3 version doesnt have the includes and 1.9 or whatever version has.
the code checks if variable exists. if it does, then cool. if it doesn't, then it gets defined.
Forum: Scripting Help 02-06-2019, 10:19
Replies: 27
Views: 831
Posted By DjSoftero
Re: motd prints all playing players in rows

I'm grateful to you for an explanation.
Forum: Scripting Help 02-06-2019, 02:16
Replies: 22
Views: 1,014
Posted By DjSoftero
Re: read messages from messagemode

log will not do, as he's trying to save it for later usage
Forum: Scripting Help 02-05-2019, 15:30
Replies: 27
Views: 831
Posted By DjSoftero
Re: motd prints all playing players in rows

I don't understand the szMessage[iLen] part.
Forum: Suggestions / Requests 02-05-2019, 14:04
Replies: 16
Views: 641
Posted By DjSoftero
Re: Function call from another plugin

Pretty sure I can, but whatever
Forum: Suggestions / Requests 02-05-2019, 13:31
Replies: 14
Views: 676
Posted By DjSoftero
Re: [Help] Spray Plugin

Will be fixed, as I like the idea
Showing results 1 to 25 of 500

 
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