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Search: Posts Made By: ProIcons
Forum: Scripting 05-19-2015, 04:33
Replies: 0
Views: 369
Posted By ProIcons
Create new Weapons

I was wondering... Can you create new weapons, on empty indexes? If no
Can you customize a specific weapon for a specific player only?

For example:...
Forum: Scripting 04-04-2015, 08:56
Replies: 5
Views: 2,204
Posted By ProIcons
Re: [CSGO] Weapon Owner.

Where can i find all the Entities. For example i didn't know that an entity with name: m_hOwnerEntity exists. Where can i find a list with all these entities
Forum: Scripting 04-04-2015, 08:32
Replies: 5
Views: 2,204
Posted By ProIcons
Re: [CSGO] Weapon Owner.

That's nice. Thank you. I was inactive for long time. Last time i was online CS:GO wasn't even introduced. Is there any List with all the Entities i can use?
Forum: Scripting 04-04-2015, 08:06
Replies: 5
Views: 2,204
Posted By ProIcons
[CSGO] Weapon Owner.

I was wondering if you can somehow on A kill to retrieve the Owner of the Killer's Gun.
Forum: Off-Topic 01-26-2014, 16:22
Replies: 26
Views: 2,695
Posted By ProIcons
Re: Game Info

He actually meant a URL link to open the game info. There is not a link to open the game info, however the link:

Will appear the gameinfo if the server is full.
Ref:...
Forum: Scripting Help 01-26-2014, 07:05
Replies: 8
Views: 1,006
Posted By ProIcons
Re: System CMD

Maybe you didnt understood my concept. There are 100 Servers.
There's also a Queue System in which decides which hltv will connect to each server.
For example 1 Day 70 servers might be full at a...
Forum: Scripting Help 01-25-2014, 17:16
Replies: 8
Views: 1,006
Posted By ProIcons
Re: System CMD

Think about 100 Servers, And now think about 70 Active games. We would need 70 HLTVs. Why have 100 Running? Getting more Memory and more CPU resources?
Forum: Scripting Help 01-25-2014, 10:55
Replies: 8
Views: 1,006
Posted By ProIcons
Re: System CMD

Of course they won't.It can cause a lot of trouble, though it might be useful and handy in rare situations, like the one i mentioned before.

1) Create HLTV Process with your custom Config
2)...
Forum: Scripting Help 01-25-2014, 10:45
Replies: 8
Views: 1,006
Posted By ProIcons
Re: System CMD

So i guess the only possible way , is to create a C++ Module and make the calls from there. Ok...
Forum: Scripting Help 01-25-2014, 10:00
Replies: 8
Views: 1,006
Posted By ProIcons
System CMD

is there any possible way to execute an application through amxmodx scripting and get its pid? For instance , to execute HLTV that is in the same directory with the hlds, and when a match is over to...
Forum: Scripting Help 12-13-2013, 12:44
Replies: 7
Views: 1,324
Posted By ProIcons
Re: send Email

Sockets -> Custom PHP Page -> Mail

You can define your data as GET values ?name=smth&steamid=smthelse etc..

No need for MySQL.
Forum: Code Snippets/Tutorials 12-12-2013, 17:42
Replies: 52
Views: 40,388
Posted By ProIcons
Re: [INC/MODULE] Sockets Forwards

Windows:
How is the Socket_TimedOut even works?

I mean, i opened 2 connections i kept them both open and they timed out for no reason? wow?
Also Socket_Close it might by buggy, i mean ok they...
Forum: Scripting 12-12-2013, 16:00
Replies: 2
Views: 755
Posted By ProIcons
Sockets

I was wondering , is there any extension that supports Socket Listening for Sourcemod? I was developing a system in AMXX, and i need, let say , to expand my module for sourcemod compatible games, and...
Forum: Code Snippets/Tutorials 12-09-2013, 16:59
Replies: 52
Views: 40,388
Posted By ProIcons
Re: [INC/MODULE] Sockets Forwards

I Believe sockets_hz , is an open source library that allready supports listening sockets on Linux,
http://forums.alliedmods.net/showthread.php?t=60026

You can simple check them, and check your...
Forum: Scripting Help 02-21-2013, 17:32
Replies: 2
Views: 1,043
Posted By ProIcons
Re: I need an block for nicks...

First of All it would be really nice if you just SEARCH for this kind of plugins. There are many with these features. And second of all you are in a wrong section IF YOU DON'T find anything please...
Forum: Scripting Help 02-21-2013, 17:25
Replies: 13
Views: 2,406
Posted By ProIcons
Re: Any help for fixing code?

(irrelevant) kanto debug vazontas sta plugins debug apo dipla apo to amxx kai des an exei error

Try the default times that example provides, and general the default code. If it works change the...
Forum: Scripting Help 02-21-2013, 14:32
Replies: 2
Views: 968
Posted By ProIcons
Data Storage

So i'm searching for a way to store some VERY Detailed stats about users for each round to a SQL Server. So My thoughts where , to store them in arrays and at the end of the game to store them in my...
Forum: Scripting Help 02-20-2013, 15:23
Replies: 12
Views: 2,065
Posted By ProIcons
FuncWiki

FuncWiki lost data... Basicly i can't find any SQLx functions. Can you update and fill again FuncWiki ?
http://www.amxmodx.org/funcwiki.php?go=inc&id=50
Forum: Scripting Help 02-11-2013, 08:37
Replies: 5
Views: 1,033
Posted By ProIcons
Re: Empty An Array

Btw Score is ENUM

enum Score {
Kills,
Deaths,
Assists,
Tks,
HeadShots,
DHeadShots,
Damage_n_Made,
Forum: Scripting Help 02-11-2013, 08:10
Replies: 5
Views: 1,033
Posted By ProIcons
Re: Empty An Array

Well the last dimension is the size of the array, so i guess i will remove [for roundata] the last for right ?
I'm setting values with it like:
d{g_RoundData[ g_PlayerIDs[g_Bomb_Carrier] ][ 0 ][...
Forum: Scripting Help 02-11-2013, 07:46
Replies: 5
Views: 1,033
Posted By ProIcons
Re: Empty An Array

Yeah i had constructed it this way but this is a bit slow, actually my array is not 3 dimension, I'm using DDimension and i have


c{ new _:g_OverallData[MAXPLAYERS][Score][3]};//[User] Overall...
Forum: Scripting Help 02-11-2013, 05:34
Replies: 5
Views: 1,033
Posted By ProIcons
Empty An Array

So while i started again to Code in pawn after some months, i checked up the Funcwiki of amxmodx.org , and i noticed MANY functions are missing, so i'm not really sure , how can i empty an array and...
Forum: Code Snippets/Tutorials 12-24-2012, 13:12
Replies: 21
Views: 27,582
Posted By ProIcons
Re: [INC] JSON

What about to encode a new Json of 10 players to this:



On every Event CurWeapon / client_damage

Will be laggy?
Forum: Scripting 09-22-2012, 18:02
Replies: 3
Views: 3,754
Posted By ProIcons
Re: [REQ] CS:GO Auto Assign

Is it able also to Force join a player into a team without appearing the teamjoin menu?
Forum: Scripting 09-22-2012, 18:00
Replies: 0
Views: 544
Posted By ProIcons
CS:GO Functions

How can i use the "Half" and "Score" things in CS:GO ?
I mean to valuate the stats in my database...

and also how can i force a round restart without the score reseting , i mean...

If we are...
Showing results 1 to 25 of 419

 
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