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Showing results 1 to 25 of 43
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Posts Made By:
3aljiyavslgazana
Forum:
Plugins
02-18-2021, 12:12
Replies:
26
[L4D1 & L4D2] HP Laser [v1.0.9 | 14-November-2021]
Views:
19,277
Posted By
3aljiyavslgazana
Re: [L4D1 & L4D2] HP Laser [v1.0.4 | 18-February-2021]
Yes, It's working wonderfully
Thank you!
Forum:
Plugins
02-18-2021, 11:10
Replies:
26
[L4D1 & L4D2] HP Laser [v1.0.9 | 14-November-2021]
Views:
19,277
Posted By
3aljiyavslgazana
Re: [L4D1 & L4D2] HP Laser [v1.0.4 | 18-February-2021]
Yep, it fades with the invisible tank until both the Tank and HP Laser are completely invisible ;P
only one problem, the HP Laser doesn't decrease in size (or doesn't have animation) with the...
Forum:
Plugins
02-18-2021, 03:27
Replies:
26
[L4D1 & L4D2] HP Laser [v1.0.9 | 14-November-2021]
Views:
19,277
Posted By
3aljiyavslgazana
Re: [L4D1 & L4D2] HP Laser [v1.0.3 | 16-February-2021]
Hey Marttt, this is a beautiful plugin you have here ;D
do you think it's possible to make a small compatibility with Crasher's Mutant Tanks (https://forums.alliedmods.net/showthread.php?p=2555153)...
Forum:
Plugins
01-25-2021, 04:17
Replies:
108
[L4D2] Lethal Weapon (Charge Shot)
Views:
110,018
Posted By
3aljiyavslgazana
Re: [L4D2] Lethal Weapon (Charge Shot)
I just tested it, and yes it does the exact damage set in "l4d2_lw_lethaldamage" to the infected, and it burns them too but I'm not so sure about the explosive damage
One thing that i noticed too is...
Forum:
Plugins
12-31-2020, 18:28
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.80, 12-31-2020)
Just .. Pure .. Epicness!!!
I really can't get enough of this plugin lol, thank you for all your hard work on this crasher :twisted:
Forum:
Plugins
12-19-2020, 15:50
Replies:
150
[L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Views:
74,300
Posted By
3aljiyavslgazana
Re: [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
Getting this error on the No Mercy campaign' first level "The Apartments"
SourceMod version 1.11 - build 6645
Forum:
Plugins
11-29-2020, 14:50
Replies:
108
[L4D2] Lethal Weapon (Charge Shot)
Views:
110,018
Posted By
3aljiyavslgazana
Re: [L4D2] Lethal Weapon (Charge Shot)
@wyxls @Dragokas
There are two issues with both plugins
1). The Lethal Shot doesn't kill teammates anymore, but it just incapacitated them ..
2). You can still charge and shoot The...
Forum:
Plugins
11-03-2020, 00:30
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Lol thanks. :up:
Forum:
Plugins
11-03-2020, 00:13
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Hey Crasher is there way to add this new ability or a setting where you combine two abilities to happen at the same time,
For example, when the chance for the tank to go invisible happens(Ghost...
Forum:
Plugins
10-30-2020, 10:59
Replies:
204
[L4D & L4D2] Prototype Grenades (1.47) [21-Apr-2024]
Views:
74,061
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Prototype Grenades (1.31) [30-Sep-2020]
Hey Silvers can you change the medic to detect when survivor is black and white and not heal him or just heal his temporary health(red bar)
Because right now it heals you to full hp (green bar)...
Forum:
Plugins
10-29-2020, 06:17
Replies:
69
[L4D2] Fireworks Party (1.11) [18-Aug-2023]
Views:
70,217
Posted By
3aljiyavslgazana
Re: [L4D2] Fireworks Party (1.10) [30-Sep-2020]
I think i got it
It's not these settings
// Maximum delayed fireworks to display (0 disables delayed).
l4d2_fireworks_delay_max "20"
// Minimum delayed fireworks to display....
Forum:
Plugins
10-29-2020, 05:56
Replies:
69
[L4D2] Fireworks Party (1.11) [18-Aug-2023]
Views:
70,217
Posted By
3aljiyavslgazana
Re: [L4D2] Fireworks Party (1.10) [30-Sep-2020]
I have it on max
// Maximum delayed fireworks to display (0 disables delayed).
l4d2_fireworks_delay_max "20"
// Minimum delayed fireworks to display.
l4d2_fireworks_delay_min "10"
But the...
Forum:
Plugins
10-29-2020, 03:53
Replies:
69
[L4D2] Fireworks Party (1.11) [18-Aug-2023]
Views:
70,217
Posted By
3aljiyavslgazana
Re: [L4D2] Fireworks Party (1.10) [30-Sep-2020]
Hey guys is there way to control the fireworks duration?
It seems that it only lasts 6 secs max and i need it to be 9 secs or higher..
Forum:
Plugins
10-27-2020, 01:45
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
The Splatter is cool new ability but if i may suggest you add these settings to it:
"Splatter Hit" "0"
"Splatter Hit Mode" "0"
"Splatter Range" "1.0"
"Splatter Range Chance" "0.0"
...
Forum:
Plugins
10-13-2020, 13:58
Replies:
42
[L4D2] Chaos Mod
Views:
19,141
Posted By
3aljiyavslgazana
Re: [L4D2] Chaos Mod
Lmao thanks now i know :lol:
Forum:
Plugins
10-13-2020, 13:55
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Hey crasher I removed all of my plugins leaving only mutant tanks and I even removed Left 4 DHooks Direct (https://forums.alliedmods.net/showthread.php?p=2684862) and tested on an official valve map...
Forum:
Plugins
10-12-2020, 14:06
Replies:
42
[L4D2] Chaos Mod
Views:
19,141
Posted By
3aljiyavslgazana
Re: [L4D2] Chaos Mod
Hey jimmy gibbs mob attacks give you mud on your screen is that suppose to happen?
Forum:
Plugins
10-12-2020, 13:25
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Yes i was using that it didn't work
Now im using this but still no luck
"Drop Ability"
{
"Ability Enabled" "1"
"Ability Message" "0"
"Drop Chance" "100.0"
"Drop Clip...
Forum:
Plugins
10-12-2020, 12:49
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Hey Crasher the Drop Ability doesn't work.. no weapon shows in Tank's hands and neither they are dropped when he's killed
The Item Ability works fine though..
Forum:
Plugins
10-10-2020, 14:55
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.79, 10-10-2020)
Hey crasher i think fixed the clone ability problem but i have another problem
I have this setting
"Finale Waves" "1,1,3"
but in the finale map of the sacrifice campaign after starting...
Forum:
Plugins
10-08-2020, 08:46
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.78, 10-2-2020)
Hey guys is clone ability not working only for me or what?
I'm using:
Mutant Tanks v8.78
Sourcemod 1.11 build 6625
Forum:
Plugins
10-04-2020, 20:03
Replies:
204
[L4D & L4D2] Prototype Grenades (1.47) [21-Apr-2024]
Views:
74,061
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Prototype Grenades (1.31) [30-Sep-2020]
Ok i think found something, thanks anyway :avast:
Forum:
Plugins
10-03-2020, 15:32
Replies:
204
[L4D & L4D2] Prototype Grenades (1.47) [21-Apr-2024]
Views:
74,061
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Prototype Grenades (1.31) [30-Sep-2020]
Okey but this only deals with commons not getting affected by it what about special infected can hurt one another with spit acid like spitter hurting tank that walked on his puddle of acid? :shock:
Forum:
Plugins
10-03-2020, 14:55
Replies:
204
[L4D & L4D2] Prototype Grenades (1.47) [21-Apr-2024]
Views:
74,061
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Prototype Grenades (1.31) [30-Sep-2020]
Hey i'm using this plugin with Spitter Acid Damage (https://forums.alliedmods.net/showthread.php?p=2672091) and two others : Mutant Zombies (https://forums.alliedmods.net/showthread.php?p=1623308)...
Forum:
Plugins
08-04-2020, 04:58
Replies:
1,754
[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)
Views:
518,020
Posted By
3aljiyavslgazana
Re: [L4D & L4D2] Mutant Tanks (v8.76, 8-1-2020) [Human/AI Tanks Supported]
Yep, I was wondering if I could set it higher than 65k (in mutant tanks).. I want it to be 130k, because 65k is just not enough for me :twisted::twisted:
Showing results 1 to 25 of 43
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