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Search: Posts Made By: Paul01
Forum: Plugins 10-03-2015, 13:12
Replies: 54
Views: 54,038
Posted By Paul01
Re: [ANY] SM_CheckpointSaver (v1.06)

Hello. I put this in my custom gamemode_deathmatch_server.cfg file:

// SM_CheckpointSaver Plugin Config
sm_cpsaver_block_falldamage "0"
sm_cpsaver_noblock_enable "0"
sm_cpsaver_display_help "0"...
Forum: Plugins 05-31-2015, 17:05
Replies: 2,224
Views: 1,691,707
Posted By Paul01
Re: Advertisements 0.6 (Updated 2013/03/08)

Are you thinking of page 191? I don't see any post on that page that answers any of the three issues.

EDIT: Ok I will try post 1882. Still need answer to 2 & 3
EDIT2: Okay, that worked. The say...
Forum: Plugins 05-31-2015, 13:05
Replies: 2,224
Views: 1,691,707
Posted By Paul01
Re: Advertisements 0.6 (Updated 2013/03/08)

Hey guys. Great mod. But a few big issues on my end.

1. Colors aren't working in say messages, it's just white. For instance I used:

"type" "S"
"text" "{LIGHTGREEN}This server is running...
Forum: Source Servers (SRCDS) 05-21-2015, 16:23
Replies: 6
Views: 3,818
Posted By Paul01
Re: CS:GO game updates reset deathmatch config

Ahh, it was a problem directly related to Gameservers. Something of theirs was down.

Thank you! By the way. If anyone knows any good CS:GO community server providers/hosts, please let me know, I...
Forum: Source Servers (SRCDS) 05-19-2015, 21:16
Replies: 6
Views: 3,818
Posted By Paul01
Re: CS:GO game updates reset deathmatch config

Sorry for reviving an old thread, but I'm stuck. I understand now that the files I was changing were overwritten, but..



Where do these go?
I tried csgo/csgo/cfg but my server crashes on...
Forum: Source Servers (SRCDS) 03-31-2015, 21:13
Replies: 3
Views: 935
Posted By Paul01
Re: Bots play by themselves

This would be a nice feature, but I don't think it fits into the structure of the game.

CS:GO is "timeless" without active clients, in that if you join an empty server with an mp_roundtime of 10,...
Forum: Source Servers (SRCDS) 03-31-2015, 21:01
Replies: 6
Views: 3,818
Posted By Paul01
CS:GO game updates reset deathmatch config

Hi All,

EDIT: Please read latest posts instead of this crap, thanks :)

I've been using a GameServers hosted server (I know, not the best) running SM since about August. Every time CS:GO...
Forum: General 02-02-2015, 20:23
Replies: 2
Views: 1,134
Posted By Paul01
[CS:GO] Changing team type

Hello,

My server runs Sourcemod. I was wondering if it was possible to change the default team class on a map. For instance, let's say the default Counter-Terrorist team on cs_office is FBI, how...
Forum: General 11-22-2014, 10:58
Replies: 3
Views: 2,830
Posted By Paul01
Re: CS:GO - Auto-disconnect warning upon joining server, can't play

Replacing my SM gamedata files with the ones on the link provided worked. Although I had to change my server sv_pure to 0.

Thanks,
Paul
Forum: General 11-21-2014, 12:25
Replies: 3
Views: 2,830
Posted By Paul01
CS:GO - Auto-disconnect warning upon joining server, can't play

Hello,

About two weeks ago I noticed that whenever I join my server, I get an auto-disconnect warning which lasts 25 seconds. When I connect, I can view the MOTD and spectate, but when I try to...
Forum: Plugins 09-04-2014, 22:15
Replies: 639
Views: 338,832
Posted By Paul01
Re: [CS:GO] Deathmatch (v2.0.2, 2014-09-03)

Thanks for the info. Jeez, when they created Deathmatch 1.5 you would think they would have had support for Deathmatch. Pretty obvious but I guess shit happens.

Thx
Paul
Forum: Plugins 09-04-2014, 13:57
Replies: 639
Views: 338,832
Posted By Paul01
Re: [CS:GO] Deathmatch (v2.0.2, 2014-09-03)

Hi Maxx,

Thanks for the reply. Yeah, I think the reason I had the second issue of the config still being stuck in Deathmatch was because I changed the gametype while the server was running. We...
Forum: Plugins 08-30-2014, 20:18
Replies: 639
Views: 338,832
Posted By Paul01
Re: [CS:GO] Deathmatch (v2.0.1, 2014-08-19)

Hi,

I'm experiencing some major issues with this mod. I have the latest version of SM.

Issues:
* Deathmatch clock runs down to 0:00 but no next-map is triggered. Not sure which of the...
Forum: Plugins 08-30-2014, 16:00
Replies: 639
Views: 338,832
Posted By Paul01
Re: [CS:GO] Deathmatch (v2.0.1, 2014-08-19)

Great mod! Can you add my server to the list that use this mod?

Server info:
http://www.gametracker.com/server_info/68.232.174.72:27035/

Thanks.
Forum: Plugins 08-30-2014, 14:52
Replies: 53
Views: 47,040
Posted By Paul01
Re: [CS:GO] Tripmines (rxg_mines)

Hamilton,

Could you add our server to the list that have this plugin?

Server info:
http://www.gametracker.com/server_info/68.232.174.72:27035/

Thanks.
Forum: General 08-28-2014, 22:12
Replies: 0
Views: 808
Posted By Paul01
End-of-match map vote doesn't work in Sourcemod

Hello,

My group in CS:GO recently moved to Sourcemod and we are having a problem. The mod only follows what is in the mapcycle.txt, not what the players vote for at the end of the map. I want the...
Forum: General 08-22-2014, 13:54
Replies: 0
Views: 1,574
Posted By Paul01
[nextmap.smx] FATAL: Cannot load map cycle. Nextmap not loaded.

Hello,

I'm having trouble with my workshop maps. The command line of my server is set to start a workshop map, so I set a collection ID, API key, etc. Recently I had an issue where I would change...
Forum: Plugin/Gameplay Ideas and Requests 08-20-2014, 13:25
Replies: 2
Views: 666
Posted By Paul01
Re: I am searching for a cs:go Plugin

I'm new to this board but it seems that your first plugin request can be solved by changing the mp_autoteambalance and mp_limitteams commands to 0, this should prevent players being moved from their...
Forum: Plugin/Gameplay Ideas and Requests 08-15-2014, 22:14
Replies: 5
Views: 6,042
Posted By Paul01
Re: [CS:GO] Custom voice commands

Dr!fter, the MP3s work. One more question. It seems my player/vo folder is missing a lot of stuff. I only see gign, gsg9, pirate, sas and separatist. Pirate and GSG9 have a SFK file but no WAV files....
Forum: Plugin/Gameplay Ideas and Requests 08-15-2014, 13:49
Replies: 16
Views: 7,910
Posted By Paul01
Re: [REQ] Plant Anywhere for CSGO

+1. This would be a great plugin. Especially for films. Can anyone make this?
Forum: Plugins 08-15-2014, 13:44
Replies: 53
Views: 47,040
Posted By Paul01
Re: [CS:GO] Tripmines (rxg_mines)

Thanks for the reply hamilton.

EDIT: I reinstalled the mod (deleted the folders I had and put fresh ones in from the download) and it works! I can see the mines now. Awesome mod dude keep up the...
Forum: Plugin/Gameplay Ideas and Requests 08-14-2014, 23:06
Replies: 5
Views: 6,042
Posted By Paul01
Re: [CS:GO] Custom voice commands

Hmm.. I'm having some problems with this. I put the cfg and .smx files in the right places, but the game won't play my sound. At first I was getting an error in the console: "[Sound] S_StartSound():...
Forum: General 08-14-2014, 09:14
Replies: 3
Views: 2,886
Posted By Paul01
Re: How to customize voice commands on my CS:GO server?

xf117, thanks for the info! It's okay for me if the text in the menu doesn't change, I'm used to that.

I've created a request for this in the requests forum. Please take a look:...
Forum: Plugin/Gameplay Ideas and Requests 08-14-2014, 09:11
Replies: 5
Views: 6,042
Posted By Paul01
[CS:GO] Custom voice commands

Hello,

I recently created a topic in SM general disc over here: https://forums.alliedmods.net/showthread.php?p=2181109#post2181109.

I have SourceMod on my server now. It would be awesome if...
Forum: Plugins 08-13-2014, 22:14
Replies: 53
Views: 47,040
Posted By Paul01
Re: [CS:GO] Tripmines (rxg_mines)

I'm having a problem with this one. I put all the files in the csgo folder but the tripmine shows up as a red error block. This is happening with hostages in classic matches too. What have I done...
Showing results 1 to 25 of 28

 
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