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Raised This Month: $12
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Showing results 1 to 19 of 19
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Posts Made By:
poachedegg
Forum:
Scripting
12-11-2018, 09:31
Replies:
3
How to fix these plugin errors?
Views:
1,176
Posted By
poachedegg
Re: How to fix these plugin errors?
oic. You request a http and get it's body. Then used it in GetTrackValue. So your CMD_GetTrack should like:
public CMD_GetTrack(const String:sResult[], client)
then you use GetTrackValue like:...
Forum:
Scripting
12-11-2018, 09:14
Replies:
3
How to fix these plugin errors?
Views:
1,176
Posted By
poachedegg
Re: How to fix these plugin errors?
error 2
you can't return false or true in void function. delete ruturn true/false; or change 'void GetTrackValue' to 'bool GetTrackValue'
same as line 62.
function...
Forum:
Scripting
12-11-2018, 09:11
Replies:
3
How to fix these plugin errors?
Views:
1,176
Posted By
poachedegg
Re: How to fix these plugin errors?
The console tell you all the things. You Missed param1 'client' and param3 'sResult' by using function 'GetTrackValue'.
eg. line 71:
'GetTrackValue("ip", sip, sizeof(sip));' to ...
Forum:
Scripting
12-11-2018, 08:49
Replies:
3
Solved
[L4D2] Is there any way to get continuous or simultaneous keyboard input?
Views:
1,419
Posted By
poachedegg
Re: [L4D2] Is there any way to get continuous or simultaneous keyboard input?
question 1.
Param 'buttons' stores all the buttons being pressed by bits.I don't know if I understand your question correctly. But if you mean do something when player press more than 2 buttons in...
Forum:
General
12-09-2018, 10:17
Replies:
3
Console spam
Views:
1,153
Posted By
poachedegg
Re: Console spam
Not in this sp. In smrpg_effects/ignite.sp line 39.
If you really want to call this function when client is disconnecting, You should change
void ResetIgniteClient(int client, bool bDisconnect)...
Forum:
General
12-09-2018, 09:53
Replies:
3
Console spam
Views:
1,153
Posted By
poachedegg
Re: Console spam
In short, your plugin want close a invalid handle in Line 39. Maybe like ClearHandle(HandleName); Check if this handle was already close before.
According to the function name, this handle maybe...
Forum:
General
11-22-2018, 22:23
Replies:
13
MOTD Improvements
Views:
2,918
Posted By
poachedegg
Re: MOTD Improvements
you can use url parameter to send client's message to your website.
Such as:
www.yourweb.com/account.php?steamid=STEAM_0:1:?????&password=123456
And let account.php can SELECT client's...
Forum:
General
11-19-2018, 22:22
Replies:
8
How to change npc models using sourcemod?
Views:
2,607
Posted By
poachedegg
Re: How to change npc models using sourcemod?
For example:
make sure npc_combine_s is a valid entity classname which you want to set model.
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
public OnMapStart()
{
...
Forum:
General
11-19-2018, 22:16
Replies:
8
How to change npc models using sourcemod?
Views:
2,607
Posted By
poachedegg
Re: How to change npc models using sourcemod?
//1.if(entity == index) //index is the entity's index you want to change model
//2.if ( StrEqual(classname, "classname")) //change "classname" to the entity's classname...
Forum:
Scripting
11-19-2018, 21:43
Replies:
1
[CSGO] Automatic edge jump
Views:
2,744
Posted By
poachedegg
Re: [CSGO] Automatic edge jump
change a modifiable formal parameter you should return Plugin_Changed. I don't remember if OnPlayerRunCmd supports Plugin_Changed. You can have a try.
And if it doesn't support Plugin_Changed,...
Forum:
Plugin/Gameplay Ideas and Requests
11-19-2018, 01:11
Replies:
2
Solved
[REQ]ban for disconnecting from the game.
Views:
537
Posted By
poachedegg
Re: [REQ]ban for disconnecting from the game.
event "player_disconnect" can provide SteamId.
Forum:
Scripting
11-18-2018, 22:07
Replies:
9
HookEvent PlayerSpawned and RoundStart with commands
Views:
2,843
Posted By
poachedegg
Re: HookEvent PlayerSpawned and RoundStart with commands
Maybe it's because sm_say is a console command, I thought.
Forum:
Metamod:Source Plugins
11-18-2018, 21:56
Replies:
43
CS:GO Max - Renables -maxplayers on command line, up to 64
Views:
84,073
Posted By
poachedegg
Re: CS:GO Max - Renables -maxplayers on command line, up to 64
very useful! I use it on my No More Room in Hell server, only need to remove icommandline.h.
Forum:
General
11-18-2018, 21:48
Replies:
9
Unknown error
Views:
1,364
Posted By
poachedegg
Re: Unknown error
look like translations files have false character code....
Forum:
General
11-18-2018, 21:28
Replies:
8
How to change npc models using sourcemod?
Views:
2,607
Posted By
poachedegg
Re: How to change npc models using sourcemod?
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
//attention: not On Plugin Start!
public OnMapStart()
{
//first: If it is not a Official model, make sure your clients have this...
Forum:
Plugin/Gameplay Ideas and Requests
11-18-2018, 11:17
Replies:
3
[NMRiH] Color Chat
Views:
2,028
Posted By
poachedegg
Re: [NMRiH] Color Chat
maybe you need this function.
/**
* Returns whether the current say hook is a chat trigger.
*
* This function is only meaningful inside say or say_team hooks.
*
* @return True if a...
Forum:
Scripting
11-18-2018, 10:58
Replies:
3
[NMRIH] Admin/VIP tag on nickname
Views:
1,202
Posted By
poachedegg
Re: [NMRIH] Admin/VIP tag on nickname
Like [Root]xeloximira, [Admin]xeloximira, [Vip]xeloximira?
#include<sourcemod>
#include<sdktools>
public void OnClientPostAdminCheck(int Client)
{
if(!IsFakeClient(Client))
{
char...
Forum:
Plugins
11-18-2018, 10:03
Replies:
12
[NMRiH] Zombie Speeds (v1.6, 2020-04-06)
Views:
9,036
Posted By
poachedegg
Re: [NMRiH] Zombie Speeds (v1.4, 2018-11-17)
good plugin!:up:
Forum:
Plugins
11-18-2018, 09:41
Replies:
0
[NMRiH]Quick Unlock Kill Achievements
Views:
2,824
Posted By
poachedegg
[NMRiH]Quick Unlock Kill Achievements
Introduction
This plugin help player unlock kill achievements. You don't need to kill zombies.Just open menu and choose the item. Then wait the f**king "The Manhattan Project" unlock.
Command...
Showing results 1 to 19 of 19
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