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Search: Posts Made By: rowedahelicon
Forum: Plugins 02-24-2023, 04:09
Replies: 2
Views: 1,444
Posted By rowedahelicon
MvM Cash Exploit Fix

From this video https://www.youtube.com/watch?v=6WErujpPS6g

Just blocks the command when the player has no class, tested quickly on my server~ I expect this to get fixed quickly but have fun. I...
Forum: Scripting 04-27-2022, 09:22
Replies: 7
Views: 1,612
Posted By rowedahelicon
Re: [TF2] Blocking load_itempreset / forcing tf_respawn_on_loadoutchanges 0 on client

I don't have anything setup to do memory patching rn but I did investigate this a bit and the information above is correct, I was able to write out a messy patch for it here....
Forum: Plugins 11-20-2021, 04:10
Replies: 463
Views: 190,607
Posted By rowedahelicon
Re: [TF2] Melee Only

"CTFSword::WeaponReset()"
{
"windows" "423"
"linux" "430"
}

Asherkin's site seems to be incorrect, the above are the real offsets
Forum: Plugins 08-29-2021, 21:50
Replies: 6
Views: 3,161
Posted By rowedahelicon
Re: [TF2] Stuck in spectate fix

I think so? I went in and between teams / spectate rapidly and never got stuck, assuming I am understanding your question right
Forum: Plugins 08-28-2021, 03:22
Replies: 6
Views: 3,161
Posted By rowedahelicon
[TF2] Stuck in spectate fix

When a group of players try and join a team at once, like during a map switch, the game may bug out and leave them stuck in an unassigned team. This is normally fixed by means of using the jointeam X...
Forum: General 03-14-2021, 04:02
Replies: 1
Views: 789
Posted By rowedahelicon
Re: [CSGO] Possible new exploit?

I've had some similar instances happen in my TF2 servers recently, mostly during February, but I never found out what was happening
Forum: General 03-06-2020, 00:58
Replies: 3
Views: 1,588
Posted By rowedahelicon
Re: [TF2] Double beat sound after Halloween kart

Check the value of sv_client_predict, having that set to 1 causes this bug

https://www.youtube.com/watch?v=Cll8ItIQY14&feature=youtu.be
Forum: Plugins 03-28-2019, 17:27
Replies: 208
Views: 145,231
Posted By rowedahelicon
Re: [TF2] Donator Recognition

Hello I asked before I could necro this and was told I could so please don't yell at me.

I have attached a very important fix for this plugin on the off chance anyone still uses it! I've changed...
Forum: General 02-24-2019, 14:55
Replies: 3
Views: 1,238
Posted By rowedahelicon
Re: slfix3.smx Does anyone know what this is?

Perhaps try using a decompiler and seeing the gist of what it does? It may be something custom made you or someone else tossed in and didn't name it very good. A google result has it appear in a...
Forum: Plugins 01-03-2019, 03:11
Replies: 301
Views: 106,800
Posted By rowedahelicon
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Hello again, I don't mean to bump this I do apologize! But I am here with a very important bug fix!

I have implemented skin changing for rockets, so reflects / spawned rockets should properly...
Forum: Plugins 07-15-2018, 05:38
Replies: 301
Views: 106,800
Posted By rowedahelicon
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Hello, attached here is an updated copy that updates a couple outdated code bits and changes the SteamTools dependency to SteamWorks

https://forums.alliedmods.net/showthread.php?t=229556
Forum: Plugins 06-15-2018, 04:36
Replies: 92
Views: 46,064
Posted By rowedahelicon
Re: AdsQL Advertisements System - v2.31 - Last Updated 2013-01-25

Hello, I quickly edited this to support installations of php 5.5.x onward, I cleaned up every bug* I could find so hopefully anyone who needs this may use it.

If you have any suggestions or any...
Forum: General 02-07-2018, 02:05
Replies: 3
Views: 1,193
Posted By rowedahelicon
Re: [TF2] Mysterious KOTH crash

Update I suppose, I had it happen again tonight but with the red team instead of the blue, same deal though. Red team caps, everything explodes. Only thing that changes is the memory address....
Forum: General 01-28-2018, 07:21
Replies: 3
Views: 1,193
Posted By rowedahelicon
Re: [TF2] Mysterious KOTH crash

Updated the OP with my plugin list, hopefully something jumps out!
Forum: General 01-28-2018, 04:38
Replies: 3
Views: 1,193
Posted By rowedahelicon
[TF2] Mysterious KOTH crash

Fixed : https://forums.alliedmods.net/showpost.php?p=2645258&postcount=209
Forum: Plugins 11-21-2017, 05:09
Replies: 927
Views: 642,011
Posted By rowedahelicon
Re: Connect Announce

Hello hi I made one small change to this plugin, I've added in support for steampipe stuff like the custom folder and what not. If you use a folder outside of the TF2 one I guess you could benefit?
Forum: Unapproved Plugins 04-21-2017, 18:04
Replies: 2,853
Views: 1,087,899
Posted By rowedahelicon
Re: [CS:GO] ckSurf (1.18f, 24.11.2015)

I'm looking to update the web panel for the cksurf data, but I need someone to send me an .sql of their player database so I can have some data to work with. I don't run a surf server so I'm pretty...
Forum: Plugins 12-23-2016, 01:37
Replies: 1,503
Views: 586,924
Posted By rowedahelicon
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015

I think a good temp fix is to force a kill / respawn on swaps, I think Valve changed how swapping is handled because of the casual mode question nonsense

EDIT: As discussed here,...
Forum: Unapproved Plugins 08-15-2016, 00:06
Replies: 2,853
Views: 1,087,899
Posted By rowedahelicon
Re: [CS:GO] ckSurf (1.18f, 24.11.2015)

Was building a site for a client and they asked for a CKSurf stats page, decided to whip this up today. Anyone can use it if they wish!

https://gitlab.com/Rowedahelicon/CkSurfStatsPage/tree/master...
Forum: Plugins 08-09-2015, 04:51
Replies: 9
Views: 11,133
Posted By rowedahelicon
Re: [TF2] BURNBURNBURN (Unused anims) 1.1.

.smx attached, sorry it used to compile! And I've updated the code to have MVM support. I tested it out on my MVM server and it seems to work fine! Let me know if there are any problems!
Forum: Plugins 08-08-2015, 03:37
Replies: 7
Views: 9,025
Posted By rowedahelicon
Re: [TF2] High Velocity Ragdolls

To my awareness, it's how spawned rag-dolls seem to work, though I'm pretty sure I'm stupid and am missing something.
Forum: Plugins 08-08-2015, 02:46
Replies: 9
Views: 11,133
Posted By rowedahelicon
Re: [TF2] BURNBURNBURN (Unused anims) 1.1.

I've uploaded a new version, should be fixed! I had it working on two of my test servers, if there are any problems let me know!
Forum: General 03-27-2015, 04:31
Replies: 42
Views: 7,323
Posted By rowedahelicon
Re: So what happened to the dev community?

Yeah I don't think I've ever seen a server where having a paid admin wasn't there to give little kids power trips, I've just had regular non-abusive donation stuff for my group and I used to have no...
Forum: General 03-26-2015, 16:57
Replies: 42
Views: 7,323
Posted By rowedahelicon
Re: So what happened to the dev community?

What happened to just having the community pick and choose what servers to go on?

I will admit that there is a problem on the community side of things, there is a lot of cancer servers out there....
Forum: General 03-25-2015, 05:28
Replies: 42
Views: 7,323
Posted By rowedahelicon
Re: So what happened to the dev community?

http://www.reddit.com/r/tf2/comments/2wdom9/why_valve_could_be_losing_their_way_and_how_you/ I tried calling this up not too long ago, I didn't really think about CS:GO when I wrote all this out...
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