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Search: Posts Made By: minimoney1
Forum: Plugin/Gameplay Ideas and Requests 12-25-2014, 01:58
Replies: 16
Views: 1,516
Posted By minimoney1
Re: Plugin for [Tag] Detection

#pragma semicolon 1

#include <sourcemod>
#include <cstrike>

#define TAG_SIZE 64

new Handle:enabled = INVALID_HANDLE;
new Handle:castSens = INVALID_HANDLE;
new Handle:flagBit =...
Forum: Plugins 05-14-2014, 18:26
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Very productive comment from a very supporting human being. I've been checking the website every day to see if anyone can reproduce the error that you and bebe are giving me. If I had an easy way to...
Forum: Plugins 05-03-2014, 20:30
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Updated with Powerlord's fix.
Thank you Powerlord.
Forum: Plugins 04-17-2014, 22:08
Replies: 139
Views: 68,428
Posted By minimoney1
Re: [ANY] Resetscore [2.6.0 21/October/2013]

He can change it for his personal use. If he does release the new plugin, however, he needs to give credit to the author. Either way I don't think it would be wrong at all.
Forum: Plugins 04-14-2014, 00:10
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

I believe I fixed all the updater issues.
2.0.1 is out
Forum: Plugins 11-11-2013, 20:54
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Unfortunately, this plugin on its own doesn't do anything with deadchat. Request another author to make a plugin of your needs.
Forum: Plugins 09-12-2013, 12:30
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Version 2.0.0 has been merged.
Thanks McKay!
Forum: Plugins 08-20-2013, 18:11
Replies: 279
Views: 116,940
Posted By minimoney1
Re: [ANY|Source 2009] Advanced Advertisements

Hello friends. Sorry for the inactivity. I've been lurking in the shadows, but I'll try to post more as time goes by.

My thought process behind this was that as a server owner, I would like to see...
Forum: Plugins 08-11-2013, 18:30
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Which is exactly why I said unless you're doing something crazy. If you make an advertisement "Cstrike_Chat_CT_Loc", then yes, it will interfere with this plugin, but other than that, it shouldn't be...
Forum: Plugins 08-10-2013, 20:22
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Having seen the code of the Adverts plugin, unless you're doing something crazy, SCP shouldn't have anything to do with the Adverts plugins.
Forum: Plugins 08-08-2013, 18:04
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Hello friends. I know I've been inactive for a while, and as a matter of fact, my inactivity will unfortunately continue as I have a lot of work to do for my classes, restricting the time I have to...
Forum: Plugins 05-08-2013, 15:51
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Assuming \x03 is still for team color in SayText2 (please correct me if I'm wrong and I'll fix it), then there is nothing to be fixed in this plugin. This plugin has nothing to do with colors; it...
Forum: Plugin/Gameplay Ideas and Requests 04-30-2013, 14:44
Replies: 11
Views: 1,696
Posted By minimoney1
Re: Location in Voice blocker?

If you mean something like "Mini @ Warden" then I don't see why not.
Forum: Scripting 04-28-2013, 22:58
Replies: 2
Views: 499
Posted By minimoney1
Re: Removing a RegConsoleCmd() command

You could return Plugin_Handled; in the command callback (but one drawback to this is that if you try to run the command from chat (e.g. running sm_ban as !ban), it tries to run the command and...
Forum: Plugins 04-26-2013, 16:28
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Version 1.1.5 is out, and it should fix all the above problems.
Forum: Extensions 04-15-2013, 19:00
Replies: 50
Views: 35,854
Posted By minimoney1
Re: [CS:S] Flashbang Tools

am I doing something wrong? with the below code, using the flashtools-0.0.4, I get errors.


#include <sourcemod>
#include <flashtools>

public Action:OnGetPercentageOfFlashForPlayer(client,...
Forum: Plugin/Gameplay Ideas and Requests 04-11-2013, 17:11
Replies: 15
Views: 4,908
Posted By minimoney1
Re: [CSS] Skin by steam ID

#1. You're bringing back an old thread, but for your cause, it's okay.
#2. You're bumping after 5 hours. Give it some time and read the rules while you're at it. This is not okay.
Forum: General 04-10-2013, 15:26
Replies: 38
Views: 4,944
Posted By minimoney1
Re: looking for talented server admin

I see that you're avoiding his argument. Are you saying that you have actually scammed multiple people when you ran your old hosting service? I don't also see why you're trying to insult Skyy and his...
Forum: Scripting 04-09-2013, 23:49
Replies: 10
Views: 1,364
Posted By minimoney1
Re: Run Commands before map end

cs_win_panel_match? (http://wiki.amxmodx.org/Counter-Strike:_Source_Events#cs_win_panel_match)
Forum: Plugins 04-09-2013, 13:28
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

Again, support for DOD:S will take time, as I'm not a DOD:S player. There are different but bad ways to get chat colors without Simple Chat Processor.
I believe it should have it already supported....
Forum: Plugins 04-07-2013, 21:01
Replies: 420
Views: 298,557
Posted By minimoney1
Re: Simple Chat Processor (Redux)

DOD:S doesn't have the usermessage SayText2, meaning this plugin doesn't work on DOD:S at all. I did make an attempt to do support it, but as I don't play DOD:S, there is little I can do.
Forum: Scripting 04-07-2013, 12:08
Replies: 13
Views: 12,601
Posted By minimoney1
Re: check if is admin?

enum AdmAccessMode
{
Access_Real, /**< Access the user has inherently */
Access_Effective, /**< Access the user has from their groups */
};
Forum: General 04-04-2013, 10:20
Replies: 8
Views: 966
Posted By minimoney1
Re: Hackers running around on my servers?

This may be because of a hacked rcon but this also may not be rcon at all. Ive seen players try to trick others by using a bind that says something like this in the chat:
"hi




Console:...
Forum: Plugin/Gameplay Ideas and Requests 04-01-2013, 23:49
Replies: 15
Views: 1,742
Posted By minimoney1
Re: Redirect Users To new IP

In addition to what McKay said...
Think about it. Say if we created a chat command !askconnect_accept. How does the server go about making the client accept? It has to force the command on the...
Forum: Plugins 04-01-2013, 19:46
Replies: 20
Views: 6,007
Posted By minimoney1
Re: [ ANY ] Public Voice Chat Toggle

Sorry for the time that this update took. I got really busy over the weekend but I have a completely untested and bound-to-not-work version.
Compile it and test if you can.
The part about the...
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