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Search: Posts Made By: chundo
Forum: Unapproved Plugins 06-03-2009, 12:02
Replies: 848
Views: 408,964
Posted By chundo
Re: Custom Votes v0.5.6 (1/07)

1) No, you can't limit the players that appear in the menu
2) There is no configuration option for vote time. If you would like, you can change it on line 932 of the plugin though (VoteMenu() call).
Forum: Unapproved Plugins 06-03-2009, 11:58
Replies: 848
Views: 408,964
Posted By chundo
Re: Custom Votes v0.5.6 (1/07)

I'm 95% sure I fixed the !votemenu issue in the last release. Did everyone update their vote definition files too?

If your votes do not have an "admin" command set, and the "sm_cvote_adminonly"...
Forum: Unapproved Plugins 04-17-2009, 02:51
Replies: 848
Views: 408,964
Posted By chundo
Re: Custom Votes v0.5.6 (1/07)

By "<votename>" I meant you should replace that whole string. In your maplist file, call it "sm_cvote votenextmap1", etc.
Forum: Unapproved Plugins 04-13-2009, 02:07
Replies: 848
Views: 408,964
Posted By chundo
Re: Custom Votes v0.5.6 (1/07)

EDIT: pretty sure I misunderstood the post.

"params" just tells the TYPE of parameter to expect - you can't specify valid values in the configuration. You'll need to have param 1 be "mapcycle" in...
Forum: Unapproved Plugins 04-12-2009, 20:28
Replies: 848
Views: 408,964
Posted By chundo
Re: Custom Votes v0.5.6 (1/07)

Create a new mapcycle entry in config/maplist.cfg, and name it "sm_cvote <votename>" as described in the original post.
Forum: Unapproved Plugins 04-12-2009, 20:26
Replies: 848
Views: 408,964
Posted By chundo
Re: Custom Votes v0.5.6 (1/07)

Remove the "percent" line, or set it to 0 (removing will fallback to the default - whatever sm_cvote_minpercent is set to.)
Forum: General 04-07-2009, 14:31
Replies: 1
Views: 546
Posted By chundo
Re: MIc Muted or Blocked?

http://forums.alliedmods.net/showthread.php?t=72227&highlight=micspam
Forum: Unapproved Plugins 04-02-2009, 02:12
Replies: 848
Views: 408,964
Posted By chundo
Re: Custom Votes v0.5.6 (1/07)

I've been seeing that occasionally lately too. Not sure why yet, haven't had time to debug. Reload the plugin to reset it ("rcon sm plugins reload customvotes").
Forum: Plugins 04-02-2009, 02:11
Replies: 31
Views: 40,111
Posted By chundo
Re: TF2 Mandatory Taunt Mode v0.3 (7/31)

http://wiki.alliedmods.net/Custom_Admin_Menu_(SourceMod) (http://wiki.alliedmods.net/Custom_Admin_Menu_%28SourceMod%29)
Forum: Unapproved Plugins 03-28-2009, 19:29
Replies: 173
Views: 81,999
Posted By chundo
Re: Chat Filter v0.4 (2/27)

Nope, that's way out of scope for this plugin - write another plugin that has a time-based muting command and just call it from chatfilter as described above.
Forum: Unapproved Plugins 03-28-2009, 17:43
Replies: 173
Views: 81,999
Posted By chundo
Re: Chat Filter v0.4 (2/27)

Just install PermaMute (http://forums.alliedmods.net/showthread.php?t=71863&highlight=pmute) and change the "action" in chatfilter.cfg to "sm_pmute".
Forum: Plugins 03-28-2009, 17:38
Replies: 31
Views: 40,111
Posted By chundo
Re: TF2 Mandatory Taunt Mode v0.3 (7/31)

You can do that using the sm_exec (from Super Commands) and customizing configs/adminmenu_custom.txt.
Forum: Unapproved Plugins 03-08-2009, 22:43
Replies: 173
Views: 81,999
Posted By chundo
Re: Chat Filter v0.4 (2/27)

So does the posted version. I updated it over a week ago.
Forum: Unapproved Plugins 03-06-2009, 02:23
Replies: 173
Views: 81,999
Posted By chundo
Re: Chat Filter v0.4 (2/27)

Well, considering I just posted a new version a week ago...

Anything in your logs, zhelev?
Forum: Plugins 03-05-2009, 16:21
Replies: 11
Views: 19,831
Posted By chundo
Re: Talk Tools v0.1 (3/2)

strontiumdog - I see we use slightly different mechanisms for alltalk. Do you have an issue with client-side muting being broken with your plugin?
Forum: Plugins 03-05-2009, 16:01
Replies: 11
Views: 19,831
Posted By chundo
Re: Talk Tools v0.1 (3/2)

Oh, cool. When was that added? I don't remember it in 1.0.
Forum: Plugins 03-05-2009, 01:42
Replies: 11
Views: 19,831
Posted By chundo
Re: Talk Tools v0.1 (3/2)

Yeah, pretty much the same thing, with a few other features. I made this for our server a year or so ago (before that one existed), but never published it - I just posted it now because a few people...
Forum: Plugins 03-04-2009, 03:32
Replies: 11
Views: 19,831
Posted By chundo
Re: Talk Tools v0.1 (3/2)

I had the keybind commands wrong, try again if you didn't get it to work.
Forum: Plugins 03-02-2009, 16:18
Replies: 11
Views: 19,831
Posted By chundo
Talk Tools v0.1 (3/2)

Talk Tools v0.1 (3/2)

This plugin allows players to use all-talk (a.k.a UberTalk) when sv_alltalk is off on the server. This allows teams to chat with each other without sacrificing the...
Forum: Unapproved Plugins 03-01-2009, 15:51
Replies: 848
Views: 408,964
Posted By chundo
Custom Votes v0.6b

Beta version of CV 0.6 attached. Now uses the (graphical) voting event system for "confirm" style votes when the mod supports it (currently only L4D).

Testing reports appreciated.
Forum: Unapproved Plugins 03-01-2009, 15:49
Replies: 848
Views: 408,964
Posted By chundo
Re: Custom Votes v0.5.6 (1/07)

No admin group support, sorry.
Forum: General 03-01-2009, 13:20
Replies: 1
Views: 557
Posted By chundo
Re: No crits since update

Oops, nevermind - looks like 1.1.2 addresses this - didn't see the announcement.
Forum: General 03-01-2009, 13:17
Replies: 1
Views: 557
Posted By chundo
No crits since update

Since updating my server to SM 1.1.1, I have no crits on my TF2 server. Some of the shots LOOK like crits (they glow red or blue), but don't register.

I had pRED's crit-modifying plugin...
Forum: Plugins 02-27-2009, 11:37
Replies: 193
Views: 121,816
Posted By chundo
Re: Help Menu v0.3 (7/10)

Snake60 - in theory translations should be easy to add, but the last time I tried the special catch-all translation string "_s" wasn't working correctly. I'll try again when I get time, but if it's...
Forum: Plugins 02-27-2009, 11:34
Replies: 193
Views: 121,816
Posted By chundo
Re: Help Menu v0.3 (7/10)

robertwarner - anything in your logs?
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