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Search: Posts Made By: Dragon_Master
Forum: Plugins 02-22-2016, 12:59
Replies: 53
Views: 34,846
Posted By Dragon_Master
Re: [TF2] SMASH BROS (version 1.3.0 - 18 JUN 2015)

It's an awesome plugin. One problem is it keeps mixing with the Wario Ware mod and they don't work until i disable wario ware. It would be great if there was a disable feature for this mod.
Forum: Plugins 10-17-2015, 07:00
Replies: 24
Views: 40,126
Posted By Dragon_Master
Re: [TF2] Inspect All

ho\Dropbox\Private\addons\sourcemod\scripting\gmg\fraglaunch\scripting\inspectall.sp::Event_PlayerSpawn()
L 10/17/2015 - 11:58:57: [SM] Native "TF2Attrib_SetByName" reported: Plugin owning this...
Forum: Plugins 06-04-2015, 14:10
Replies: 388
Views: 143,770
Posted By Dragon_Master
Re: TF2 Be with Robots Reborn v1.4.1

well, im just gonna keep seeing this forever. L 06/04/2015 - 19:00:18: [SM] Native "GetEntProp" reported: Property "m_iTeamNum" not found (entity 45/env_lightglow)
L 06/04/2015 - 19:00:18: [SM]...
Forum: Scripting 05-29-2015, 13:58
Replies: 7
Views: 1,314
Posted By Dragon_Master
Re: [SF2] Model_scale problem

ye i changed them now, its just the model and sounds don't work now.
Forum: Scripting 05-29-2015, 12:59
Replies: 7
Views: 1,314
Posted By Dragon_Master
Re: [SF2] Model_scale problem

Yay, it doesn't crash the server but the model of the boss is invisible and no sounds are heard. I used the models of some gmod npc.
Forum: Scripting 05-29-2015, 11:56
Replies: 7
Views: 1,314
Posted By Dragon_Master
Re: [SF2] Model_scale problem

Thanks, it loads now, but this is appearing.

75/ - prop_dynamic_override: UTIL_SetModel: not prechached: models\shaklin\scp\scp\096.mdl

here is the updated config file:

"Profiles"
{...
Forum: Scripting 05-29-2015, 07:41
Replies: 7
Views: 1,314
Posted By Dragon_Master
[SF2] Model_scale problem

I've been trying to add a boss to my private Slender Fortress 2 server and made a custom boss, but it gives me this error.

L 05/29/2015 - 12:34:43: [sf2.smx] scp_096...FAILED (reason: model_scale...
Forum: VSH / Freak Fortress 05-08-2015, 13:59
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

ye, here.

Server Owner
"moop"
{
"auth" "steam"
"identity" "hi
"flags" "ahijmnz"
"password" "lolz"
}
Forum: VSH / Freak Fortress 05-07-2015, 13:17
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

I did, i fixed the nominations thing as well, i see no other errors but the map and adminflatfile error :/ L 05/06/2015 - 17:37:06: SourceMod error session started
L 05/06/2015 - 17:37:06: Info (map...
Forum: VSH / Freak Fortress 05-06-2015, 12:27
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

Im still trying to fix my server crashing problem, nothing usefull, nothing seems to fix it. R.I.P server.
Forum: VSH / Freak Fortress 04-18-2015, 09:20
Replies: 1
FF2 CP maps
Views: 993
Posted By Dragon_Master
CP maps

Is there a way to make CP maps play on arena mode? i know it requires Stripper: Source.
Forum: VSH / Freak Fortress 04-15-2015, 14:05
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

server crashes, useless info, nothing helpful. the only error is the shadow93_bosses.smx thing.
Forum: Plugins 04-12-2015, 13:06
Replies: 388
Views: 143,770
Posted By Dragon_Master
Forum: VSH / Freak Fortress 04-11-2015, 05:23
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

im using this one: https://forums.alliedmods.net/showthread.php?t=197273

EDIT: i managed to fix those errors, but still server crashes. only this is in the SM log but the only thing related there...
Forum: VSH / Freak Fortress 04-10-2015, 09:35
Replies: 6
Views: 1,260
Posted By Dragon_Master
Re: 10 heads

im not sure if its just my mind, but i sear ive seen it on another server.
Forum: VSH / Freak Fortress 04-10-2015, 08:34
Replies: 6
Views: 1,260
Posted By Dragon_Master
10 heads

On some freak fortress servers, when a demoman lost his shield and gained 10 heads he would gain another shield or with the headtaker he would become hhh. i was wondering where can i get this or can...
Forum: VSH / Freak Fortress 04-10-2015, 06:36
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

More errors:
[code]
L 04/10/2015 - 11:30:41: [SM] Displaying call stack trace for plugin "ff2_boss_selection.smx":
L 04/10/2015 - 11:30:41: [SM] [0] Line 61,...
Forum: VSH / Freak Fortress 04-09-2015, 06:18
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

thats what i saw before the server stopped responding, i have literally 2 seconds to scroll between the console before it stops responding, but im not sure if there is more.

EDIT: i managed to fix...
Forum: Plugins 04-08-2015, 06:44
Replies: 388
Views: 143,770
Posted By Dragon_Master
Re: TF2 Be with Robots Reborn v1.4.1

Ok the plugin works now but after a round the server crashes. ill try to get errors for further details.
i got this appearing though not sure if it has to do anything:
L 04/08/2015 - 15:41:27: [SM]...
Forum: VSH / Freak Fortress 04-08-2015, 06:36
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

well, my whole precache shako thing is fixed, but now it is crashing right after the arena mode ends. (there are some probably unrelated stuff)

KeyValues Error: RecursiveLoadFromBuffer: got } in...
Forum: VSH / Freak Fortress 04-06-2015, 08:24
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

i haven't been on for a while but im back. has anyone found the fix to the shako precache issue?
Forum: VSH / Freak Fortress 03-22-2015, 06:57
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

I have a feeling of reinstalling my server by deleting it and installing all the plugins, bosses etc. problem is, i have tons of bosses on that server, around 60. ill just wait until someone finds...
Forum: VSH / Freak Fortress 03-21-2015, 08:44
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

nope, still the same, 498/ - prop_physics_override: UTIL_SetModel: bot precached: models\freak_frotress_2\demopan\giant_shako.mdl. i do believe its something with the dempan.cfg or the precache thing.
Forum: VSH / Freak Fortress 03-18-2015, 14:25
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

my problem isnt solved yet. to be more specific, the error appears when a player suicides, without a boss using the special drop. only when suiciding though.
Forum: VSH / Freak Fortress 03-17-2015, 15:14
Replies: 3,020
Views: 936,166
Posted By Dragon_Master
Re: Freak Fortress 2 1.10.5 Released

tried the fix, same problem. all i know its just the precache thing on demopan.
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