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Posts Made By:
totopizza
Forum:
New Plugin Submissions
06-03-2019, 17:19
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNite: BattleRoyale MOD - V2.5 VERSION RELEASED!!!
is my server and I am using rehlds & regamedll
My steam: http://steamcommunity.com/id/totopizza11
Forum:
New Plugin Submissions
05-24-2019, 15:48
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [NEW VERSION RELEASED]
This will be include in next version :)
Forum:
New Plugin Submissions
05-22-2019, 12:36
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [NEW VERSION RELEASED]
fix error dhudmessage: https://forums.alliedmods.net/showthread.php?t=149210
Forum:
New Plugin Submissions
05-01-2019, 16:40
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [NEW VERSION RELEASED]
Logs?
Forum:
New Plugin Submissions
04-20-2019, 04:22
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
https://www.amxmodx.org/api/amxmodx/callfunc_end
Forum:
New Plugin Submissions
04-18-2019, 17:06
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
A example:
public _hasCustomItem(id, iCustonItem)
{
//static iTotalItems; iTotalItems = ArraySize(g_ArrayCustomItems);
// or:
// new g_iTotalItems;
// Then, When an item is registered...
Forum:
New Plugin Submissions
04-18-2019, 05:59
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleRoyale (PUBG + FORTNITE) - [v2.2 VERSION RELEASED]
Why don't you use these functions?
https://www.amxmodx.org/api/amxmodx/callfunc_begin
https://www.amxmodx.org/api/amxmodx/callfunc_begin_i
Forum:
New Plugin Submissions
01-23-2019, 07:55
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround (PUBG + FORTNITE) - [2.0 VERSION RELEASED]
If you use AMXX < 1.8.3 you need define that:
#if AMXX_VERSION_NUM < 183
#include <dhudmessage>
#define MAX_PLAYERS 32 // that
#define MAX_NAME_LENGTH 32 // that
#endif
Forum:
New Plugin Submissions
01-13-2019, 15:05
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround [PUBG + FORTNITE]
Already fixed in 2.0, just wait for Effx...
Forum:
New Plugin Submissions
11-24-2018, 13:26
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround [PUBG + FORTNITE]
I'm also using ReGameDLL next to ReAPI for the infinite round and it works fine...
EFFx is not obliged to support ReHLDS, ReGameDLL, ReAPI, it is only responsible for making it work in HLDS, if...
Forum:
New Plugin Submissions
11-23-2018, 23:40
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround [PUBG + FORTNITE]
The mode works perfectly in ReHLDS, I am using it, it has never given me problems (in fact, EFFx knows it)
Forum:
New Plugin Submissions
10-12-2018, 21:45
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround [PUBG + FORTNITE]
Are you sure? you must not use the same file name, you must change it so that users can download it again
https://image.prntscr.com/image/7o7PutsBRbiP9yqFcpkR9A.png
Forum:
New Plugin Submissions
10-12-2018, 03:03
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround [PUBG + FORTNITE]
Take, I have incorporated the textures so that you do not get that error
Forum:
New Plugin Submissions
10-10-2018, 20:15
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround [PUBG + FORTNITE]
I am a mapper and this map generate 2500-4000 wpolys, this is not recommended for users with low graphics
Forum:
New Plugin Submissions
09-29-2018, 14:59
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround [PUBG + FORTNITE]
Try disabling the following plugin: "PUBG_GrenadePrediction.amxx"
And place these new configurations on your server.cfg
sv_maxrate 100000
sv_minrate 25000
sv_maxupdaterate 102...
Forum:
New Plugin Submissions
09-28-2018, 14:33
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround [PUBG + FORTNITE]
Sometimes the game closes with this error:
https://image.prntscr.com/image/UBMKaYttSYerBYs0HftEDw.png...
Forum:
New Plugin Submissions
09-26-2018, 22:54
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNITE - BattleGround [PUBG + FORTNITE]
Someone who knows how to model the animation can do the dances and share the files to adapt the models he has, is something that is not so easy to do
Forum:
New Plugin Submissions
09-20-2018, 22:30
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNite - Battleground
It's okay, I'll wait for it
Forum:
New Plugin Submissions
09-20-2018, 20:28
Replies:
520
PUBNite: BattleRoyale MOD - FINAL VERSION RELEASED!!!
Views:
140,981
Posted By
totopizza
Re: PUBNite - Battleground
Hi, I would like to report some bugs that I found during testing on my server
https://image.prntscr.com/image/V-H9ttxOSsKE4U-NKC9olA.png
That error did not happen in the last version prior to...
Showing results 1 to 19 of 19
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