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Search: Posts Made By: Keksmampfer
Forum: Plugins 02-10-2010, 12:18
Replies: 965
Views: 586,987
Posted By Keksmampfer
Re: SoD Player Stats

try http://sqlitebrowser.sourceforge.net/ . i think it has a function to import csv values into sqlite(.sq3) databases
Forum: Plugins 02-10-2010, 11:57
Replies: 5
Views: 11,715
Posted By Keksmampfer
Re: Team Attack: Say Sorry / Forgive menu

the plugin should prevent the server from players who teamattack for fun. these players ignore the penalty points anyway so the become banned/ kicked. i think ordenary players don't reach the maximum...
Forum: Plugins 02-06-2010, 19:43
Replies: 5
Views: 11,715
Posted By Keksmampfer
Re: Team Attack: Say Sorry / Forgive menu

Update

* V1.2:
* minimal changes² +bugfix
* +sm_ta_fss_manicompatible
Forum: Metamod:Source Plugins 01-17-2010, 14:40
Replies: 480
Views: 252,997
Posted By Keksmampfer
Re: D-FENS - Patch for upload/download server file exploit. (Updated 11-29-2009)

i have a bugreport in the screenlog after i installed d-fens.the first time the server starts it crashes. After the 10 seconds the server starts normally, but not stable. Disabling zBlock helps -.-...
Forum: Plugins 01-14-2010, 08:38
Replies: 126
Views: 146,409
Posted By Keksmampfer
Re: Automatic Bot Names

i think it is the botprofile.db in the mod directory
Forum: Plugins 01-13-2010, 13:55
Replies: 5
Views: 11,715
Posted By Keksmampfer
Team Attack: Say Sorry / Forgive menu

Team Attack: Say Sorry / Forgive

Servers With This Addon (http://www.game-monitor.com/search.php?search=sm_ta_fss_version&type=variable&location=all&game=all&x=32&y=20&num=30)

Description:
...
Forum: Plugin/Gameplay Ideas and Requests 01-12-2010, 12:11
Replies: 4
Views: 2,892
Posted By Keksmampfer
Re: [REQ] humans_join_team in CSS

it is already built in the game engine :

mp_humanteam : 0 : , "sv", "rep" : Restricts human players to a single team {any, CT, T}
Forum: Unapproved Plugins 01-08-2010, 09:28
Replies: 11
Views: 6,372
Posted By Keksmampfer
Re: [CSS] Spawn on Connect

hi,

look in my example. I edited some things and reworked your on/off function. I added some commentaries.

mfg Keks
Forum: Plugins 01-04-2010, 15:33
Replies: 540
Views: 301,761
Posted By Keksmampfer
Re: Server Hop [v0.5, released 2009-12-30]

public OnPluginStart()
{
g_version = CreateConVar(...);
g_enable = CreateConVar(...);

AutoExecConfig(true, "server.hop");
..
}
Forum: Plugin/Gameplay Ideas and Requests 12-31-2009, 11:20
Replies: 3
Views: 1,208
Posted By Keksmampfer
Re: [CSS] Infomation over the other Server and join them

or this http://forums.alliedmods.net/showthread.php?p=1037770#post1037770
Forum: Plugins 12-31-2009, 10:54
Replies: 540
Views: 301,761
Posted By Keksmampfer
Re: Server Hop [v0.5, released 2009-12-30]

works with css, nice work !!!!!!!!!!

Can you add an autoconfig?
Forum: General 11-07-2009, 17:15
Replies: 4
Views: 1,320
Posted By Keksmampfer
Re: looking for a plugin

You need acsess to the shell to edit the Cronjobs
Forum: Unapproved Plugins 10-30-2009, 18:36
Replies: 12
Views: 10,057
Posted By Keksmampfer
Re: Nade Effects

Omegatony1 send me this link and i want to add this effect
http://www.fpsbanana.com/sprites/2041


Add explosions effects,
Add fire - done
add flip - have an idear
add a disorientated...
Forum: Plugin/Gameplay Ideas and Requests 10-28-2009, 13:14
Replies: 4
Views: 1,361
Posted By Keksmampfer
Re: [Plugin Update request & Idea + Bugreport]

mp_allowspectators : 0 : , "sv", "rep" : toggles whether the server allows spectator mode or not
Forum: Trash 10-28-2009, 13:04
Replies: 3
Views: 1,861
Posted By Keksmampfer
Re: BanID

Are you talking about sourcemod or amx mod x?
...
Forum: Plugin/Gameplay Ideas and Requests 10-28-2009, 12:56
Replies: 1
Views: 908
Posted By Keksmampfer
Re: [REQ] Ability for dead to communicate with each other.

Its already in the basic sourcemod: Its included in the Basic Comm Control

Try:
sm_deadtalk 1
sv_alltalk 0


sm_deadtalk : 1 : :...
Forum: Plugin/Gameplay Ideas and Requests 10-26-2009, 18:52
Replies: 2
Views: 2,385
Posted By Keksmampfer
Re: [REQ] Non-Stop Round

http://forums.alliedmods.net/showthread.php?t=102536&highlight=round+end+stop :
[/quote]
Try this XD
Forum: Plugin/Gameplay Ideas and Requests 10-24-2009, 08:18
Replies: 15
Views: 7,419
Posted By Keksmampfer
Re: Frost nades for sourcemod

garry ich wollt nur mal fragen ob das dein server ist : [FFGH] Schiessbude CSS ffg-hannover.de by g-factory.de...
Forum: Unapproved Plugins 10-23-2009, 09:25
Replies: 12
Views: 10,057
Posted By Keksmampfer
Nade Effects

Nade Effects
Pls do not approve, i want to add more features before it becomes approved ;)
This is an answer to the request : http://forums.alliedmods.net/showthread.php?t=106967
Adds special...
Forum: Plugin/Gameplay Ideas and Requests 10-22-2009, 18:24
Replies: 15
Views: 7,419
Posted By Keksmampfer
Re: Frost nades for sourcemod

wait one day i'm working on it and i don't want your money................
Edit:
Look here: http://forums.alliedmods.net/showthread.php?p=969826#post969826

I used the he grenade, later i'll add...
Forum: Plugins 10-22-2009, 02:34
Replies: 32
Views: 36,312
Posted By Keksmampfer
Re: Death Sound

If a bot has the clientid 1 and sm_deathsound_samesound is on, the plugin will play no sound. I fixed it, it was a logic mistake. :cry:

//Update:
* Fixed logic bug -.--.-.-.-.-.-.-.-.-.-.-.-.-
*...
Forum: Plugins 10-21-2009, 10:35
Replies: 32
Views: 36,312
Posted By Keksmampfer
Re: Death Sound

Thx, mhn, I already have plans in this direction.




//update: fixed bug with the spamming announce
Forum: Plugins 10-19-2009, 11:08
Replies: 32
Views: 36,312
Posted By Keksmampfer
Re: Death Sound

Update:
Fixed bug with on / off option.
Forum: Plugins 10-19-2009, 08:36
Replies: 32
Views: 36,312
Posted By Keksmampfer
Re: Death Sound

Are the soundfiles in the correct folder on the server? I'll think about disabling the standard deathsound, but i can't promise anything.
Forum: Plugins 10-18-2009, 15:51
Replies: 32
Views: 36,312
Posted By Keksmampfer
Re: Death Sound

* V0.5
* Changed cvar soundlist to keyvaluesoundlist
* Added more options for sm_deathsound_playto
* Added On/off option for Players
* Added announce
* +Cvar to control the announce
* +Cvar to...
Showing results 1 to 25 of 29

 
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