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Search: Posts Made By: ConnorMcLeod
Forum: Approved Plugins 03-06-2007, 11:31
Replies: 780
Views: 835,963
Posted By ConnorMcLeod
Re: Weapon Model + Sound replacement

Sure ;), even 1 week if you don't have time.

I think that to make configs folder clear, per map files should go in a specific folder, or at least name files new_weapons_mapname.ini, not...
Forum: Approved Plugins 03-05-2007, 21:00
Replies: 780
Views: 835,963
Posted By ConnorMcLeod
Re: Weapon Model + Sound replacement

Thanks to finally do it.
I have posted with a 15 days delay, but i didn't see any answer saying you would do it or no, so i PMed you (as you suggest people to do it) and i asked scripting support in...
Forum: Approved Plugins 03-05-2007, 11:51
Replies: 780
Views: 835,963
Posted By ConnorMcLeod
Re: Weapon Model + Sound replacement

As you don't answer my questions, i tried by myself to code the per map feature.
Unfortunatly it doesn't work.
Please someone help me to make it work :
public plugin_precache()
{
new...
Forum: Approved Plugins 03-01-2007, 10:34
Replies: 780
Views: 835,963
Posted By ConnorMcLeod
Re: Weapon Model + Sound replacement

@GHW_Chronic
Will you add per maps .ini files ?


@hjalle
Here the beginning of the file :
"models/v_mac10.mdl" "models/v_smg_mac10.mdl"
"models/v_sg552.mdl" "models/v_rif_sg552.mdl"
Forum: Approved Plugins 02-16-2007, 15:37
Replies: 780
Views: 835,963
Posted By ConnorMcLeod
Re: Weapon Model + Sound replacement

Please add the possibility to make per maps new_weapons.ini, that could be usefull to not entirely disable the plugin on some maps that don't support too many precached files.

For example :
...
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