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Search: Posts Made By: triplebug
Forum: Off-Topic 04-10-2009, 04:13
Replies: 3,182
Views: 1,127,603
Posted By triplebug
Re: *~Mindless Pic Thread~*

http://images.teamsugar.com/files/upl1/1/13254/15_2008/wtf.jpg
Forum: Zombie Plague Mod 03-31-2009, 08:38
Replies: 189
Views: 52,116
Posted By triplebug
Re: News / Early Betas (Updated: 2009/03/27)

What about make Frost Nade stronger?
Most of us(my server players) found it simply useless, especially to Nemesis no effect at all.
Forum: HL1 Servers (HLDS) 03-29-2009, 03:09
Replies: 16
Views: 5,170
Posted By triplebug
Re: Linux Server Lags

Actually I had come across quite some research of HLDS rates..
Running a Lag Free Server - Steam Users' Forums (http://forums.steampowered.com/forums/showthread.php?t=98416) (Drek Calculator based...
Forum: HL1 Servers (HLDS) 03-27-2009, 23:57
Replies: 16
Views: 5,170
Posted By triplebug
Re: Linux Server Lags

Idk if linux same with windows.. Try this.
(Don't worry you got plenty bandwidth)

3Mbit download or upload? If upload, set sv_maxrate to 0.

Edited - Besides flood, the problem is your clients...
Forum: Off-Topic 03-26-2009, 03:23
Replies: 3
Views: 1,234
Posted By triplebug
Re: somebody help! my signature isn't appearing?

Idk, it works for me.

User CP > Edit Signature > Save

Also

User CP > Edit Options > Thread Display Options > *Check* Show signatures > Save.
Forum: HL1 Servers (HLDS) 03-24-2009, 15:44
Replies: 2
Views: 1,675
Posted By triplebug
Re: Hlds

8.32Mbit download or upload?
If upload, you can just leave default setting since you got plenty of bandwidth.
Forum: Off-Topic 03-24-2009, 07:00
Replies: 20
Views: 7,541
Posted By triplebug
Re: problem with PODbots

I'm using PODbot mm V3B20a (http://filebase.bots-united.com/index.php?act=category&id=44) (Guess latest..)

It does chat when I fresh install, but I disabled it now and using Mercylezz's Ping Faker...
Forum: GunGame 03-21-2009, 14:47
Replies: 1
Views: 1,272
Posted By triplebug
Re: GunGame Server on LAN

Since you just changed to POD mm, check this. (addons\podbot\podbot.cfg)
Forum: Zombie Plague Mod 03-21-2009, 04:36
Replies: 7
Views: 3,885
Posted By triplebug
Re: [REQ]Advanced Invisible Zombie

Good ideal, make it fully invisible when duck.

Best as Fry integrate it to his invisible zombie :)
Forum: Off-Topic 03-20-2009, 11:49
Replies: 3,306
Views: 882,685
Posted By triplebug
Re: The Now playing thread (music)

Asian singer
周杰伦 - 黑色毛衣
Forum: Zombie Plague Mod 03-20-2009, 11:45
Replies: 61
Views: 52,563
Posted By triplebug
Re: [ZP] Class : Mega Jumper Zombie || Updated v1.1.8

I used to put this(Mega Jumper) and Jetpack Bazooke on my server named imba vs imba.

Hmm.. I got no idea Fry!
Forum: Trash 03-20-2009, 11:40
Replies: 5
Views: 1,788
Posted By triplebug
Re: Please delete this

What happened?

Anyway, good luck Speed!
Forum: Zombie Plague Mod 03-14-2009, 11:05
Replies: 189
Views: 52,116
Posted By triplebug
Re: News / Early Betas (Updated: 03/12/09)

Add cvar for amount of start ammo (default 5)
*To prevent bank system abuse*
Forum: Zombie Plague Mod 02-22-2009, 00:28
Replies: 93
Views: 138,153
Posted By triplebug
Re: Sub-Plugins Index

MeRcyLeZZ your Anti-Infection Armor not working in ZP 4.2

I got default setting
zp_human_armor_protect 1

and clean .sma
Forum: Zombie Plague Mod 02-21-2009, 23:34
Replies: 3
Views: 1,602
Posted By triplebug
Re: [Help] Can't add plugins

Tell us what plugin?
When you compile does it show any error? (Some required .inc)
Forum: Zombie Plague Mod 02-21-2009, 23:22
Replies: 3
Views: 1,642
Posted By triplebug
Re: Player models

Maybe just disable "special model plugin" and add your model name manually to here?

// Player Models (randomly chosen if more than one)
new const model_nemesis[][] = { "zombie_source" } //...
Forum: Zombie Plague Mod 02-21-2009, 23:15
Replies: 11
Views: 5,017
Posted By triplebug
Re: I have a problem with ZOMBIE PLAGUE 4.2

Try redownload fresh zombie plague 4.2 and replace, if still same.
Surely your own setting mess it up.
Forum: Zombie Plague Mod 02-21-2009, 11:41
Replies: 3,753
Views: 3,714,688
Posted By triplebug
Re: Zombie Plague Mod 4.2

Of course we know not possible for now, and that's why we request to MeRcyLeZZ...
Forum: Zombie Plague Mod 02-21-2009, 11:02
Replies: 11
Views: 5,017
Posted By triplebug
Re: I have a problem with ZOMBIE PLAGUE 4.2

I don't exactly know what's your problem..
You mean when round start, it just regular CS instead of ZP?
Forum: Zombie Plague Mod 02-21-2009, 09:14
Replies: 8,633
Views: 6,729,416
Posted By triplebug
Re: [Zp] Another Zombie's models Collection

In other to make it works need .mdl and T.mdl
I use it on my PC works fine, but what happen to those clients?
They just can download .mdl w/o T.mdl means error?

I never try it and this is my...
Forum: Zombie Plague Mod 02-21-2009, 01:09
Replies: 8,633
Views: 6,729,416
Posted By triplebug
Re: [Zp] Another Zombie's models Collection

Hello-World, help combine this model (it contain 2 files .mdl & T.mdl)
(http://www.fpsbanana.com/skins/51774)

Use it on YKH's Chinese Zombie! Holia!!
Make less size for community and another no...
Forum: Approved Plugins 02-20-2009, 13:15
Replies: 207
Views: 179,850
Posted By triplebug
Re: Snowball War v3.04

Yes, +1. My clients keep bugging me "No more snowball?" :shock:

1 more thing, server crash only when I use podbot mm...
No bot no crash

Suggest make knife do damage, when someone killed by...
Forum: Zombie Plague Mod 02-20-2009, 07:02
Replies: 38
Views: 29,576
Posted By triplebug
Re: [ZP] Class : Hunter Leap Zombie 1.2 update (Not as same as Fry's)

Thanks for the fix and G-Dog's optimize. I always wanted simple and bugless plugin on my server, for my low bandwidth sake.

+k after 24hrs, used up on suggestion section ROFL.
Forum: Zombie Plague Mod 02-20-2009, 04:24
Replies: 38
Views: 29,576
Posted By triplebug
Re: [ZP] Class : Hunter Leap Zombie by YKH =]

Thanks! The leap still available when someone turns into nemesis? (Not nemesis default leap)
Forum: HL1 Servers (HLDS) 02-19-2009, 16:26
Replies: 21
Views: 9,512
Posted By triplebug
Re: Server Rates

Yeah I know, that's why I want that plugin to force change client side's cl_cmdrate.
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