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Search: Posts Made By: Xenon
Forum: Scripting Help 12-25-2008, 18:16
Replies: 4
Views: 1,293
Posted By Xenon
Re: [Help] "FOR" Cycle.

Thank you very much !,im understanding,your code works perfect but, i play with Bots for test plugins,and when the round s starts,everybody goes to CT team and one stays in Terrorist team,then when...
Forum: Scripting Help 12-24-2008, 23:37
Replies: 4
Views: 1,293
Posted By Xenon
Another question :)

Thank you,i dont really understand all about FOR Cycle still,but i have other problem im trying to make a plugin wich s in eventstartround,force to all the
players to put on Counter-Terrorist...
Forum: Scripting Help 12-24-2008, 22:44
Replies: 4
Views: 1,293
Posted By Xenon
[Help] "FOR" Cycle.

Hi i've seen a lot of plugins wich s contains this code:
new i for (i=0;i<num; i++),and i dont know what really means,example.

new players[32], num
get_players(players, num)
new i
...
Forum: Scripting Help 12-11-2008, 13:04
Replies: 2
Views: 1,194
Posted By Xenon
[Help] NewRound, select random player.

Hi, i'm trying to make a plugin,when the round starts server`s selects a random player, this player will have special abilities and you get another model, how can i select a random player who will be...
Forum: Scripting Help 10-25-2008, 16:19
Replies: 3
Views: 1,443
Posted By Xenon
Re: [Help] Get_user_godmode,gravity etc.

Thank youu,good luck :) (im a noob scripter)
Forum: Scripting Help 10-25-2008, 16:13
Replies: 3
Views: 1,443
Posted By Xenon
[Help] Get_user_godmode,gravity etc.

Hello,im trying to make a plugin,when you say /gravity1,shows your current gravity,but i cant compile it,it works with get_user_name,because,the way to use get_user_name is...
Forum: Scripting Help 10-22-2008, 17:22
Replies: 3
Views: 932
Posted By Xenon
Re: [Help] Welcome MSG

Thanks youuu cya!
Forum: Scripting Help 10-22-2008, 17:11
Replies: 3
Views: 932
Posted By Xenon
[Help] Welcome MSG

Hello,I'm a noob scripter,i'm trying to make a plugin ,this plugins it s about the Welcome MSG ,example: Xenon, Welcome to the server, but the compiler show a error .CODE:


#include <amxmodx>...
Forum: Scripting Help 10-16-2008, 10:50
Replies: 2
Views: 1,070
Posted By Xenon
Re: [Help] Glow problem

Thank youuu very much!! cyaa!
Forum: Scripting Help 10-16-2008, 10:08
Replies: 2
Views: 1,070
Posted By Xenon
[Help] Glow problem

Hello, I wan to know what is wrong in this code, it works with/blue, but when I introduce the /yellow to plugin, I can not compile it for errors.Here the code #include <amxmodx>
#include <amxmisc>...
Forum: General 10-01-2008, 09:40
Replies: 1
Views: 1,033
Posted By Xenon
Remove Quit command from console

Hello I was wondering if you could remove or modify certain commands from the console like Quit or Exit, with a hex editor or ollydebug or something like that.Sorry if this is not for this section...
Forum: Scripting Help 09-17-2008, 09:54
Replies: 12
Views: 23,689
Posted By Xenon
Re: [Help] Give Ammo Pack [ZP]

Thaannk youuu :) , very useful :) it works :wink:,thanks.
Forum: Scripting Help 09-17-2008, 08:55
Replies: 12
Views: 23,689
Posted By Xenon
[Help] Give Ammo Pack [ZP]

Hello i am new in pawn
and I wondered how you could make a plugin for giving ammo packs in Zombie Plague By MeRcyLeZZ (http://forums.alliedmods.net/member.php?u=33273) .Example:

zp_giveap <name>...
Forum: Scripting Help 09-05-2008, 20:08
Replies: 1
Views: 873
Posted By Xenon
[Help] Super Weapon Recoil

Hi,im trying to make a plugin,plugin its about Recoil weapon, when you type "/recoil" weapon makes crazy

entity_set_vector (id,EV_VEC_punchangle, Float:{100.0, 5.0, 5.0})Complete code :
...
Forum: Scripting Help 09-05-2008, 19:56
Replies: 2
Views: 1,020
Posted By Xenon
Re: [Help] Menu Weapons

Thank you very much,it helps me a lot :).Good luck.
Forum: Scripting Help 09-04-2008, 11:42
Replies: 2
Views: 1,020
Posted By Xenon
[Help] Menu Weapons

Hi im beginning in scripting and i have a error not in the compiler,in the compiler nothing is wrong (sorry my bad english),when i test the plugin inside the game,plugin is about Menu Weapons,i...
Showing results 1 to 16 of 16

 
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